speakers.playAudio sometimes plays only on the next call #1874
Labels
area-Minecraft
This affects CC's Minecraft-specific content.
bug
A problem or unexpected behaviour with the mod.
help wanted
I haven't got the knowledge or time to work on this.
Minecraft Version
1.21.x
Version
1.111.1
Details
Hello, thank you for your work on this amazing mod.
I discovered a weird issue with speakers. Executing
speakers.playAudio()
with certain timing has a chance to not play sound at all. The audio chunk gets postponed until next function call, at which speakers play 2 chunks one after another.(speaker is driven properly, waiting for speaker_audio_empty e.t.c., just like in the wiki)
https://pastebin.com/2UDbQaZD
Video that demonstrates the issue:
speaker_stuff.mp4
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