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Only pasting half of a model #120

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HelenaKitty opened this issue Feb 27, 2017 · 13 comments
Open

Only pasting half of a model #120

HelenaKitty opened this issue Feb 27, 2017 · 13 comments

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@HelenaKitty
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For some reason, WorldEdit is only pasting half of my model

Original model
2017-02-27_16 26 47

Pasted model
2017-02-27_16 27 03

@NiLSPACE
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Is it reproducable? If so could you use copy it, use //schematic save <name here> and send the schematic?

Strange that it is only happening with a small piece inside of the structure. @madmaxoft any idea what's happening?

@HelenaKitty
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Yes, already tried pasting it twice and get the same outcome, I am going to prepare a schematic.

@HelenaKitty
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I have uploaded the schematic which you have requested.

greenhouse.zip

@NiLSPACE
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Thank you, I'll take a look at it.

@HelenaKitty
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No problem, and if there is anything else you need regarding testing then just gimme a shout, I will see what I can do, or know to do.

@NiLSPACE
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Strangely it seems chunk-specific, which sadly means this is most likely a problem in Cuberite. @madmaxoft did the cBlockArea write code change lately?

2017-02-27_17 48 13
2017-02-27_17 48 20

@HelenaKitty
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But, Cuberite development is extremely active, I trust that this will be sorted.

@HelenaKitty
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I have just found out that the model shows in full after a server restart.

@NiLSPACE
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Good catch! That means it's most likely an issue with the new 1.11 protocol.

@HelenaKitty
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HelenaKitty commented Feb 28, 2017

Which is the most stable protocol version to the best of your knowledge, I don't mind about unknown bugs, however I am going to my server to the most stable protocol version.

I'm thinking 1.10.x for now, but I keep a testing server open to all protocol versions so I can carry on reporting bugs with different protocol versions as I find them.

I recently also found out that a a re-log also fixes the drawing issue on the model, however each client has to re-log to get the updates.

@NiLSPACE
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1.11 is the latest protocol that was introduced, so it's most likely not the stablest. If you want a stable client you'll have a bigger chance if you'd use an older client like 1.8, which is the oldest version we support. Though 1.10 will most likely work really good as well though.

I'd open an issue on Cuberite for this though, WorldEdit can't fix this I'm afraid.

@HelenaKitty
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HelenaKitty commented Feb 28, 2017

In regards to

Good catch! That means it's most likely an issue with the new 1.11 protocol.

I get the same issue on 1.10 and 1.9.

@HelenaKitty
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HelenaKitty commented Feb 28, 2017

After doing further testing, I have pasted around some other schematics, and they pasted fine with 1.9, and probably will paste fine with 1.10 too!

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