diff --git a/NetAF/Commands/Scene/Drop.cs b/NetAF/Commands/Scene/Drop.cs index 3071733..84ed79d 100644 --- a/NetAF/Commands/Scene/Drop.cs +++ b/NetAF/Commands/Scene/Drop.cs @@ -33,13 +33,13 @@ public Reaction Invoke(Logic.Game game) return new(ReactionResult.Error, "You must specify a character."); if (!game.Player.CanTakeAndDropItems) - return new(ReactionResult.Error, "The player cannot drop items."); + return new(ReactionResult.Error, $"{game.Player.Identifier.Name} cannot drop items."); if (item == null) return new(ReactionResult.Error, "You must specify what to drop."); if (!game.Player.HasItem(item)) - return new(ReactionResult.Error, "You don't have that item."); + return new(ReactionResult.Error, $"{game.Player.Identifier.Name} does not have that item."); game.Overworld.CurrentRegion.CurrentRoom.AddItem(item); game.Player.RemoveItem(item); diff --git a/NetAF/Commands/Scene/Take.cs b/NetAF/Commands/Scene/Take.cs index ab8aff7..f0b9a75 100644 --- a/NetAF/Commands/Scene/Take.cs +++ b/NetAF/Commands/Scene/Take.cs @@ -33,7 +33,7 @@ public Reaction Invoke(Logic.Game game) return new(ReactionResult.Error, "You must specify a character."); if (!game.Player.CanTakeAndDropItems) - return new(ReactionResult.Error, "The player cannot take items."); + return new(ReactionResult.Error, $"{game.Player.Identifier.Name} cannot take items."); if (item == null) return new(ReactionResult.Error, "You must specify what to take."); diff --git a/NetAF/Commands/Scene/TakeAll.cs b/NetAF/Commands/Scene/TakeAll.cs index 8f1c28f..9b23d6d 100644 --- a/NetAF/Commands/Scene/TakeAll.cs +++ b/NetAF/Commands/Scene/TakeAll.cs @@ -33,7 +33,7 @@ public Reaction Invoke(Logic.Game game) return new(ReactionResult.Error, "You must specify a character."); if (!game.Player.CanTakeAndDropItems) - return new(ReactionResult.Error, "The player cannot take items."); + return new(ReactionResult.Error, $"{game.Player.Identifier.Name} cannot take items."); if (game.Overworld.CurrentRegion.CurrentRoom == null) return new(ReactionResult.Error, "Not in a room.");