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Releases: adizanni/floor3d-card

v1.0.6

30 Aug 08:40
e9626c9
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New Feature: support the new Lovelace sidebar layout (introduced in HomeAssistant 2021.8)
Performance improvement: only resize renderer/canvas when it is currently on-screen
Performance improvement: Stop animations when covered by a HomeAssistant edit screen dialog box (fixes Extend the recently introduced feature. #48)

v1.0.5

28 Aug 06:47
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Not Alpha anymore

  • Prevent animations from running in background when another Lovelace dashboard is opened. This results in better performance

  • Prevent the object a ight is bound to from blocking the light it's emitting (traverseAncestors does not operate on the object itself).

Thanks @JVital2013

v1.0.4alpha

27 Aug 11:00
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Much more CPU and GPU-friendly animations. The CPU and GPU utilization still ratchets up when rendering an animation, but I think that's to be expected.

Hopefully addresses some concerns in #38

v1.0.3alpha

24 Aug 18:49
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In this release:

  • Fix Rotation Speed Calculation

  • Enable dynamic object rotation speed and direction based on the associated entity's speed and direction

Thanks @JVital2013.

v1.0.2alphahf

23 Aug 16:50
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Hot fix for the door bug #42

v1.0.2alpha

23 Aug 08:24
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Bug fixes.

Thanks to https://github.com/JVital2013 for contribution on the rotation and animation feature

v1.0.0

22 Aug 13:56
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Hello all,

I'm very proud to announce the release 1.0 associated to project https://github.com/adizanni/floor3d-card/projects/1.
Not all planned features are inside but I've tried to listen to you and all your new features requests.

I've improved the stablity and performance (very small things): shadow limitation (related to the MAX TEXTURE supported by the GPU, ) is still there and will hardly be improved. For the moment I will close this issue #35, but stay tuned I will try to see an alternative to manage shadow (maybe less elegant but working on all GPUs)

New entity types:

  1. Doors: it is now possible to open and close doors depending on the on/off state of an entity. For the moment I'm not able to manage the grouping of objects for this entity so, you will move the big door panel but not the other objects. I'm working to a tutorial to explain how to get a door that is working well by modifying your obj file or using the next version of the plugin (https://github.com/adizanni/ExportToHASS) not yet ready.

  2. Rotate: it is now possible to do basic animation (rotate) on objects. (see #38)

Both these features are in very early development, I need your feedback in order to improve / fix.

v0.10.3b

09 Aug 06:41
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This release contains:

  1. Bug correction: lights associated with object groups were not correctly toggled by double-click
  2. New feature: introduced vertical alignment in Lights, to position the light at the top, middle or bottom of the object they are associated. This is particularly interesting when activating the shadow parameter to avoid the light to be shadowed by the object itself.

v0.9.19

29 Jul 19:42
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Bug Corrections