Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature Upgrade]: Script Engines #5

Open
emperorstarfinder opened this issue May 29, 2017 · 0 comments
Open

[Feature Upgrade]: Script Engines #5

emperorstarfinder opened this issue May 29, 2017 · 0 comments

Comments

@emperorstarfinder
Copy link
Contributor

emperorstarfinder commented May 29, 2017

Iinclude and upgrade script engines:

  • DotNetEngine (full upgrade) // DNE is not meant to live really and was discontinued by Opensim
  • XEngine // XEngine can be replaced by Phlox which does have more power to it and does appear more stable in some respects as opposed to XEngine
  • Phlox Engine // Phlox can be a great replacement for XEngine. It does appear more stable then XEngine itself tends to be at times.

Scripting Engine Name

Per Fly-Man's recommendation the name of the scripting engine should be Emporia.

Scripting Languages to support:

  • LSL (Linden Scripting Language)
  • OSSL (OpenSim Scripting Language)
  • aaSL (Aurora Scripting Language)
  • wcSL (WhiteCore Scripting Language)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant