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there were issues during brewfest when you walk around the brewfest grounds with the music (what i think is best part) keeps changing too much , 1 step u had normal zone music, next step u had brewfest music, third step u had different brewfest music. sort of breaking the ambience. also with the ram quest to maintain specific speed up, the buff kept changing too often making it really difficult.
Expected Blizzlike Behaviour
the music was possibly only hearable on specific area of the zone, and the music should change depending of situation, like after dwarf attack or if 1 song had ended, but in chromiecraft the music changes way too much what i assume is that the area of music is not properly placed what gets overridden by zone music. and ram quest was way easyer in blizz server, i think the buff lasts longer and doesnt change as often depending how much you slap the ram.
Source
memory and experience from blizz servers
Steps to reproduce the problem
event start 24
wander around brewfest grounds
realise the music keeps changing from zone music to brewfest music(s) way too much depending where you step on the brewfest grounds.
try doing the quest to train with the ram to maintain specific speed (Now this is ram racing )
find out its way harder than its meant to be
Extra Notes
also there was some issues with the actual Brewfest bosses level last year, him being like lvl 60 pushover, could make him bit more challenging this time.
Exitare edit: I was not able to objectively verify that the quest that is mentioned here is too hard. I couldnt figure out what "its harder than its meant to be" exactly means, as the quest is most likely super subjective in difficulty.
Current Behaviour
there were issues during brewfest when you walk around the brewfest grounds with the music (what i think is best part) keeps changing too much , 1 step u had normal zone music, next step u had brewfest music, third step u had different brewfest music. sort of breaking the ambience. also with the ram quest to maintain specific speed up, the buff kept changing too often making it really difficult.
Expected Blizzlike Behaviour
the music was possibly only hearable on specific area of the zone, and the music should change depending of situation, like after dwarf attack or if 1 song had ended, but in chromiecraft the music changes way too much what i assume is that the area of music is not properly placed what gets overridden by zone music. and ram quest was way easyer in blizz server, i think the buff lasts longer and doesnt change as often depending how much you slap the ram.
Source
memory and experience from blizz servers
Steps to reproduce the problem
Extra Notes
also there was some issues with the actual Brewfest bosses level last year, him being like lvl 60 pushover, could make him bit more challenging this time.
Exitare edit: I was not able to objectively verify that the quest that is mentioned here is too hard. I couldnt figure out what "its harder than its meant to be" exactly means, as the quest is most likely super subjective in difficulty.
chromiecraft/chromiecraft#7297
AC rev. hash/commit
08d5861
Operating system
Win 10 x64
Custom changes or Modules
None
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