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I noticed last night when looking at this project that every time I fetch for data, the lifetime stats are all the exact same no matter the mode, as well as if I refresh or query again after a certain it will keep duplicated and numbers to the stats numbers, even if I fetch a different player it will be the same.
I'll take a look at the code and see if I can come up with something for a PR but I figured I'd open an issue as well for extra input if maybe it's my own issue.
The text was updated successfully, but these errors were encountered:
Have you found a solution to this. I personally have the same issue. The data is always the same no matter which profile I pull. The current season is fine but only has ranked so doesn't help with what I'm trying to do.
Have you found a solution to this. I personally have the same issue. The data is always the same no matter which profile I pull. The current season is fine but only has ranked so doesn't help with what I'm trying to do.
I believe the platform parameter must instead be platformGroup and the values can either be PC or CONSOLE. Will need to write a switch statement and maybe use a new enum for this. I'm a bit busy right now but if you want to make a PR, go for it :)
I noticed last night when looking at this project that every time I fetch for data, the lifetime stats are all the exact same no matter the mode, as well as if I refresh or query again after a certain it will keep duplicated and numbers to the stats numbers, even if I fetch a different player it will be the same.
First fetch:
Second fetch:
I'll take a look at the code and see if I can come up with something for a PR but I figured I'd open an issue as well for extra input if maybe it's my own issue.
The text was updated successfully, but these errors were encountered: