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OpenGL Uniform Buffers #67

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aconstlink opened this issue Mar 7, 2024 · 0 comments
Open

OpenGL Uniform Buffers #67

aconstlink opened this issue Mar 7, 2024 · 0 comments
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enhancement New feature or request

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@aconstlink
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The d3d11 implementation uses constant buffers already.

Evaluate Uniform Buffers (UBO) for the gl implementations. This also effects the msl code generators.

At the moment, the GL4 implementation uses glUniform* which might cause stuttering during rendering.

@aconstlink aconstlink added the enhancement New feature or request label Mar 7, 2024
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