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Typing //replace quartz crashes the server #119
Comments
I can confirm that, passing a item instead of a block produces a error in the console.
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Wow, even the error message is corrupt, the argument index is wildly out of range. This is interesting stuff. |
This is an interesting issue. Sometimes the server crashes, sometimes it only returns an error message. Related: #26 |
The server no longer crashes, and a proper error message shows up in the console. #26 should still be implemented. |
Commit ID: 1c31cb7eecc92d2fb218da8948e3201b618a46d2
Minecraft Version: 1.11.2
WorldEdit Branches: Master, 'fillAndfillr'
Synopsis:
When specifying the right block name 'quartz_block' to the //replace command, the server doesn't crash and proceeds with replacing the block, however if 'quartz' is specified instead, the server dies. Specifying other unknown terms to the //replace command throws an error instead of crashing the server. Other terms I have found to cause this crash is 'diamond'.
Findings
Can only reproduce
Conclusion
Maybe there is a way of handling these crashes so that if an invalid (existing) block is specified to any of the commands.
Backtrace:
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