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PegGraphic.java
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
import java.awt.Graphics2D;
import java.awt.Rectangle;
/**
* makes a peg to be drawn on screen
* @author blybr
*/
public class PegGraphic
{
private int n = 0;
private BeadGraphic[] bead = new BeadGraphic[4];// array for beads
private int xCoord;
private int yCoord;
/**
* constructs a peg with specific coordinates
* @param x
* @param y
*/
public PegGraphic(int x, int y)
{
xCoord = x;
yCoord = y;
for(int i = 0; i < 4; i++)
{
bead[i] = new BeadGraphic(x - 8, y - ((i + 1) * 10));// ensures beads appear appropriatly
}
}
/**
* draws peg with all beads on it
* @param g2
*/
public void draw(Graphics2D g2)
{
Rectangle Rect1 = new Rectangle(xCoord, yCoord - 60, 5, 60);
g2.draw(Rect1);
for(int i = 0; i < n; i++)
{
bead[i].draw(g2);
}
}
/**
* increments counter so beads become visible
*/
public void addBead()
{
if(n<4)
{
n++;
}
}
/**
* returns coordinate
* @return
*/
public int getX()
{
return this.xCoord;
}
/**
* returns coordinate
* @return
*/
public int getY()
{
return this.yCoord;
}
}