lpf.SetFrequency(15000 / hw.AudioSampleRate()); #7
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The DaisySP implementation is a bit confusing, but I seem to recall the input to From inline void SetFrequency(float freq)
{
// Clip coefficient to about 100.
freq = freq < 0.497f ? freq : 0.497f;
g_ = tanf(PI_F * freq);
gi_ = 1.f / (1.f + g_);
} So, the valid range for |
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Also, I should mention that ModDelay is the only effect in the repo that isn't complete/tested; it's there by accident, actually. Sorry about that! |
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In ModDelay
I think you meant:
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