Replies: 6 comments 10 replies
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I do not know how well waterlogging Blocks would work in 1.7.10, but what I do know is that you could put a Lily Pad on the Water Sources of your Farms. Now that I think of it, Water requires "Material.water" to be used in order to attach to it (what is a major annoyance if you are a Mod that adds other Fluid Blocks...), which is fine if you are okay with waterlogged Slabs and Stairs being a different Material Type than Stone or Wood. So maybe it "could" work, but it would require a lot of overhead to make it work properly. |
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Removed "Won't Add" label as this is now in consideration. |
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Just so you know, using Material.water or Material.lava in any way will screw you over, because Mods love to use it to declare that something is a full Fluid Block. Would be kinda hilarious if you have a shipwreck and could pump away the waterlogged Blocks from it. XD |
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Huh, didn't think I would see an update on this 1 year and a half later haha, happy to see this feature will be added, good luck! |
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If you haven't already, you could peek at Fluidlogged API on Modrinth, adding a waterlogging system to 1.12. |
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Unfortunately I have permanently decided to re-add this to the list of ideas not considered, as fluid logging would best be handled by another mod. This feature is also far above my skill level. But yeah, fluid logging is best handled by another mod due to the chunk data required to add, and modders might want to support modded fluids too |
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It would be really nice to be able to waterlog at least slabs and stairs. I really love to use waterlogged slabs and stairs for decoration (and for not falling into the water of my farm lol), sadly can't do so if I'm playing a mod that stayed in 1.7.10...
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