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Implement a script language similar to Python/QBasic #30
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Actually to my knowledge, neko8 implements Lua, with ASM being interpreted within Lua. |
@incinirate I compiled the source 1 hour ago, i tested helloword_asm. Now I try to do something and see how she uses LUA. Thank you for your response, I really hope that my idea is taken into account. The project has great potential, a language like Python is much easier and recalls the 80's ;) |
Let's start a Lua vs Python war: Hey, LuaJIT is a lot better than Python, a code file would take 100 light years to compile, while LuaJIT compiles the code in 0.0001 seconds. |
Yup, neko8 supports lua as main scripting language, moonscript, asm and BASIC. To switch between them use Thank you for your feedback ;) We are porting neko8 to c++ at the moment, so the lua branch is not being developed anymore. |
And you should use lua build for now ;) To run it, you will need love2d. Run it with:
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Hi there, I'm the developer of |
@pi-pi3 did not you want to keep it? It is awesome, yet simple. Porting it to c++ (or implementing lua sandbox for it) shouldn't be hard. As we all know, I'm working on a few jams at the moment, that's why I did not make a single commit in the last few weeks. But the project is NOT dead. |
I'm fine with you working on it, but I won't be anymore |
Ok, that's fine ;) |
@RamiLego4Game Liko-12 is very cool <3 the font changes because the standard one can read only an alien with 12 eyes :D Thanks for the gentle response guys. The new C ++ port is a nice idea, I guess I can see new features and improved performance in the future. Thanks for your great work. |
Neko8 is very nice but I can not use it because it uses asm?!? is a tool for hobbyists, passionate and nostalgic, asm is out of measure for a human being. I've been hobbies for many years, but I think it's a good idea to implement a scripting language that is very simple, everyone's reach. Especially trying to simplify the APIs, PICO-8, TIC-80 and LIKO-12 have a big defect... they use LUA as a script language, and it is not the best choice in my opinion. Python is perfect! it would be nice to implement it similarly to Godot Game Engine's GDScript, a middle ground between Python and the old QuickBasic makes Neko8 perfect and increases the spread of the project. Many people want to use these PICO-8 Like Fantasy Consoles, but they give up because of the complexity and lack of proper tutorials and documentation.
Neko8 implements the documentation inside it, this is a nice feature.
Your work is extraordinary, you can make Neko8 the absolute reference for fans, students and all those people who want to learn calmly, and make a project in no time without frustration.
Thanks for your nice job.
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