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Is your feature request related to a problem? Please describe.
As of right now the c++ library do not have a wrapper class to expose the audio engine library functionality. As a developer i want to be able to use the audio engine in my C# application.
Describe the solution you'd like
Create wrapper in c++ to access audio engine functionality.
Create C# PInvoke class to handle engine functionality.
Edit readme to reflect changes.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
As of right now the c++ library do not have a wrapper class to expose the audio engine library functionality. As a developer i want to be able to use the audio engine in my C# application.
Describe the solution you'd like
The text was updated successfully, but these errors were encountered: