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Textures for entity equipment have been moved and renamed #231

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CoryBorek opened this issue Nov 10, 2024 · 0 comments
Open

Textures for entity equipment have been moved and renamed #231

CoryBorek opened this issue Nov 10, 2024 · 0 comments
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@CoryBorek
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CoryBorek commented Nov 10, 2024

  • All equipment-related textures have been moved to subfolders of the textures/entity/equipment directory

  • Player armor textures have been moved to textures/entity/equipment/humanoid and textures/entity/equipment/humanoid_leggings

    • _layer_1 textures have been renamed to , and moved into the humanoid subdirectory
    • _layer_2 textures have been renamed to , and moved into the humanoid_leggings subdirectory
    • leather_layer_1_overlay and leather_layer_2_overlay textures have been renamed to leather_overlay in their respective subdirectories
  • wolf_armor and wolf_armor_overlay textures have moved to textures/entity/equipment/wolf_body/ and have been renamed to armadillo_scute and armadillo_scute_overlay respectively

  • turtle_layer_1 has been renamed to turtle_scute

  • Llama decor textures have been moved to textures/entity/equipment/llama_body

  • Horse armor textures have been moved to textures/entity/equipment/horse_body

  • The Elytra texture has been moved to textures/entity/equipment/wings/elytra

  • Armor trim textures have also been moved to match the folder structure of the regular equipment textures

    • Textures in textures/trims/models/armor have been divided between textures/trims/entity/humanoid and
    • textures/trims/entity/humanoid_leggings
      For leggings textures, the _leggings suffix is dropped
@CoryBorek CoryBorek added this to the 1.21.2 Support milestone Nov 10, 2024
@CoryBorek CoryBorek added the Feature Feature Request label Nov 10, 2024
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