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When _playFirstViewOnly is set to false, seeing unexpected behaviour when animated svgs are rolled over whilst animation is playing. animated svgz used on a hotgrid component, just on the normal state. hover and visited states are using static svgs. They flicker, like the animation is replaying on rollover, and occasionally when doing this the svgz can disappear entirely
Your environment
working in the Framework, v5.31.17
plugin version 1.0.1
Chrome (latest)
Windows 11
Steps to reproduce
set _playFirstViewOnly to false. have an animated svgz as a hotgrid item (just in normal state). then when viewing the build, as you scroll it into view and the animation plays, roll over it a bunch of times. the animation seems to start a replay on hover, and also if you do it enough, it can also just entirely disappear. the latter seems inconsistent but if you try it enough it does seem to happen.
The text was updated successfully, but these errors were encountered:
Subject of the issue/enhancement/features
When _playFirstViewOnly is set to false, seeing unexpected behaviour when animated svgs are rolled over whilst animation is playing. animated svgz used on a hotgrid component, just on the normal state. hover and visited states are using static svgs. They flicker, like the animation is replaying on rollover, and occasionally when doing this the svgz can disappear entirely
Your environment
working in the Framework, v5.31.17
plugin version 1.0.1
Chrome (latest)
Windows 11
Steps to reproduce
set _playFirstViewOnly to false. have an animated svgz as a hotgrid item (just in normal state). then when viewing the build, as you scroll it into view and the animation plays, roll over it a bunch of times. the animation seems to start a replay on hover, and also if you do it enough, it can also just entirely disappear. the latter seems inconsistent but if you try it enough it does seem to happen.
The text was updated successfully, but these errors were encountered: