Releases: Southclaws/ScavengeSurvive
Releases · Southclaws/ScavengeSurvive
16-W28 build 1150 hotfix
- Fixed sync issue
16-W28 build 1149 hotfix
- Fixed #278
16-W28 build 1146 hotfix
- Fixed #276
16-W28 build 1145 hotfix
16-W28 build 1142 hotfix
16-W28 build 1138
Full changelog: Southclaw/ScavengeSurvive@1119...1138
Highlights:
- Vehicles that are destroyed now have a fire/smoke object placed on them to indicate they are destroyed
- Fixed vehicles that are destroyed not being locked properly so players could re-use them
- Vehicles that are destroyed now have open trunks
- Destroyed player vehicles are removed from the game properly and won't spawn again on restart
- Removed campfire craft-construct recipe since it simply triggers a box to open
16-W27 build 1119 hotfix
Full changelog: Southclaw/ScavengeSurvive@1115...1119
Highlights:
- Added a PlayerTimeout function for certain hack detection to solve possible desync.
- Added experimental accuracy check
16-W28 build 1115
Full changelog: Southclaw/ScavengeSurvive@1107...1115
Highlights:
- Removed wound infliction from spraycans and extinguishers
- Removed the use of melee items in water
- Improved validity checks on loaded character drug data
- Updated and improved item key-actions
16-W27 build 1107
Full changelog: Southclaw/ScavengeSurvive@1080...1107
Highlights:
- Updated item tooltips to support language strings (not all items done, and only in English)
- Fixed item array data limits not being set correctly
- Updated various items "attached" to the player to be persistent and not create/destroy on removal/wearing so the item's GEID stays the same
16-W26 build 1080
Full changelog: Southclaw/ScavengeSurvive@1063...1080
Highlights:
- Merged explosive-update branch to master, explosive items are now more easily defined
- Fixed explosive items exploding inside containers, the position is now found regardless of nesting (for example: a phone bomb inside a bag inside a box inside another box inside a vehicle will cause the vehicle to explode)
- Improved status text to include ping and packet loss