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Hey @edolphin-ydf ! Just discovered another issue. For now, hoping you can help me out but if you don't have the bandwidth, I can dig even more and hopefully fix myself. No pressure or worries at all.
Currently, there's an issue where the Stacks returned for nested calls return incorrectly. For example, here's my sample lua script I ran:
Note that stacks 2-4 all basically return the same frame which is incorrect. My expectation is that it should return the localized stack for call1, call2, etc.
To me, when I inspected the code briefly, looks like the frame to parent frame pointer got jumbled up. The immediate parent frame of call3 is line local hello = call1(10) instead of return call3(b) in call2 like I'd expect.
The text was updated successfully, but these errors were encountered:
Ah I see : ( This is not that important at all but I will revisit if I have the time and maybe brainstorm with you. Thanks @edolphin-ydf for looking into this!
Stack Nesting - Issue
Hey @edolphin-ydf ! Just discovered another issue. For now, hoping you can help me out but if you don't have the bandwidth, I can dig even more and hopefully fix myself. No pressure or worries at all.
Currently, there's an issue where the Stacks returned for nested calls return incorrectly. For example, here's my sample lua script I ran:
However, here's the payload given back from Debugger when I set a breakpoint at
call3
:Note that stacks 2-4 all basically return the same frame which is incorrect. My expectation is that it should return the localized stack for
call1
,call2
, etc.To me, when I inspected the code briefly, looks like the
frame
toparent frame
pointer got jumbled up. The immediateparent frame
ofcall3
is linelocal hello = call1(10)
instead of returncall3(b)
incall2
like I'd expect.The text was updated successfully, but these errors were encountered: