Releases: agentdid127/ResourcePackConverter
Releases · agentdid127/ResourcePackConverter
Release 1.6.1
- Fixed issues with 1.17 vesion meta
Release 1.6.0 - Bugfixes and 1.17
- Added Support for 1.17
- Fixed a major issue with particles not converting nicely.
- Updated Chest Conversion to align with the particle fix.
- Added some refactoring for a few older changes I never noticed, such as iron golems moving folders in 1.15 (More of that to be done in the future)
Release 1.5.2
Changes by CoryBorek:
- Fixed Paintings converting non-16x paintings
- Fixed smooth stone and slab conversion for versions > 1.14
- Merged block, item, and lang names to their own files instead of a 1.13 and 1.14 file
1.5.2 Prerelease 2
Updates by me:
- Added 1.16.5 support
1.5.2 Prerelease 1
Working on the next release, some things aren't completely tested, so it may not work 100%
Updates by me:
- Conversion now changes parent models
- 1.16.4 support
- Preliminary 1.7.2-1.8 support
1.5.1 - 1.8 Conversion + No More Spam!
updates by me:
- Allowing 1.8 packs to work
- Converting display data for 1.8 packs
- Removed the spam in console of models that aren't actually edited.
1.16 Update + Full version support
Updates by steve:
- Dye Conversion
- Start to allow 1.16 support
- Allow Conversion for Empty Cauldrons
Updates by me:
- Switch from using doubles to protocol versions
- Allow support for different version numbers (1.12.2, 1.16.2, etc.)
- Bugfixes
Optifine Merging
Updates by steve4744
- add mappings for redstone dust, lamp and torch
- fix bug where blockstates folder is being inadvertently renamed
- add mapping for cocoa model names
- add special case for grass and tall_grass
Updates by CoryBorek
- Added MCPatcher/Optifine Folder Merging
- Fixed Errors with Optifine folder Merging
Bugfixes
Blockstates, and 1.9
Lots of new stuff this update.
Stuff written by steve4744:
- When the model is updated in the blockstate file, the model name should be re-mapped to the new name.
- Added check for "multipart" to prepend "block/" and update model name accordingly.
- Fixed a few typos in blocks.json which caused some stair mappings to have a comma at the end of the mapped name.
- Replaced the hard-coded file separator in fileUtils#renameFile.
+When renaming the blockstate files, the mapping currently used is the itemMapping - this should be blockMapping. - Added some extra name conversions to blocks.json.
Stuff I wrote:
- Added Conversion support from 1.9-1.11.2
- Rewrote some of the utilities used by the converter.