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No warnings or errors of any sort have been encountered.
Bug Description
Moving items from the inventory into the hotbar by klicking mouse-middle does not work on versions other than the server's native - 1.21.4, in this case. The expected behavior would be that the item-stack corresponding to the currently looked-at block is moved into a vacant slot within said hotbar, and that the currently selected slot is changed to it; works flawlessly in singleplayer-mode.
Steps to Reproduce
Set up a server with the latest version, namely 1.21.4
Install the latest ViaVersion as well as ViaBackwards
Join with a client that's not native to the server's version, so that protocol-translation has to occur
Break a block - dirt is often most suitable
Move the block up into any inventory-slot other than the last row, as to cause it to be out of sight relative to the player's hotbar
Press mouse-middle on a dirt-block
Observe how the item is not being moved down
Expected Behavior
Repeat the steps mentioned above on a local singleplayer-instance; the feature now works as expected. The same holds true on a client that's native to the server's version.
Additional Server Info
No response
Checklist
Via plugins are only running on EITHER the backend servers (e.g. Paper) OR the proxy (e.g. Velocity), not on both.
I have included a ViaVersion dump.
If applicable, I have included a paste (not a screenshot) of the error.
'/viaversion dump' Output
https://dump.viaversion.com/raw/03611d1b595690f9d6c5b60e6587979f695f766507ddde47aa874b5cc57700d7
Server/Client Error
No warnings or errors of any sort have been encountered.
Bug Description
Moving items from the inventory into the hotbar by klicking mouse-middle does not work on versions other than the server's native - 1.21.4, in this case. The expected behavior would be that the item-stack corresponding to the currently looked-at block is moved into a vacant slot within said hotbar, and that the currently selected slot is changed to it; works flawlessly in singleplayer-mode.
Steps to Reproduce
Expected Behavior
Repeat the steps mentioned above on a local singleplayer-instance; the feature now works as expected. The same holds true on a client that's native to the server's version.
Additional Server Info
No response
Checklist
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