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vsk-3d-audio-variant-4.3 is failing on cicd #445

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fire opened this issue Aug 15, 2024 · 1 comment
Open

vsk-3d-audio-variant-4.3 is failing on cicd #445

fire opened this issue Aug 15, 2024 · 1 comment
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@fire
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fire commented Aug 15, 2024

Issue description

vsk-3d-audio-variant-4.3 is failing on cicd

Error: thirdparty\pffft\pffft.c(580): error C2099: initializer is not a constant
Error: thirdparty\pffft\pffft.c(1478): error C2099: initializer is not a constant
scons: *** [thirdparty\pffft\pffft.windows.editor.x86_64.obj] Error 2
scons: building terminated because of errors.

Steps to reproduce

Upload branch to https://github.com/V-Sekai/godot

Minimal reproduction project (For SDK or engine issues)

This is a Godot Engine build so there is no project.

Using a released version?

No

What OS? Any other relevant information? (V-Sekai version, Godot revision, System information)

Windows 11 Nvidia

@fire fire added the bug Something isn't working label Aug 15, 2024
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fire commented Aug 17, 2024

if env_resonance["platform"] == "windows":
    env_resonance.Append(CCFLAGS=['/wd2099'])

Will probably fix this.

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