We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Our SDL3 native binaries aren't compiled with X11 and as a result only works with Wayland.
We should rectify this.
This is as evidenced by the following log lines in our builds:
-- Could NOT find X11 (missing: X11_X11_LIB) -- Could NOT find OpenGL (missing: OPENGL_opengl_LIBRARY OPENGL_glx_LIBRARY)
Some reading online seems to indicate this might be the CMake version, but not completely sure.
This should be fixed before preview1 releases.
The text was updated successfully, but these errors were encountered:
Perksey
No branches or pull requests
Our SDL3 native binaries aren't compiled with X11 and as a result only works with Wayland.
We should rectify this.
This is as evidenced by the following log lines in our builds:
Some reading online seems to indicate this might be the CMake version, but not completely sure.
This should be fixed before preview1 releases.
The text was updated successfully, but these errors were encountered: