You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This project Rock, Paper, Scissors, allowing players to wager LSTs.. Matches are conducted in real-time using Socket.io ( enables smooth communication between players).
PvP Matchmaking: Real-time pairing based on ELO ranking or custom lobbies (Players stake vTokens or staking rewards).
ELO Ranking System: Dynamic ranking updates (Bronze, Silver, Gold, etc.) after matches.
The text was updated successfully, but these errors were encountered:
Interesting. But i don't recommend building your own chess engine because people just won't trust you (plus the really big overhead). Leverage the public API from Chess.com (https://www.chess.com/news/view/published-data-api) then allow players to wager with their LST yield on the side
Description
This project Rock, Paper, Scissors, allowing players to wager LSTs.. Matches are conducted in real-time using Socket.io ( enables smooth communication between players).
The text was updated successfully, but these errors were encountered: