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DemoSceneManager.cs
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// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
namespace GoogleVR.Demos {
using UnityEngine;
// Ensures correct app and scene setup.
public class DemoSceneManager : MonoBehaviour {
void Start() {
Input.backButtonLeavesApp = true;
}
void Update() {
// Exit when (X) is tapped.
if (Input.GetKeyDown(KeyCode.Escape)) {
Application.Quit();
}
}
}
}