diff --git a/README.md b/README.md index df22a672..5acc1757 100644 --- a/README.md +++ b/README.md @@ -12,14 +12,9 @@ This library/mod includes few small utilities that can be useful for playing on Few things it does on the client: - Added compatibility for multiple client side mods ([EMI](https://modrinth.com/mod/emi), - [Just Enough Items](https://www.curseforge.com/minecraft/mc-mods/jei), - [Roughly Enough Items](https://modrinth.com/mod/roughly-enough-items), [WTHIT](https://modrinth.com/mod/wthit), - [Jade](https://www.curseforge.com/minecraft/mc-mods/jade), [AppleSkin](https://modrinth.com/mod/appleskin)) + [Roughly Enough Items](https://modrinth.com/mod/roughly-enough-items), [WTHIT](https://modrinth.com/mod/wthit), [Jade](https://www.curseforge.com/minecraft/mc-mods/jade) - Correct information on F3 debug screen -- Full support for Polymer quick block picking (middle mouse click) - Creative item tabs synced with server -- Fixes (some) server resource pack features broken by [Canvas or Iris](https://github.com/IrisShaders/Iris/issues/1042) - (custom armor texutes) ## For server owners/mod pack makers: Any mod using this library shouldn't be required on the client side! However, as stated above, there @@ -30,8 +25,6 @@ If you have a server and polymer based mods you are using include a resource pac "bundled/packed/all" version of polymer contains AutoHost module, allowing you to set up automatic building and sending of packs to clients. See [this page](https://polymer.pb4.eu/latest/user/resource-pack-hosting) to learn about the setup. -If you use 1.18.x or older, use this instead: https://github.com/aws404/polypack-host - ## For mod developers: All information about usage can be found at https://polymer.pb4.eu!