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patch_notes.txt
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v0.04 :
Added :
- Multiple glass plane normals and specular added
- Itemframe normals and specular
- Tall grass normals and specular
Changed :
- IMPROVED MELON !!!
- The CAKE specular
- Prismarine albedo, normals and shininess
- Lighted pumpkin
- Redstone components normals
- Most ore normals and shininess fixed to blend with stone
- Stonebrick speculars changed
- Reeds, waterlily, magma block, farmland
Removed :
- A few unchanged base color textures
v0.03 :
Added :
- Endframe normals and specular, still work in progress
- Jukebox specular added
- Added end bricks specular
Changed :
- All quartz block a little less glossy
- Smoothed diorite, granite and andesite are less glossy
- Changed end bricks normals
- Reverted redstone block to non-metal
- Changed hopper shininess
- Shinier brick
- Clay looks less like sand and more like clay
- Corrected cobblestone and mossy cobble shininess
- Enchanting table's appearance aligned on diamond and obsidian.
- Adjusted dry farmland and hay block shininess
v0.02 :
Changed :
- Fixed all the doors normals
- Fixed all the doors incorrect metalness
- Added specular informations to all the doors
- Made the clay wetter
- Changed the glowstone emissivity
- Changed the specular for ice and packed ice
- Added normals for packed ice
- Changed slime specular and normals
- Fixed stone slab normals incorrectly curved
V0.01 :
Changed :
- Less shiny cauldron
- Shinier dirt
- Emerald block are now less “metal”, with a hybrid dielectric-metal render.
- Stronger normals on the inside of mushrooms
- Shinier nether wart
- Rougher netherrack
- Smoother and flatter obsidian
- Reworked quartz ore block to improve visibility in the nether
- Changed back redstone block to metal
- Subtle changes to sand and smoothed andesite/diorite/granite