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Scenario:
I have a world space based UI system (VR app). I was implementing a spinner on an alert view that the user could have placed anywhere in the world.
The spinner was using LeanTween.rotateAroundLocal and was fine for the initial position of the UI, but once the root canvas is moved, the rotation is still trying to rotate around the original axis, and is therefore no longer "local".
Scenario:
I have a world space based UI system (VR app). I was implementing a spinner on an alert view that the user could have placed anywhere in the world.
The spinner was using
LeanTween.rotateAroundLocal
and was fine for the initial position of the UI, but once the root canvas is moved, the rotation is still trying to rotate around the original axis, and is therefore no longer "local".In the example,
OnPlayFinished
is invoking Play again to make a repeat effect.The text was updated successfully, but these errors were encountered: