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与原文的不一致。多了这几行。会导致shader 编译报错。
#extension GL_ARB_separate_shader_objects : enable out gl_PerVertex { vec4 gl_Position ; } ;
The text was updated successfully, but these errors were encountered:
感谢反馈,等我验证后会修正。你也可以提PR,我来合并你的修改。
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与原文的不一致。多了这几行。会导致shader 编译报错。
#extension GL_ARB_separate_shader_objects : enable
out gl_PerVertex {
vec4 gl_Position ;
} ;
The text was updated successfully, but these errors were encountered: