diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll b/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll index f3e470a..5da5863 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2c70cc771aecb3f2e0c92957db46e6990db29989a521dbdc32dc66dc53302882 -size 194560 +oid sha256:54a9923f3a7ce5f1eb1df59a0f0f137e2a0cf8b40a7696aaec3b0d903d755e55 +size 196096 diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll.meta b/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll.meta index c234895..a169325 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll.meta +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/Over Plugin/Over.SDKMain.Editor.dll.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: bc52045182a087e40b9df0a39b90d36a +guid: d05cbb81c95d08f4290e86613e092fce PluginImporter: externalObjects: {} serializedVersion: 2 diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGetVariableSearchProvider.cs b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGetVariableSearchProvider.cs index 60146bd..ee03bdf 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGetVariableSearchProvider.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGetVariableSearchProvider.cs @@ -39,33 +39,35 @@ public class OverGetVariableSearchProvider : ISearchProvider public IEnumerable GetSearchResults(SearchFilter filter) { - OverScriptManager.Main.UpdateMappings(); - var globals = OverScriptManager.Main.Data.VariableDict.Values; - Dictionary variableDict = new Dictionary(); Dictionary allLocals = new Dictionary(); + OverScriptManager.Main.UpdateScriptReferences(); + foreach (OverScript script in OverScriptManager.Main.managedScripts) { - foreach (var variable in script.Data.VariableDict) + List variablesList = script.Data.GetVariablesList(); + foreach (var variable in variablesList) { - if (!allLocals.ContainsKey(variable.Key)) - allLocals.Add(variable.Key, variable.Value); + if (!variable.isGlobal && !allLocals.ContainsKey(variable.GUID)) + allLocals.Add(variable.GUID, variable); } } - foreach (var item in graph.Data.VariableDict) + var variablesGraphList = graph.Data.GetVariablesList(); + foreach (OverGraphVariableData item in variablesGraphList) { - if (allLocals.ContainsKey(item.Key)) + if (!item.isGlobal && allLocals.ContainsKey(item.GUID)) { - variableDict[item.Key] = allLocals[item.Key]; + variableDict[item.GUID] = allLocals[item.GUID]; } else { - variableDict[item.Key] = item.Value.ToScriptData(); + variableDict[item.GUID] = item.ToScriptData(); } } + List globals = OverScriptManager.Main.Data.GetVariablesList(); foreach (var global in globals) { if (!variableDict.Keys.Contains(global.GUID)) @@ -115,11 +117,12 @@ public IEnumerable GetSearchResults(SearchFilter filter) case OverVariableType.Image: nodeType = typeof(OverGetVariableImage); break; case OverVariableType.RawImage: nodeType = typeof(OverGetVariableRawImage); break; case OverVariableType.Color: nodeType = typeof(OverGetVariableColor); break; - case OverVariableType.List: nodeType = typeof(OverGetVariableOverDataList); break; - case OverVariableType.JSON: nodeType = typeof(OverGetVariableJSON); break; + case OverVariableType.List: nodeType = typeof(OverGetVariableOverDataList); break; + case OverVariableType.JSON: nodeType = typeof(OverGetVariableJSON); break; default: nodeType = null; break; } + var entry = NodeReflection.GetNodeType(nodeType); if (entry != null) { @@ -156,6 +159,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Int: OverGetVariableInt node_i = data.Item2.CreateInstance() as OverGetVariableInt; node_i.guid = variable.GUID; + node_i.sublistIndex = variable.sublistIndex; node_i._name = variable.name; node_i.Icon = result.Icon; node_i.isGlobal = variable.isGlobal; @@ -163,6 +167,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Float: OverGetVariableFloat node_f = data.Item2.CreateInstance() as OverGetVariableFloat; node_f.guid = variable.GUID; + node_f.sublistIndex = variable.sublistIndex; node_f._name = variable.name; //node_f.TypedVariable = variable.floatValue; node_f.Icon = result.Icon; @@ -171,6 +176,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Bool: OverGetVariableBool node_b = data.Item2.CreateInstance() as OverGetVariableBool; node_b.guid = variable.GUID; + node_b.sublistIndex = variable.sublistIndex; node_b._name = variable.name; //node_b.TypedVariable = variable.boolValue; node_b.Icon = result.Icon; @@ -179,6 +185,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.String: OverGetVariableString node_s = data.Item2.CreateInstance() as OverGetVariableString; node_s.guid = variable.GUID; + node_s.sublistIndex = variable.sublistIndex; node_s._name = variable.name; //node_s.TypedVariable = variable.stringValue; node_s.Icon = result.Icon; @@ -187,6 +194,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Vector2: OverGetVariableVector2 node_v2 = data.Item2.CreateInstance() as OverGetVariableVector2; node_v2.guid = variable.GUID; + node_v2.sublistIndex = variable.sublistIndex; node_v2._name = variable.name; //node_v2.TypedVariable = variable.vector2Value; node_v2.Icon = result.Icon; @@ -195,6 +203,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Vector3: OverGetVariableVector3 node_v3 = data.Item2.CreateInstance() as OverGetVariableVector3; node_v3.guid = variable.GUID; + node_v3.sublistIndex = variable.sublistIndex; node_v3._name = variable.name; //node_v3.TypedVariable = variable.vector3Value; node_v3.Icon = result.Icon; @@ -203,6 +212,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Quaternion: OverGetVariableQuaternion node_q = data.Item2.CreateInstance() as OverGetVariableQuaternion; node_q.guid = variable.GUID; + node_q.sublistIndex = variable.sublistIndex; node_q._name = variable.name; //node_q.TypedVariable = variable.QuaternionValue; node_q.Icon = result.Icon; @@ -211,6 +221,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Transform: OverGetVariableTransform node_tr = data.Item2.CreateInstance() as OverGetVariableTransform; node_tr.guid = variable.GUID; + node_tr.sublistIndex = variable.sublistIndex; node_tr._name = variable.name; //node_tr.TypedVariable = variable.transformValue; node_tr.Icon = result.Icon; @@ -219,6 +230,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.RectTransform: OverGetVariableRectTransform node_rtr = data.Item2.CreateInstance() as OverGetVariableRectTransform; node_rtr.guid = variable.GUID; + node_rtr.sublistIndex = variable.sublistIndex; node_rtr._name = variable.name; //node_rtr.TypedVariable = variable.rectTransform; node_rtr.Icon = result.Icon; @@ -227,6 +239,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Rigidbody: OverGetVariableRigidbody node_rb = data.Item2.CreateInstance() as OverGetVariableRigidbody; node_rb.guid = variable.GUID; + node_rb.sublistIndex = variable.sublistIndex; node_rb._name = variable.name; //node_rb.TypedVariable = variable.rigidbodyValue; node_rb.Icon = result.Icon; @@ -235,6 +248,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Collider: OverGetVariableCollider node_collider = data.Item2.CreateInstance() as OverGetVariableCollider; node_collider.guid = variable.GUID; + node_collider.sublistIndex = variable.sublistIndex; node_collider._name = variable.name; node_collider.Icon = result.Icon; node_collider.isGlobal = variable.isGlobal; @@ -242,6 +256,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.CharacterController: OverGetVariableCharacterController node_characterController = data.Item2.CreateInstance() as OverGetVariableCharacterController; node_characterController.guid = variable.GUID; + node_characterController.sublistIndex = variable.sublistIndex; node_characterController._name = variable.name; node_characterController.Icon = result.Icon; node_characterController.isGlobal = variable.isGlobal; @@ -249,6 +264,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Object: OverGetVariableGameObject node_obj = data.Item2.CreateInstance() as OverGetVariableGameObject; node_obj.guid = variable.GUID; + node_obj.sublistIndex = variable.sublistIndex; node_obj._name = variable.name; //node_obj.TypedVariable = variable.gameObject; node_obj.Icon = result.Icon; @@ -257,6 +273,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Renderer: OverGetVariableRenderer node_renderer = data.Item2.CreateInstance() as OverGetVariableRenderer; node_renderer.guid = variable.GUID; + node_renderer.sublistIndex = variable.sublistIndex; node_renderer._name = variable.name; //node_renderer.TypedVariable = variable.renderer; node_renderer.Icon = result.Icon; @@ -265,6 +282,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.LineRenderer: OverGetVariableLineRenderer node_line_renderer = data.Item2.CreateInstance() as OverGetVariableLineRenderer; node_line_renderer.guid = variable.GUID; + node_line_renderer.sublistIndex = variable.sublistIndex; node_line_renderer._name = variable.name; //node_line_renderer.TypedVariable = variable.lineRenderer; node_line_renderer.Icon = result.Icon; @@ -273,6 +291,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Material: OverGetVariableMaterial node_material = data.Item2.CreateInstance() as OverGetVariableMaterial; node_material.guid = variable.GUID; + node_material.sublistIndex = variable.sublistIndex; node_material._name = variable.name; node_material.Icon = result.Icon; node_material.isGlobal = variable.isGlobal; @@ -280,6 +299,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.ParticleSystem: OverGetVariableParticleSystem node_particleSystem = data.Item2.CreateInstance() as OverGetVariableParticleSystem; node_particleSystem.guid = variable.GUID; + node_particleSystem.sublistIndex = variable.sublistIndex; node_particleSystem._name = variable.name; node_particleSystem.Icon = result.Icon; node_particleSystem.isGlobal = variable.isGlobal; @@ -287,6 +307,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.AudioSource: OverGetVariableAudioSource node_as = data.Item2.CreateInstance() as OverGetVariableAudioSource; node_as.guid = variable.GUID; + node_as.sublistIndex = variable.sublistIndex; node_as._name = variable.name; //node_as.TypedVariable = variable.audioSource; node_as.Icon = result.Icon; @@ -295,6 +316,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.AudioClip: OverGetVariableAudioClip node_ac = data.Item2.CreateInstance() as OverGetVariableAudioClip; node_ac.guid = variable.GUID; + node_ac.sublistIndex = variable.sublistIndex; node_ac._name = variable.name; //node_as.TypedVariable = variable.audioSource; node_ac.Icon = result.Icon; @@ -303,6 +325,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Video: OverGetVariableVideoPlayer node_vd = data.Item2.CreateInstance() as OverGetVariableVideoPlayer; node_vd.guid = variable.GUID; + node_vd.sublistIndex = variable.sublistIndex; node_vd._name = variable.name; //node_vd.TypedVariable = variable.videoPlayer; node_vd.Icon = result.Icon; @@ -311,6 +334,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.ImageStreamer: OverGetVariableImageStreamer node_is = data.Item2.CreateInstance() as OverGetVariableImageStreamer; node_is.guid = variable.GUID; + node_is.sublistIndex = variable.sublistIndex; node_is._name = variable.name; node_is.Icon = result.Icon; node_is.isGlobal = variable.isGlobal; @@ -318,6 +342,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Animator: OverGetVariableAnimator node_anmtr = data.Item2.CreateInstance() as OverGetVariableAnimator; node_anmtr.guid = variable.GUID; + node_anmtr.sublistIndex = variable.sublistIndex; node_anmtr._name = variable.name; node_anmtr.Icon = result.Icon; node_anmtr.isGlobal = variable.isGlobal; @@ -325,6 +350,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Light: OverGetVariableLight node_lgt = data.Item2.CreateInstance() as OverGetVariableLight; node_lgt.guid = variable.GUID; + node_lgt.sublistIndex = variable.sublistIndex; node_lgt._name = variable.name; node_lgt.Icon = result.Icon; node_lgt.isGlobal = variable.isGlobal; @@ -332,6 +358,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.NavMeshAgent: OverGetVariableNavMeshAgent node_nmagt = data.Item2.CreateInstance() as OverGetVariableNavMeshAgent; node_nmagt.guid = variable.GUID; + node_nmagt.sublistIndex = variable.sublistIndex; node_nmagt._name = variable.name; node_nmagt.Icon = result.Icon; node_nmagt.isGlobal = variable.isGlobal; @@ -346,6 +373,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Text: OverGetVariableText node_text = data.Item2.CreateInstance() as OverGetVariableText; node_text.guid = variable.GUID; + node_text.sublistIndex = variable.sublistIndex; node_text._name = variable.name; node_text.Icon = result.Icon; node_text.isGlobal = variable.isGlobal; @@ -353,6 +381,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.TextTMP: OverGetVariableTextTMP node_textTMP = data.Item2.CreateInstance() as OverGetVariableTextTMP; node_textTMP.guid = variable.GUID; + node_textTMP.sublistIndex = variable.sublistIndex; node_textTMP._name = variable.name; node_textTMP.Icon = result.Icon; node_textTMP.isGlobal = variable.isGlobal; @@ -360,6 +389,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.TextTMP_3D: OverGetVariableTextTMP_3D node_textTMP_3D = data.Item2.CreateInstance() as OverGetVariableTextTMP_3D; node_textTMP_3D.guid = variable.GUID; + node_textTMP_3D.sublistIndex = variable.sublistIndex; node_textTMP_3D._name = variable.name; node_textTMP_3D.Icon = result.Icon; node_textTMP_3D.isGlobal = variable.isGlobal; @@ -367,6 +397,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Image: OverGetVariableImage node_img = data.Item2.CreateInstance() as OverGetVariableImage; node_img.guid = variable.GUID; + node_img.sublistIndex = variable.sublistIndex; node_img._name = variable.name; node_img.Icon = result.Icon; node_img.isGlobal = variable.isGlobal; @@ -374,6 +405,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.RawImage: OverGetVariableRawImage node_rawImg = data.Item2.CreateInstance() as OverGetVariableRawImage; node_rawImg.guid = variable.GUID; + node_rawImg.sublistIndex = variable.sublistIndex; node_rawImg._name = variable.name; node_rawImg.Icon = result.Icon; node_rawImg.isGlobal = variable.isGlobal; @@ -381,6 +413,7 @@ public Node Instantiate(SearchResult result) case OverVariableType.Color: OverGetVariableColor node_color = data.Item2.CreateInstance() as OverGetVariableColor; node_color.guid = variable.GUID; + node_color.sublistIndex = variable.sublistIndex; node_color._name = variable.name; node_color.Icon = result.Icon; node_color.isGlobal = variable.isGlobal; @@ -388,13 +421,15 @@ public Node Instantiate(SearchResult result) case OverVariableType.List: OverGetVariableOverDataList node_list = data.Item2.CreateInstance() as OverGetVariableOverDataList; node_list.guid = variable.GUID; + node_list.sublistIndex = variable.sublistIndex; node_list._name = variable.name; node_list.Icon = result.Icon; node_list.isGlobal = variable.isGlobal; return node_list; case OverVariableType.JSON: - OverGetVariableJSON node_json= data.Item2.CreateInstance() as OverGetVariableJSON; + OverGetVariableJSON node_json = data.Item2.CreateInstance() as OverGetVariableJSON; node_json.guid = variable.GUID; + node_json.sublistIndex = variable.sublistIndex; node_json._name = variable.name; node_json.Icon = result.Icon; node_json.isGlobal = variable.isGlobal; @@ -415,7 +450,7 @@ public bool IsSupported(IGraph graph) //{ // return true; //} - return this.graph.Data.VariableDict.Count > 0 || OverScriptManager.Main.Data.VariableDict.Count > 0; + return this.graph.Data.TotalVariablesCount > 0 || OverScriptManager.Main.Data.TotalVariablesCount > 0; } /// diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGraphEditor.cs b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGraphEditor.cs index cb39693..65d288e 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGraphEditor.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverGraphEditor.cs @@ -35,7 +35,7 @@ public class OverGraphEditor : GraphEditor { public override GraphEditorWindow CreateEditorWindow() { - OverScriptManager.Main.UpdateMappings(); + OverScriptManager.Main.UpdateScriptReferences(); var window = base.CreateEditorWindow(); return window; diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptEditor.cs b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptEditor.cs index 9cd41a2..cf36c2b 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptEditor.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptEditor.cs @@ -26,16 +26,25 @@ */ using BlueGraph.Editor; +using System; +using System.Collections; +using System.Collections.Generic; using System.IO; +using System.Linq; +using TMPro; using UnityEditor; +using UnityEditorInternal; using UnityEngine; +using UnityEngine.AI; +using UnityEngine.UI; +using UnityEngine.Video; namespace OverSDK.VisualScripting.Editor { [CustomEditor(typeof(OverScript))] public class OverScriptEditor : UnityEditor.Editor { - string dir = "Assets/OverScripts"; + readonly string dir = Path.Combine("Assets", "OVER Unity SDK", "OverScripts"); private bool mRunningInEditor; private int currentPickerWindow; @@ -43,11 +52,643 @@ public class OverScriptEditor : UnityEditor.Editor private bool hasSelectorCanceled; + private OverScript overScript; + private ReorderableList mainList; + private Dictionary subLists = new Dictionary(); + + private bool isEditingHeader = false; + private string editingHeaderName = ""; + private int editingIndex = -1; + + private static HashSet subscribedScripts = new HashSet(); + private static bool isPlayModeChanging = false; + + private string _tempName; + private bool _isEditingName = false; + + /******************** Mono ********************/ + //GUI public override void OnInspectorGUI() { - base.OnInspectorGUI(); + // Make sure to draw the variables only if a graph is loaded + if (overScript.OverGraph != null) + { + DrawMainList(); + } + + DrawOverScriptInfo(); + + bool isInActualScene = overScript != null && overScript.gameObject != null && !string.IsNullOrEmpty(overScript.gameObject.scene.name) && overScript.gameObject.scene.name.Equals(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name); + + if (!isInActualScene && overScript.OverGraph != null && overScript.Data != null && overScript.Data.HasSomeOldVariable) + { + GUI.enabled = false; + if (overScript != null) + { + EditorGUILayout.BeginHorizontal(); + { + // Use PrefixLabel to ensure proper alignment + EditorGUILayout.HelpBox("Some variables from an old version of OVER SDK found, please open this object in the scene to restore it", MessageType.Warning); + + } + EditorGUILayout.EndHorizontal(); + } + GUI.enabled = true; + } + else + { + DrawOldGUI(); + RefreshReorderableList(); + } + } + + //MONO + void Awake() + { + mRunningInEditor = Application.isEditor && !Application.isPlaying; + + if (mRunningInEditor) + { + if (OverScriptManager.Main == null) + { + OverVisualScriptingInstantiator.InstantiateOverScriptManager(); + } + } + } + + private void OnEnable() + { + InitializeReordableList(); + } + + public void OnDestroy() + { + if (mRunningInEditor && + target == null) + { + if (OverScriptManager.Main != null) + OverScriptManager.Main.UpdateScriptReferences(); + } + } + + /******************** Init ********************/ + + private void InitializeReordableList() + { + overScript = (OverScript)target; + } + + [InitializeOnLoadMethod] + static void OnProjectLoadedInEditor() + { + EditorApplication.hierarchyChanged -= OnHierarchyChanged; + EditorApplication.hierarchyChanged += OnHierarchyChanged; + EditorApplication.playModeStateChanged -= OnPlayModeStateChanged; + EditorApplication.playModeStateChanged += OnPlayModeStateChanged; + + ResubscribeAll(); + } + + /******************** Reordable Lists ********************/ + + private void DrawMainList() + { + mainList = new ReorderableList(serializedObject, serializedObject.FindProperty("data").FindPropertyRelative("subLists"), true, true, true, true) + { + drawHeaderCallback = (Rect rect) => + { + EditorGUI.LabelField(rect, "Variables"); + }, + drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => + { + SerializedProperty element = mainList.serializedProperty.GetArrayElementAtIndex(index); + + // Ensure sublist is initialized for this index + if (!subLists.ContainsKey(index)) + { + CreateSubReorderableList(index, element.FindPropertyRelative("variables")); + } + + // Draw the sublist + DrawSubList(rect, index, subLists[index]); + }, + elementHeightCallback = (int index) => + { + float height = EditorGUIUtility.singleLineHeight; // Basic height for each element + if (subLists.ContainsKey(index)) + { + height += subLists[index].GetHeight(); // Add the height of the sublist + } + return height; + }, + onAddCallback = (ReorderableList l) => + { + overScript.Data.AddNewSubListWithEmptyVariable(); + }, + onRemoveCallback = (ReorderableList l) => + { + // Confirmation dialog + if (EditorUtility.DisplayDialog( + "Confirm Removal", + "This will remove all the variables in the sublist.\nAre you sure?", + "Yes", "No")) + { + // User clicked "Yes", proceed with removal + Undo.RecordObject(overScript, "Remove Element"); + overScript.Data.RemoveSubListElement(l.index); + EditorUtility.SetDirty(overScript); + } + }, + onReorderCallbackWithDetails = (ReorderableList list, int oldIndex, int newIndex) => + { + overScript.Data.ReorderSublist(oldIndex, newIndex); + } + }; + } + + private void DrawSubList(Rect rect, int index, ReorderableList sublist) + { + sublist.elementHeight = EditorGUIUtility.singleLineHeight + 40; + sublist.drawHeaderCallback = (Rect rect) => + { + DrawRenamerHeader(index, rect); + }; + sublist.drawElementCallback = (Rect r, int i, bool active, bool focused) => + { + DrawVariableElement(r, index, i); + }; + + sublist.onAddCallback = (ReorderableList l) => + { + overScript.Data.AddEmptyVariableAtSubList(index); + }; + sublist.onRemoveCallback = (ReorderableList l) => + { + overScript.Data.RemoveElementAtSubList(index, l.index); + }; + sublist.DoList(new Rect(rect.x, rect.y + 4, rect.width, sublist.GetHeight())); + } + + /******************** GUI ********************/ + + private void DrawOverScriptInfo() + { + GUI.enabled = false; + if (overScript != null) + { + // Draws the "Script" field with label + _ = EditorGUILayout.ObjectField("Script", overScript, typeof(OverScript), false); + + EditorGUILayout.BeginHorizontal(); + { + // Use PrefixLabel to ensure proper alignment + EditorGUILayout.PrefixLabel("GUID"); + + // Now draw the text field. It will be aligned with the "GUID" label. + _ = EditorGUILayout.TextField(overScript.GUID, GUILayout.ExpandWidth(true)); + } + EditorGUILayout.EndHorizontal(); + + // Draws the "Over Graph" field with label + _ = EditorGUILayout.ObjectField("Over Graph", overScript.OverGraph, typeof(OverGraph), false); + } + GUI.enabled = true; + + EditorGUILayout.Space(); + } + + private void RefreshReorderableList() + { + serializedObject.Update(); + + if (mainList != null && !mainList.Equals(null)) + mainList.DoLayoutList(); + + EditorUtility.SetDirty(overScript); + + serializedObject.ApplyModifiedProperties(); + } + + private void DrawRenamerHeader(int index, Rect rect) + { + string controlName = "HeaderTextField" + index; + + // Check if currently editing this header + if (isEditingHeader && editingIndex == index) + { + GUI.SetNextControlName(controlName); + editingHeaderName = EditorGUI.TextField(rect, editingHeaderName); + + if (Event.current.type == EventType.Repaint) + { + GUI.FocusControl(controlName); + } + + if ((Event.current.type == EventType.KeyUp && Event.current.keyCode == KeyCode.Return) || + (Event.current.type == EventType.MouseDown && !rect.Contains(Event.current.mousePosition))) + { + overScript.Data.SubLists[index].groupName = editingHeaderName; + isEditingHeader = false; + editingIndex = -1; + GUIUtility.keyboardControl = 0; // Remove focus from text field + Event.current.Use(); + } + } + else + { + if (index >= overScript.Data.SubLists.Count) + { + // + } + else + { + EditorGUI.LabelField(rect, overScript.Data.SubLists[index].groupName); + + // Detect double-click and right-click for renaming + if ((Event.current.type == EventType.MouseDown && rect.Contains(Event.current.mousePosition) && + Event.current.clickCount == 2) || + Event.current.type == EventType.ContextClick && rect.Contains(Event.current.mousePosition)) + { + if (Event.current.type == EventType.ContextClick) + { + // Display context menu for renaming + GenericMenu menu = new GenericMenu(); + menu.AddItem(new GUIContent("Rename"), false, () => + { + isEditingHeader = true; + editingIndex = index; + editingHeaderName = overScript.Data.SubLists[index].groupName; + // Set focus on the next Repaint + }); + menu.ShowAsContext(); + Event.current.Use(); + } + else + { + // Double-click detected, start editing + isEditingHeader = true; + editingIndex = index; + editingHeaderName = overScript.Data.SubLists[index].groupName; + // Focus will be requested on the next Repaint event + } + + } + } + } + } + + private void CreateSubReorderableList(int index, SerializedProperty property) + { + var sublist = new ReorderableList(property.serializedObject, property, true, true, true, true) + { + drawHeaderCallback = (Rect rect) => + { + EditorGUI.LabelField(rect, "Variables"); + }, + drawElementCallback = (Rect rect, int i, bool isActive, bool isFocused) => + { + SerializedProperty element = property.GetArrayElementAtIndex(i); + EditorGUI.PropertyField(new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight), element, GUIContent.none); + } + }; + subLists.Add(index, sublist); + } + + private void DrawVariableElement(Rect rect, int rootIndex, int elementIndex) + { + if (rootIndex >= overScript.Data.SubLists.Count) + return; + + var rootElement = overScript.Data.SubLists[rootIndex]; + var childElement = rootElement.variables[elementIndex]; + + float x = rect.x; + float initialPadding = 0f; // Adjust this value to add more or less space + float y = rect.y + initialPadding; + + float width = rect.width; + float height = EditorGUIUtility.singleLineHeight; + + float totalWidth = width; + float spacingPercentage = 0.02f; // 2% of the total width for spacing + float space = totalWidth * spacingPercentage; // Calculate the space width + + float availableWidth = totalWidth - (space * 2); + + float textFieldWidth = availableWidth * 0.47f; + float enumPopupWidth = availableWidth * 0.47f; + float buttonWidth = availableWidth * 0.06f; + + EditorGUILayout.BeginVertical(); + { + EditorGUILayout.BeginHorizontal(); + { + var nameRect = new Rect(x, y, textFieldWidth, height); + var typeRect = new Rect(x + textFieldWidth + space, y, enumPopupWidth, height); + var buttonRect = new Rect(x + textFieldWidth + space + enumPopupWidth + space, y, buttonWidth, height); + + //CheckVariableChange(childElement, nameRect); + EditorGUI.BeginChangeCheck(); + string nameValue = EditorGUI.TextField(nameRect, childElement.name); + if (EditorGUI.EndChangeCheck()) + { + // Save the variable when you finish typing in the text field + childElement.name = nameValue; + overScript.ApplyVariableChangesTo(childElement, overScript.OverGraph); + } + + // Variable type + EditorGUI.BeginChangeCheck(); + { + childElement.type = (OverVariableType)EditorGUI.EnumPopup(typeRect, childElement.type); + } + bool hasChanged = EditorGUI.EndChangeCheck(); + if (hasChanged) + { + overScript.ApplyVariableChangesTo(childElement, overScript.OverGraph); + } + + // Variable type selector + DrawTypeSelector(childElement, buttonRect); + } + EditorGUILayout.EndHorizontal(); + + EditorGUILayout.BeginHorizontal(); + { + var variableRect = new Rect(x, y, totalWidth, EditorGUIUtility.singleLineHeight); + DrawVariableValue(childElement, variableRect); + } + EditorGUILayout.EndHorizontal(); + } + EditorGUILayout.EndVertical(); + } + + private void DrawTypeSelector(OverVariableData childElement, Rect buttonPosition) + { + if (GUI.Button(buttonPosition, new GUIContent("\u25CE", "Open enum selector window"), EditorStyles.miniButton)) + { + // Get the names and values of the enum + var enumList = Enum.GetNames(typeof(OverVariableType)).ToList(); + Array enumValues = Enum.GetValues(typeof(OverVariableType)); + + // Convert the enum values to a list of integers + List enumIntValues = new List(); + foreach (var enumVal in enumValues) + { + enumIntValues.Add((int)enumVal); + } + + // Find the index of the specific enum value in the list of enum values + int selectedIndex = enumIntValues.IndexOf((int)childElement.type); + + // Init the window + OverBetterEnumWindow window = (OverBetterEnumWindow)EditorWindow.GetWindow(typeof(OverBetterEnumWindow), utility: true, title: $"{childElement.type}", focus: true); + window.UpdateEnumValue(enumList); + + // Update the current selection using the found index + window.UpdateCurrentSelection(selectedIndex); + + // Subscribe to his events + window.OnItemChosen += BetterEnumWindow_OnItemChosen; + window.OnWindowCloses += BetterEnumWindow_OnWindowCloses; + + // Show the window + window.Focus(); + window.Show(); + + void BetterEnumWindow_OnWindowCloses(OverBetterEnumWindow windowClosed) + { + windowClosed.OnWindowCloses -= BetterEnumWindow_OnWindowCloses; + windowClosed.OnItemChosen -= BetterEnumWindow_OnItemChosen; + } + + void BetterEnumWindow_OnItemChosen(string enumItem) + { + var currentElementSelected = enumList.FindIndex(x => x == enumItem); + + if (Enum.TryParse(enumItem, out OverVariableType enumValue)) + { + childElement.type = enumValue; + } + + overScript.ApplyVariableChangesTo(childElement, overScript.OverGraph); + } + } + } + + private void DrawVariableValue(OverVariableData val, Rect rect) + { + float spacing = 10f; + + switch (val.type) + { + //simple + case OverVariableType.Bool: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.boolValue = EditorGUI.Toggle(rect, "value:", val.boolValue); + break; + } + case OverVariableType.String: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.stringValue = EditorGUI.TextField(rect, "value:", val.stringValue); + break; + } + case OverVariableType.Float: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.floatValue = EditorGUI.FloatField(rect, "value:", val.floatValue, new GUIStyle(GUI.skin.textField) { alignment = TextAnchor.MiddleRight }); + break; + } + case OverVariableType.Int: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.integerValue = EditorGUI.IntField(rect, "value:", val.integerValue, new GUIStyle(GUI.skin.textField) { alignment = TextAnchor.MiddleRight }); + break; + } + case OverVariableType.Vector2: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.vector2Value = EditorGUI.Vector2Field(rect, "value:", val.vector2Value); + break; + } + case OverVariableType.Vector3: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.vector3Value = EditorGUI.Vector3Field(rect, "value:", val.vector3Value); + break; + } + case OverVariableType.Quaternion: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + Vector4 vector = new Vector4(val.QuaternionValue.x, val.QuaternionValue.y, val.QuaternionValue.z, val.QuaternionValue.w); + Vector4 temp_vector = EditorGUI.Vector4Field(rect, "value:", vector); + if (vector != temp_vector) + { + vector = temp_vector; + } + val.QuaternionValue = new Quaternion(vector.x, vector.y, vector.z, vector.w); + break; + } + // Mono + case OverVariableType.Transform: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.transformValue = (Transform)EditorGUI.ObjectField(rect, "value:", val.transformValue, typeof(Transform), true); + break; + } + case OverVariableType.RectTransform: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.rectTransform = (RectTransform)EditorGUI.ObjectField(rect, "value:", val.rectTransform, typeof(RectTransform), true); + break; + } + case OverVariableType.Rigidbody: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.rigidbodyValue = (Rigidbody)EditorGUI.ObjectField(rect, "value:", val.rigidbodyValue, typeof(Rigidbody), true); + break; + } + case OverVariableType.Collider: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.colliderValue = (Collider)EditorGUI.ObjectField(rect, "value:", val.colliderValue, typeof(Collider), true); + break; + } + case OverVariableType.CharacterController: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.characterController = (CharacterController)EditorGUI.ObjectField(rect, "value:", val.characterController, typeof(CharacterController), true); + break; + } + case OverVariableType.Object: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.gameObject = (GameObject)EditorGUI.ObjectField(rect, "value:", val.gameObject, typeof(GameObject), true); + break; + } + case OverVariableType.Renderer: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.renderer = (Renderer)EditorGUI.ObjectField(rect, "value:", val.renderer, typeof(Renderer), true); + break; + } + case OverVariableType.LineRenderer: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.lineRenderer = (LineRenderer)EditorGUI.ObjectField(rect, "value:", val.lineRenderer, typeof(LineRenderer), true); + break; + } + case OverVariableType.Material: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.material = (Material)EditorGUI.ObjectField(rect, "value:", val.material, typeof(Material), true); + break; + } + case OverVariableType.ParticleSystem: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.particleSystem = (ParticleSystem)EditorGUI.ObjectField(rect, "value:", val.particleSystem, typeof(ParticleSystem), true); + break; + } + case OverVariableType.AudioSource: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.audioSource = (AudioSource)EditorGUI.ObjectField(rect, "value:", val.audioSource, typeof(AudioSource), true); + break; + } + case OverVariableType.AudioClip: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.audioClip = (AudioClip)EditorGUI.ObjectField(rect, "value:", val.audioClip, typeof(AudioClip), true); + break; + } + case OverVariableType.Video: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.videoPlayer = (VideoPlayer)EditorGUI.ObjectField(rect, "value:", val.videoPlayer, typeof(VideoPlayer), true); + break; + } + case OverVariableType.ImageStreamer: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.imageStreamer = (ImageStreamer)EditorGUI.ObjectField(rect, "value:", val.imageStreamer, typeof(ImageStreamer), true); + break; + } + case OverVariableType.Animator: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.animator = (Animator)EditorGUI.ObjectField(rect, "value:", val.animator, typeof(Animator), true); + break; + } + case OverVariableType.Light: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.light = (Light)EditorGUI.ObjectField(rect, "value:", val.light, typeof(Light), true); + break; + } + case OverVariableType.NavMeshAgent: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.navMeshAgent = (NavMeshAgent)EditorGUI.ObjectField(rect, "value:", val.navMeshAgent, typeof(NavMeshAgent), true); + break; + } + case OverVariableType.Text: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.text = (Text)EditorGUI.ObjectField(rect, "value:", val.text, typeof(Text), true); + break; + } + case OverVariableType.TextTMP: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.textTMP = (TextMeshProUGUI)EditorGUI.ObjectField(rect, "value:", val.textTMP, typeof(TextMeshProUGUI), true); + break; + } + case OverVariableType.TextTMP_3D: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.textTMP_3D = (TextMeshPro)EditorGUI.ObjectField(rect, "value:", val.textTMP_3D, typeof(TextMeshPro), true); + break; + } + case OverVariableType.Image: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.image = (Image)EditorGUI.ObjectField(rect, "value:", val.image, typeof(Image), true); + break; + } + case OverVariableType.RawImage: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.rawImage = (RawImage)EditorGUI.ObjectField(rect, "value:", val.rawImage, typeof(RawImage), true); + break; + } + case OverVariableType.Color: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.color = EditorGUI.ColorField(rect, "Value: ", val.color); + break; + } + case OverVariableType.List: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.list = (OverList)EditorGUI.ObjectField(rect, "container:", val.list, typeof(OverList), true); + break; + } + case OverVariableType.JSON: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.json = EditorGUI.TextArea(rect, val.json); + break; + } + default: break; + } + } + private void DrawOldGUI() + { OverScript overScript = (OverScript)target; if (overScript.OverGraph == null) @@ -56,7 +697,6 @@ public override void OnInspectorGUI() { CreateNewOverGraph(overScript); } - overScript.Data.variables.Clear(); } else { @@ -84,7 +724,13 @@ public override void OnInspectorGUI() { overScript.OverGraph = EditorGUIUtility.GetObjectPickerObject() as OverGraph; EditorUtility.SetDirty(overScript); - if (OverScriptManager.Main != null) EditorUtility.SetDirty(OverScriptManager.Main); + + if (OverScriptManager.Main != null) + EditorUtility.SetDirty(OverScriptManager.Main); + + if (overScript.OverGraph == null) + ResetMainList(); + Repaint(); } @@ -104,9 +750,14 @@ public override void OnInspectorGUI() { overScript.OverGraph = EditorGUIUtility.GetObjectPickerObject() as OverGraph; EditorUtility.SetDirty(overScript); - if (OverScriptManager.Main != null) EditorUtility.SetDirty(OverScriptManager.Main); + + if (OverScriptManager.Main != null) + EditorUtility.SetDirty(OverScriptManager.Main); inspectedOverScriptGUID = null; + + if (overScript.OverGraph == null) + ResetMainList(); } break; @@ -118,61 +769,141 @@ public override void OnInspectorGUI() EditorUtility.SetDirty(overScript); overScript.MarkedAsDirty = false; } + + EditorGUILayout.Space(); } - //MONO - void Awake() - { - mRunningInEditor = Application.isEditor && !Application.isPlaying; + /******************** Utils ********************/ - if (mRunningInEditor) + public void CreateNewOverGraph(OverScript overScript) + { + if (overScript.OverGraph == null) { - if (OverScriptManager.Main == null) + if (!Directory.Exists(dir)) { - OverVisualScriptingInstantiator.InstantiateOverScriptManager(); + Directory.CreateDirectory(dir); + AssetDatabase.SaveAssets(); + AssetDatabase.Refresh(); + + EditorApplication.CallbackFunction callback = null; + callback = () => + { + //if (!AssetDatabase.IsMetaFileOpenForEdit("Assets")) + { + EditorApplication.update -= callback; + + AssetCreator.CreateAssetAtPath(dir, null, OnCreated(), OnCanceled()); + + if (OverScriptManager.Main != null) + OverScriptManager.Main.UpdateScriptReferences(); + + } + }; + + EditorApplication.update += callback; + } + else + { + AssetCreator.CreateAssetAtPath(dir, null, OnCreated(), OnCanceled()); + + if (OverScriptManager.Main != null) + OverScriptManager.Main.UpdateScriptReferences(); } } + + Action OnCreated() + { + return (OverGraph graph) => + { + if (string.IsNullOrEmpty(graph.GUID)) + graph.GUID = Guid.NewGuid().ToString(); + + overScript.OverGraph = graph; + + OverScriptManager.Main.AddManagedScript(overScript); + }; + } + + Action OnCanceled() + { + return () => + { + overScript.OverGraph = null; + + OverScriptManager.Main.RemoveManagedScript(overScript); + }; + } } - public void OnDestroy() + private void ResetMainList() { - if (mRunningInEditor && target == null) + OverScript overScript = (OverScript)target; + + overScript.ClearData(); + + mainList = null; + subLists.Clear(); + UnsubscribeOnVariableChanged(); + } + + /******************** Subscription on variable changed ********************/ + + private static void OnHierarchyChanged() + { + if (!isPlayModeChanging) { - if (OverScriptManager.Main != null) - OverScriptManager.Main.UpdateMappings(); + // Re-evaluate subscriptions whenever the hierarchy changes + ResubscribeAll(); } } - - /// - /// Create new Over Graph, given an OverScript - /// - /// - public void CreateNewOverGraph(OverScript overScript) + private static void ResubscribeAll() { - if (overScript.OverGraph == null) + // Find all OverScript instances in the scene + var allScripts = new HashSet(Resources.FindObjectsOfTypeAll()); + + // Subscribe new instances + foreach (var script in allScripts) { - if (!Directory.Exists(dir)) + if (!subscribedScripts.Contains(script)) { - Directory.CreateDirectory(dir); - AssetDatabase.SaveAssets(); - AssetDatabase.Refresh(); + script.UpdateVariableChangedSubscription(subscribe: true); + subscribedScripts.Add(script); // Mark as subscribed } + } - AssetCreator.CreateAssetAtPath( - dir, - null, - (OverGraph graph) => - { - if (string.IsNullOrEmpty(graph.GUID)) - graph.GUID = System.Guid.NewGuid().ToString(); - overScript.OverGraph = graph; - }, - () => { overScript.OverGraph = null; }); + // Unsubscribe instances that have been removed + var toUnsubscribe = new List(); + foreach (var subscribedScript in subscribedScripts) + { + if (!allScripts.Contains(subscribedScript)) + { + subscribedScript.UpdateVariableChangedSubscription(subscribe: false); + toUnsubscribe.Add(subscribedScript); // Prepare to remove from subscribed list + } + } - if (OverScriptManager.Main != null) - OverScriptManager.Main.UpdateMappings(); + // Clean up the subscription list + foreach (var unsub in toUnsubscribe) + { + subscribedScripts.Remove(unsub); } } + + private static void OnPlayModeStateChanged(PlayModeStateChange stateChange) + { + isPlayModeChanging = stateChange == PlayModeStateChange.ExitingEditMode || + stateChange == PlayModeStateChange.ExitingPlayMode; + } + + private void UnsubscribeOnVariableChanged() + { + foreach (var script in subscribedScripts) + { + script.UpdateVariableChangedSubscription(subscribe: false); + } + + subscribedScripts.Clear(); + } } } \ No newline at end of file diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptManagerEditor.cs b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptManagerEditor.cs new file mode 100644 index 0000000..edd01d3 --- /dev/null +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptManagerEditor.cs @@ -0,0 +1,664 @@ +using BlueGraph.Editor; +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using TMPro; +using UnityEditor; +using UnityEditorInternal; +using UnityEngine; +using UnityEngine.AI; +using UnityEngine.UI; +using UnityEngine.Video; + +namespace OverSDK.VisualScripting.Editor +{ + [CustomEditor(typeof(OverScriptManager))] + public class OverScriptManagerEditor : UnityEditor.Editor + { + string dir = "Assets/OverScripts"; + private bool mRunningInEditor; + + private static OverScriptManager overScriptManager; + private ReorderableList mainList; + private Dictionary subLists = new Dictionary(); + + private bool isEditingHeader = false; + private string editingHeaderName = ""; + private int editingIndex = -1; + + private static bool isPlayModeChanging = false; + + private SerializedProperty managedScripts; + private bool showManagedScriptsFoldout = true; + + /******************** Mono ********************/ + + //GUI + public override void OnInspectorGUI() + { + + serializedObject.Update(); + + { + DrawManagedScripts(); + + bool isInActualScene = overScriptManager != null && overScriptManager.gameObject != null && !string.IsNullOrEmpty(overScriptManager.gameObject.scene.name) && overScriptManager.gameObject.scene.name.Equals(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name); + + if (!isInActualScene && overScriptManager.Data != null && overScriptManager.Data.HasSomeOldVariable) + { + GUI.enabled = false; + if (overScriptManager != null) + { + EditorGUILayout.BeginHorizontal(); + { + // Use PrefixLabel to ensure proper alignment + EditorGUILayout.HelpBox("Some variables from an old version of OVER SDK found, please open this object in the scene to restore it", MessageType.Warning); + + } + EditorGUILayout.EndHorizontal(); + } + GUI.enabled = true; + } + else + { + RefreshReorderableList(); + } + + } + + EditorUtility.SetDirty(overScriptManager); + + serializedObject.ApplyModifiedProperties(); + } + + //MONO + void Awake() + { + mRunningInEditor = Application.isEditor && !Application.isPlaying; + + if (mRunningInEditor) + { + if (OverScriptManager.Main == null) + { + OverVisualScriptingInstantiator.InstantiateOverScriptManager(); + } + } + } + + private void OnEnable() + { + InitializeManagedScripts(); + InitializeReordableList(); + } + + public void OnDestroy() + { + if (mRunningInEditor && + target == null) + { + if (OverScriptManager.Main != null) + OverScriptManager.Main.UpdateScriptReferences(); + } + } + + /******************** Init ********************/ + + private void InitializeManagedScripts() + { + managedScripts = serializedObject.FindProperty("managedScripts"); + } + + private void InitializeReordableList() + { + overScriptManager = (OverScriptManager)target; + DrawMainList(); + } + + [InitializeOnLoadMethod] + static void OnProjectLoadedInEditor() + { + EditorApplication.hierarchyChanged -= OnHierarchyChanged; + EditorApplication.hierarchyChanged += OnHierarchyChanged; + EditorApplication.playModeStateChanged -= OnPlayModeStateChanged; + EditorApplication.playModeStateChanged += OnPlayModeStateChanged; + } + + /******************** Reordable Lists ********************/ + + private void DrawMainList() + { + mainList = new ReorderableList(serializedObject, serializedObject.FindProperty("data").FindPropertyRelative("subLists"), true, true, true, true) + { + drawHeaderCallback = (Rect rect) => + { + EditorGUI.LabelField(rect, "Variables"); + }, + drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => + { + var element = mainList.serializedProperty.GetArrayElementAtIndex(index); + + // Ensure sublist is initialized for this index + if (!subLists.ContainsKey(index)) + { + CreateSubReorderableList(index, element.FindPropertyRelative("variables")); + } + + // Draw the sublist + DrawSubList(rect, index, subLists[index]); + }, + elementHeightCallback = (int index) => + { + float height = EditorGUIUtility.singleLineHeight; // Basic height for each element + if (subLists.ContainsKey(index)) + { + height += subLists[index].GetHeight(); // Add the height of the sublist + } + return height; + }, + onAddCallback = (ReorderableList l) => + { + overScriptManager.Data.AddNewSubListWithEmptyVariable(isGlobal: true); + }, + onRemoveCallback = (ReorderableList l) => + { + overScriptManager.Data.RemoveSubListElement(l.index); + }, + onReorderCallbackWithDetails = (ReorderableList list, int oldIndex, int newIndex) => + { + overScriptManager.Data.ReorderSublist(oldIndex, newIndex); + } + }; + } + + private void DrawSubList(Rect rect, int index, ReorderableList sublist) + { + sublist.elementHeight = EditorGUIUtility.singleLineHeight + 40; + sublist.drawHeaderCallback = (Rect rect) => + { + DrawRenamerHeader(index, rect); + }; + sublist.drawElementCallback = (Rect r, int i, bool active, bool focused) => + { + DrawVariableElement(r, index, i); + }; + + sublist.onAddCallback = (ReorderableList l) => + { + overScriptManager.Data.AddEmptyVariableAtSubList(index, isGlobal: true); + }; + sublist.onRemoveCallback = (ReorderableList l) => + { + overScriptManager.Data.RemoveElementAtSubList(index, l.index); + }; + sublist.DoList(new Rect(rect.x, rect.y + 4, rect.width, sublist.GetHeight())); + } + + /******************** GUI ********************/ + + private void DrawManagedScripts() + { + // Toggle the foldout to show or hide the managed scripts list + showManagedScriptsFoldout = EditorGUILayout.Foldout(showManagedScriptsFoldout, "Script References", true); + + if (showManagedScriptsFoldout) + { + using (new EditorGUI.DisabledGroupScope(true)) + { + // Loop through each element in the list + for (int i = 0; i < managedScripts.arraySize; i++) + { + SerializedProperty listElement = managedScripts.GetArrayElementAtIndex(i); + EditorGUILayout.ObjectField(listElement.objectReferenceValue, typeof(MonoBehaviour), allowSceneObjects: true); + } + } + } + + EditorGUILayout.Space(12f); + } + + private void RefreshReorderableList() + { + if (mainList != null && !mainList.Equals(null)) + mainList.DoLayoutList(); + } + + private void DrawRenamerHeader(int index, Rect rect) + { + string controlName = "HeaderTextField" + index; + + // Check if currently editing this header + if (isEditingHeader && editingIndex == index) + { + GUI.SetNextControlName(controlName); + editingHeaderName = EditorGUI.TextField(rect, editingHeaderName); + + if (Event.current.type == EventType.Repaint) + { + GUI.FocusControl(controlName); + } + + if ((Event.current.type == EventType.KeyUp && Event.current.keyCode == KeyCode.Return) || + (Event.current.type == EventType.MouseDown && !rect.Contains(Event.current.mousePosition))) + { + overScriptManager.Data.SubLists[index].groupName = editingHeaderName; + isEditingHeader = false; + editingIndex = -1; + GUIUtility.keyboardControl = 0; // Remove focus from text field + Event.current.Use(); + } + } + else + { + if (index >= overScriptManager.Data.SubLists.Count) + { + // + } + else + { + EditorGUI.LabelField(rect, overScriptManager.Data.SubLists[index].groupName); + + // Detect double-click and right-click for renaming + if ((Event.current.type == EventType.MouseDown && rect.Contains(Event.current.mousePosition) && + Event.current.clickCount == 2) || + Event.current.type == EventType.ContextClick && rect.Contains(Event.current.mousePosition)) + { + if (Event.current.type == EventType.ContextClick) + { + // Display context menu for renaming + GenericMenu menu = new GenericMenu(); + menu.AddItem(new GUIContent("Rename"), false, () => + { + isEditingHeader = true; + editingIndex = index; + editingHeaderName = overScriptManager.Data.SubLists[index].groupName; + // Set focus on the next Repaint + }); + menu.ShowAsContext(); + Event.current.Use(); + } + else + { + // Double-click detected, start editing + isEditingHeader = true; + editingIndex = index; + editingHeaderName = overScriptManager.Data.SubLists[index].groupName; + // Focus will be requested on the next Repaint event + } + } + } + } + } + + private void CreateSubReorderableList(int index, SerializedProperty property) + { + var sublist = new ReorderableList(property.serializedObject, property, true, true, true, true) + { + drawHeaderCallback = (Rect rect) => + { + EditorGUI.LabelField(rect, "Variables"); + }, + drawElementCallback = (Rect rect, int i, bool isActive, bool isFocused) => + { + var element = property.GetArrayElementAtIndex(i); + EditorGUI.PropertyField(new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight), element, GUIContent.none); + } + }; + subLists.Add(index, sublist); + } + + private void DrawVariableElement(Rect rect, int rootIndex, int elementIndex) + { + if (rootIndex >= overScriptManager.Data.SubLists.Count) + return; + + var rootElement = overScriptManager.Data.SubLists[rootIndex]; + var childElement = rootElement.variables[elementIndex]; + + float x = rect.x; + float initialPadding = 0f; // Adjust this value to add more or less space + float y = rect.y + initialPadding; + + float width = rect.width; + float height = EditorGUIUtility.singleLineHeight; + + float totalWidth = width; + float spacingPercentage = 0.02f; // 2% of the total width for spacing + float space = totalWidth * spacingPercentage; // Calculate the space width + + float availableWidth = totalWidth - (space * 2); + + float textFieldWidth = availableWidth * 0.47f; + float enumPopupWidth = availableWidth * 0.47f; + float buttonWidth = availableWidth * 0.06f; + + EditorGUILayout.BeginVertical(); + { + EditorGUILayout.BeginHorizontal(); + { + var nameRect = new Rect(x, y, textFieldWidth, height); + var typeRect = new Rect(x + textFieldWidth + space, y, enumPopupWidth, height); + var buttonRect = new Rect(x + textFieldWidth + space + enumPopupWidth + space, y, buttonWidth, height); + + // Variable name + EditorGUI.BeginChangeCheck(); + string nameValue = EditorGUI.TextField(nameRect, childElement.name); + if (EditorGUI.EndChangeCheck()) + { + // Salva la variabile quando finisci di scrivere nel campo di testo + childElement.name = nameValue; + overScriptManager.ApplyVariableChangesTo(childElement); + } + + // Variable type + EditorGUI.BeginChangeCheck(); + { + childElement.type = (OverVariableType)EditorGUI.EnumPopup(typeRect, childElement.type); + } + bool hasChanged = EditorGUI.EndChangeCheck(); + if (hasChanged) + { + overScriptManager.ApplyVariableChangesTo(childElement); + } + + // Variable type selector + DrawTypeSelector(childElement, buttonRect); + } + EditorGUILayout.EndHorizontal(); + + EditorGUILayout.BeginHorizontal(); + { + var variableRect = new Rect(x, y, totalWidth, EditorGUIUtility.singleLineHeight); + DrawVariableValue(childElement, variableRect); + } + EditorGUILayout.EndHorizontal(); + } + EditorGUILayout.EndVertical(); + } + + private void DrawTypeSelector(OverVariableData childElement, Rect buttonPosition) + { + if (GUI.Button(buttonPosition, new GUIContent("\u25CE", "Open enum selector window"), EditorStyles.miniButton)) + { + // Get the names and values of the enum + var enumList = Enum.GetNames(typeof(OverVariableType)).ToList(); + Array enumValues = Enum.GetValues(typeof(OverVariableType)); + + // Convert the enum values to a list of integers + List enumIntValues = new List(); + foreach (var enumVal in enumValues) + { + enumIntValues.Add((int)enumVal); + } + + // Find the index of the specific enum value in the list of enum values + int selectedIndex = enumIntValues.IndexOf((int)childElement.type); + + // Init the window + OverBetterEnumWindow window = (OverBetterEnumWindow)EditorWindow.GetWindow(typeof(OverBetterEnumWindow), utility: true, title: $"{childElement.type}", focus: true); + window.UpdateEnumValue(enumList); + + // Update the current selection using the found index + window.UpdateCurrentSelection(selectedIndex); + + // // Subscribe to his events + window.OnItemChosen += BetterEnumWindow_OnItemChosen; + window.OnWindowCloses += BetterEnumWindow_OnWindowCloses; + + // Show the window + window.Focus(); + window.Show(); + + void BetterEnumWindow_OnWindowCloses(OverBetterEnumWindow windowClosed) + { + windowClosed.OnWindowCloses -= BetterEnumWindow_OnWindowCloses; + windowClosed.OnItemChosen -= BetterEnumWindow_OnItemChosen; + } + + void BetterEnumWindow_OnItemChosen(string enumItem) + { + var currentElementSelected = enumList.FindIndex(x => x == enumItem); + + if (Enum.TryParse(enumItem, out OverVariableType enumValue)) + { + childElement.type = enumValue; + } + + overScriptManager.ApplyVariableChangesTo(childElement); + } + } + } + + private void DrawVariableValue(OverVariableData val, Rect rect) + { + float spacing = 10f; + + switch (val.type) + { + //simple + case OverVariableType.Bool: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.boolValue = EditorGUI.Toggle(rect, "value:", val.boolValue); + break; + } + case OverVariableType.String: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.stringValue = EditorGUI.TextField(rect, "value:", val.stringValue); + break; + } + case OverVariableType.Float: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.floatValue = EditorGUI.FloatField(rect, "value:", val.floatValue, new GUIStyle(GUI.skin.textField) { alignment = TextAnchor.MiddleRight }); + break; + } + case OverVariableType.Int: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.integerValue = EditorGUI.IntField(rect, "value:", val.integerValue, new GUIStyle(GUI.skin.textField) { alignment = TextAnchor.MiddleRight }); + break; + } + case OverVariableType.Vector2: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.vector2Value = EditorGUI.Vector2Field(rect, "value:", val.vector2Value); + break; + } + case OverVariableType.Vector3: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.vector3Value = EditorGUI.Vector3Field(rect, "value:", val.vector3Value); + break; + } + case OverVariableType.Quaternion: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + Vector4 vector = new Vector4(val.QuaternionValue.x, val.QuaternionValue.y, val.QuaternionValue.z, val.QuaternionValue.w); + Vector4 temp_vector = EditorGUI.Vector4Field(rect, "value:", vector); + if (vector != temp_vector) + { + vector = temp_vector; + } + val.QuaternionValue = new Quaternion(vector.x, vector.y, vector.z, vector.w); + break; + } + // Mono + case OverVariableType.Transform: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.transformValue = (Transform)EditorGUI.ObjectField(rect, "value:", val.transformValue, typeof(Transform), true); + break; + } + case OverVariableType.RectTransform: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.rectTransform = (RectTransform)EditorGUI.ObjectField(rect, "value:", val.rectTransform, typeof(RectTransform), true); + break; + } + case OverVariableType.Rigidbody: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.rigidbodyValue = (Rigidbody)EditorGUI.ObjectField(rect, "value:", val.rigidbodyValue, typeof(Rigidbody), true); + break; + } + case OverVariableType.Collider: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.colliderValue = (Collider)EditorGUI.ObjectField(rect, "value:", val.colliderValue, typeof(Collider), true); + break; + } + case OverVariableType.CharacterController: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.characterController = (CharacterController)EditorGUI.ObjectField(rect, "value:", val.characterController, typeof(CharacterController), true); + break; + } + case OverVariableType.Object: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.gameObject = (GameObject)EditorGUI.ObjectField(rect, "value:", val.gameObject, typeof(GameObject), true); + break; + } + case OverVariableType.Renderer: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.renderer = (Renderer)EditorGUI.ObjectField(rect, "value:", val.renderer, typeof(Renderer), true); + break; + } + case OverVariableType.LineRenderer: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.lineRenderer = (LineRenderer)EditorGUI.ObjectField(rect, "value:", val.lineRenderer, typeof(LineRenderer), true); + break; + } + case OverVariableType.Material: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.material = (Material)EditorGUI.ObjectField(rect, "value:", val.material, typeof(Material), true); + break; + } + case OverVariableType.ParticleSystem: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.particleSystem = (ParticleSystem)EditorGUI.ObjectField(rect, "value:", val.particleSystem, typeof(ParticleSystem), true); + break; + } + case OverVariableType.AudioSource: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.audioSource = (AudioSource)EditorGUI.ObjectField(rect, "value:", val.audioSource, typeof(AudioSource), true); + break; + } + case OverVariableType.AudioClip: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.audioClip = (AudioClip)EditorGUI.ObjectField(rect, "value:", val.audioClip, typeof(AudioClip), true); + break; + } + case OverVariableType.Video: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.videoPlayer = (VideoPlayer)EditorGUI.ObjectField(rect, "value:", val.videoPlayer, typeof(VideoPlayer), true); + break; + } + case OverVariableType.ImageStreamer: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.imageStreamer = (ImageStreamer)EditorGUI.ObjectField(rect, "value:", val.imageStreamer, typeof(ImageStreamer), true); + break; + } + case OverVariableType.Animator: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.animator = (Animator)EditorGUI.ObjectField(rect, "value:", val.animator, typeof(Animator), true); + break; + } + case OverVariableType.Light: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.light = (Light)EditorGUI.ObjectField(rect, "value:", val.light, typeof(Light), true); + break; + } + case OverVariableType.NavMeshAgent: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.navMeshAgent = (NavMeshAgent)EditorGUI.ObjectField(rect, "value:", val.navMeshAgent, typeof(NavMeshAgent), true); + break; + } + case OverVariableType.Text: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.text = (Text)EditorGUI.ObjectField(rect, "value:", val.text, typeof(Text), true); + break; + } + case OverVariableType.TextTMP: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.textTMP = (TextMeshProUGUI)EditorGUI.ObjectField(rect, "value:", val.textTMP, typeof(TextMeshProUGUI), true); + break; + } + case OverVariableType.TextTMP_3D: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.textTMP_3D = (TextMeshPro)EditorGUI.ObjectField(rect, "value:", val.textTMP_3D, typeof(TextMeshPro), true); + break; + } + case OverVariableType.Image: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.image = (Image)EditorGUI.ObjectField(rect, "value:", val.image, typeof(Image), true); + break; + } + case OverVariableType.RawImage: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.rawImage = (RawImage)EditorGUI.ObjectField(rect, "value:", val.rawImage, typeof(RawImage), true); + break; + } + case OverVariableType.Color: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.color = EditorGUI.ColorField(rect, "Value: ", val.color); + break; + } + case OverVariableType.List: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.list = (OverList)EditorGUI.ObjectField(rect, "container:", val.list, typeof(OverList), true); + break; + } + case OverVariableType.JSON: + { + rect.y += EditorGUIUtility.singleLineHeight + spacing; + val.json = EditorGUI.TextArea(rect, val.json); + break; + } + default: break; + } + } + + /******************** Subscription on variable changed ********************/ + + private static void OnHierarchyChanged() + { + if (!isPlayModeChanging) + { + // Re-evaluate subscriptions whenever the hierarchy changes + if (overScriptManager != null && + !overScriptManager.Equals(null)) + { + overScriptManager.UpdateVariableChangedSubscription(subscribe: true); + } + } + } + + private static void OnPlayModeStateChanged(PlayModeStateChange stateChange) + { + isPlayModeChanging = stateChange == PlayModeStateChange.ExitingEditMode || + stateChange == PlayModeStateChange.ExitingPlayMode; + } + } +} diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverVariableListDrawer.cs.meta b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptManagerEditor.cs.meta similarity index 86% rename from OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverVariableListDrawer.cs.meta rename to OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptManagerEditor.cs.meta index 68bfa49..1760f4a 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverVariableListDrawer.cs.meta +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverScriptManagerEditor.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ac658b66a385a7a4da1cf8666f6f5958 +guid: ab1300e12c7bea441b05382a95959bbe MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverSetVariableSearchProvider.cs b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverSetVariableSearchProvider.cs index c308a17..cf290d6 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverSetVariableSearchProvider.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverSetVariableSearchProvider.cs @@ -39,32 +39,38 @@ public class OverSetVariableSearchProvider : ISearchProvider public IEnumerable GetSearchResults(SearchFilter filter) { - OverScriptManager.Main.UpdateMappings(); - var globals = OverScriptManager.Main.Data.VariableDict.Values; Dictionary variableDict = new Dictionary(); Dictionary allLocals = new Dictionary(); + OverScriptManager.Main.UpdateScriptReferences(); + + // Save all variables of all scripts foreach (OverScript script in OverScriptManager.Main.managedScripts) { - foreach (var variable in script.Data.VariableDict) + List variablesList = script.Data.GetVariablesList(); + foreach (var variable in variablesList) { - if (!allLocals.ContainsKey(variable.Key)) - allLocals.Add(variable.Key, variable.Value); + if (!allLocals.ContainsKey(variable.GUID)) + allLocals.Add(variable.GUID, variable); } } - foreach (var item in graph.Data.VariableDict) + // For each variable in the graph, save all variables that are not in the variable list, otherwise update their GUID + var variablesGraphList = graph.Data.GetVariablesList(); + foreach (var item in variablesGraphList) { - if (allLocals.ContainsKey(item.Key)) + if (allLocals.ContainsKey(item.GUID)) { - variableDict[item.Key] = allLocals[item.Key]; + variableDict[item.GUID] = allLocals[item.GUID]; } else { - variableDict[item.Key] = item.Value.ToScriptData(); + variableDict.Add(item.GUID, item.ToScriptData()); } } + // Add global variables that are not there to the list of graph variables + List globals = OverScriptManager.Main.Data.GetVariablesList(); foreach (var global in globals) { if (!variableDict.Keys.Contains(global.GUID)) @@ -74,8 +80,8 @@ public IEnumerable GetSearchResults(SearchFilter filter) } } + // Build the variable node for the graph var variables = variableDict.Values; - foreach (var variable in variables) { Type nodeType; @@ -100,10 +106,10 @@ public IEnumerable GetSearchResults(SearchFilter filter) case OverVariableType.LineRenderer: nodeType = typeof(OverSetVariableLineRenderer); break; case OverVariableType.Material: nodeType = typeof(OverSetVariableMaterial); break; case OverVariableType.ParticleSystem: nodeType = typeof(OverSetVariableParticleSystem); break; - case OverVariableType.AudioSource: nodeType = typeof(OverSetVariableAudioSource); break; - case OverVariableType.AudioClip: nodeType = typeof(OverSetVariableAudioClip); break; - case OverVariableType.Video: nodeType = typeof(OverSetVariableVideoPlayer); break; - case OverVariableType.ImageStreamer: nodeType = typeof(OverGetVariableImageStreamer); break; + case OverVariableType.AudioSource: nodeType = typeof(OverSetVariableAudioSource); break; + case OverVariableType.AudioClip: nodeType = typeof(OverSetVariableAudioClip); break; + case OverVariableType.Video: nodeType = typeof(OverSetVariableVideoPlayer); break; + case OverVariableType.ImageStreamer: nodeType = typeof(OverGetVariableImageStreamer); break; case OverVariableType.Animator: nodeType = typeof(OverSetVariableAnimator); break; case OverVariableType.Light: nodeType = typeof(OverSetVariableLight); break; case OverVariableType.NavMeshAgent: nodeType = typeof(OverSetVariableNavMeshAgent); break; @@ -125,10 +131,8 @@ public IEnumerable GetSearchResults(SearchFilter filter) var node = entry; Tuple tuple = new Tuple(variable, node); - if ( - IsCompatible(filter.SourcePort, node) && - IsInSupportedTags(filter.IncludeTags, node.Tags) - ) + if (IsCompatible(filter.SourcePort, node) && + IsInSupportedTags(filter.IncludeTags, node.Tags)) { string label = variable.isGlobal ? "Global" : "Local"; string icon = variable.isGlobal ? "VARIABLES/GLOBAL" : "VARIABLES/LOCAL"; @@ -176,7 +180,7 @@ public Node Instantiate(SearchResult result) return node_b; case OverVariableType.String: OverSetVariableString node_s = data.Item2.CreateInstance() as OverSetVariableString; - node_s.guid = variable.GUID; + node_s.guid = variable.GUID; node_s._name = variable.name; node_s.Icon = result.Icon; node_s.isGlobal = variable.isGlobal; @@ -299,7 +303,7 @@ public Node Instantiate(SearchResult result) node_is._name = variable.name; node_is.Icon = result.Icon; node_is.isGlobal = variable.isGlobal; - return node_is; + return node_is; case OverVariableType.Animator: OverSetVariableAnimator node_anmtr = data.Item2.CreateInstance() as OverSetVariableAnimator; node_anmtr.guid = variable.GUID; @@ -391,7 +395,7 @@ public Node Instantiate(SearchResult result) public bool IsSupported(IGraph graph) { this.graph = graph as OverGraph; - return this.graph.Data.VariableDict.Count > 0 || OverScriptManager.Main.Data.VariableDict.Count > 0; + return this.graph.Data.TotalVariablesCount > 0 || OverScriptManager.Main.Data.TotalVariablesCount > 0; } /// diff --git a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverVariableListDrawer.cs b/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverVariableListDrawer.cs deleted file mode 100644 index 9dc8edf..0000000 --- a/OVER Unity SDK Package/OVER Unity SDK/Editor/OverVisualScripting/Scripts/OverVariableListDrawer.cs +++ /dev/null @@ -1,381 +0,0 @@ -/** - * OVER Unity SDK License - * - * Copyright 2021 Over The Realty - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * 1. The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * 2. All copies of substantial portions of the Software may only be used in connection - * with services provided by OVER. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - */ - -using UnityEngine; -using UnityEditor; -using UnityEngine.UI; -using UnityEngine.Video; -using TMPro; -using UnityEngine.AI; -using System.Collections.Generic; -using System; -using System.Linq; - -namespace OverSDK.VisualScripting.Editor -{ - [CustomPropertyDrawer(typeof(OverVariableListAttribute))] - public class OverVariableListDrawer : PropertyDrawer - { - float top = 0; - float bottom = 0; - float spacing = 5; - - private List enumList; - private int currentElementSelected = -2; - - public override float GetPropertyHeight(SerializedProperty property, GUIContent label) - { - float heigth = top + EditorGUIUtility.singleLineHeight + bottom; - - object obj = property.GetTargetObjectOfProperty(); - OverVariableData val = obj as OverVariableData; - - //guid - heigth += EditorGUIUtility.singleLineHeight + spacing; - - if (val.type != OverVariableType.None) - heigth += EditorGUIUtility.singleLineHeight + spacing; - return heigth; - } - - public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label) - { - float x = rect.x; - // Add a padding value to the initial y position. - float initialPadding = 10f; // Adjust this value to add more or less space - float y = rect.y + initialPadding; - - float width = rect.width; - float height = EditorGUIUtility.singleLineHeight; - - object obj = property.GetTargetObjectOfProperty(); - OverVariableData val = obj as OverVariableData; - - OverScript overscript = property.serializedObject.targetObject as OverScript; - - EditorGUI.BeginChangeCheck(); - { - //if (!string.IsNullOrEmpty(val.GUID)) - //{ - // EditorGUI.LabelField(new Rect(x, y, width, height), val.GUID); - // y += EditorGUIUtility.singleLineHeight + spacing; - //} - - float totalWidth = width; - float spacingPercentage = 0.02f; // 2% of the total width for spacing - float space = totalWidth * spacingPercentage; // Calculate the space width - - // Calculate available width after subtracting spaces (2 spaces in total) - float availableWidth = totalWidth - (space * 2); - - // Adjust widths to include spacing in their calculation - float textFieldWidth = availableWidth * 0.47f; // Adjust the proportion as needed - float enumPopupWidth = availableWidth * 0.47f; // Adjust the proportion as needed - float buttonWidth = availableWidth * 0.06f; // Adjust for remaining space, considering the new spacing calculation - - string newVariableName = EditorGUI.TextField(new Rect(x, y, textFieldWidth, height), val.name); - if (val.name != newVariableName) - { - val.name = newVariableName; - overscript.ApplyVariableChangesTo(val, overscript.OverGraph); - } - - // Adjust x position for EnumPopup by adding exact space after TextField - OverVariableType newVariableType = (OverVariableType)EditorGUI.EnumPopup(new Rect(x + textFieldWidth + space, y, enumPopupWidth, height), val.type); - if (val.type != newVariableType) - { - val.type = newVariableType; - overscript.ApplyVariableChangesTo(val, overscript.OverGraph); - } - - // Place the button next to the EnumPopup, adjusting for space - if (GUI.Button(new Rect(x + textFieldWidth + enumPopupWidth + space * 2, y, buttonWidth, height), new GUIContent("\u25CE", "Open enum selector window"), EditorStyles.miniButton)) - { - // Get the names and values of the enum - enumList = Enum.GetNames(typeof(OverVariableType)).ToList(); - Array enumValues = Enum.GetValues(typeof(OverVariableType)); - - // Convert the enum values to a list of integers - List enumIntValues = new List(); - foreach (var enumVal in enumValues) - { - enumIntValues.Add((int)enumVal); - } - - // Find the index of the specific enum value in the list of enum values - int selectedIndex = enumIntValues.IndexOf((int)val.type); - - // Init the window - OverBetterEnumWindow window = (OverBetterEnumWindow)EditorWindow.GetWindow(typeof(OverBetterEnumWindow), utility: true, title: $"{val.type}", focus: true); - window.UpdateEnumValue(enumList); - - // Update the current selection using the found index - window.UpdateCurrentSelection(selectedIndex); - - // // Subscribe to his events - window.OnItemChosen += BetterEnumWindow_OnItemChosen; - window.OnWindowCloses += BetterEnumWindow_OnWindowCloses; - - // Show the window - window.Focus(); - window.Show(); - - void BetterEnumWindow_OnWindowCloses(OverBetterEnumWindow windowClosed) - { - windowClosed.OnWindowCloses -= BetterEnumWindow_OnWindowCloses; - windowClosed.OnItemChosen -= BetterEnumWindow_OnItemChosen; - } - - void BetterEnumWindow_OnItemChosen(string enumItem) - { - currentElementSelected = enumList.FindIndex(x => x == enumItem); - - if (Enum.TryParse(enumItem, out OverVariableType enumValue)) - { - val.type = enumValue; - } - - overscript.ApplyVariableChangesTo(val, overscript.OverGraph); - } - } - - switch (val.type) - { - //simple - case OverVariableType.Bool: - y += EditorGUIUtility.singleLineHeight + spacing; - val.boolValue = EditorGUI.Toggle(new Rect(x, y, width, height), "value:", val.boolValue); - break; - case OverVariableType.String: - y += EditorGUIUtility.singleLineHeight + spacing; - val.stringValue = EditorGUI.TextField(new Rect(x, y, width, height), "value:", val.stringValue); - break; - case OverVariableType.Float: - y += EditorGUIUtility.singleLineHeight + spacing; - val.floatValue = EditorGUI.FloatField(new Rect(x, y, width, height), "value:", val.floatValue, new GUIStyle(GUI.skin.textField) { alignment = TextAnchor.MiddleRight }); - break; - case OverVariableType.Int: - y += EditorGUIUtility.singleLineHeight + spacing; - val.integerValue = EditorGUI.IntField(new Rect(x, y, width, height), "value:", val.integerValue, new GUIStyle(GUI.skin.textField) { alignment = TextAnchor.MiddleRight }); - break; - case OverVariableType.Vector2: - y += EditorGUIUtility.singleLineHeight + spacing; - val.vector2Value = EditorGUI.Vector2Field(new Rect(x, y, width, height), "value:", val.vector2Value); - break; - case OverVariableType.Vector3: - y += EditorGUIUtility.singleLineHeight + spacing; - val.vector3Value = EditorGUI.Vector3Field(new Rect(x, y, width, height), "value:", val.vector3Value); - break; - case OverVariableType.Quaternion: - y += EditorGUIUtility.singleLineHeight + spacing; - Vector4 vector = new Vector4(val.QuaternionValue.x, val.QuaternionValue.y, val.QuaternionValue.z, val.QuaternionValue.w); - Vector4 temp_vector = EditorGUI.Vector4Field(new Rect(x, y, width, height), "value:", vector); - if (vector != temp_vector) - { - vector = temp_vector; - } - val.QuaternionValue = new Quaternion(vector.x, vector.y, vector.z, vector.w); - break; - // Mono - case OverVariableType.Transform: - y += EditorGUIUtility.singleLineHeight + spacing; - val.transformValue = (Transform)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.transformValue, typeof(Transform), true); - break; - case OverVariableType.RectTransform: - y += EditorGUIUtility.singleLineHeight + spacing; - val.rectTransform = (RectTransform)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.rectTransform, typeof(RectTransform), true); - break; - case OverVariableType.Rigidbody: - y += EditorGUIUtility.singleLineHeight + spacing; - val.rigidbodyValue = (Rigidbody)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.rigidbodyValue, typeof(Rigidbody), true); - break; - case OverVariableType.Collider: - y += EditorGUIUtility.singleLineHeight + spacing; - val.colliderValue = (Collider)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.colliderValue, typeof(Collider), true); - break; - case OverVariableType.CharacterController: - y += EditorGUIUtility.singleLineHeight + spacing; - val.characterController = (CharacterController)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.characterController, typeof(CharacterController), true); - break; - case OverVariableType.Object: - y += EditorGUIUtility.singleLineHeight + spacing; - val.gameObject = (GameObject)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.gameObject, typeof(GameObject), true); - break; - case OverVariableType.Renderer: - y += EditorGUIUtility.singleLineHeight + spacing; - val.renderer = (Renderer)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.renderer, typeof(Renderer), true); - break; - case OverVariableType.LineRenderer: - y += EditorGUIUtility.singleLineHeight + spacing; - val.lineRenderer = (LineRenderer)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.lineRenderer, typeof(LineRenderer), true); - break; - case OverVariableType.Material: - y += EditorGUIUtility.singleLineHeight + spacing; - val.material = (Material)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.material, typeof(Material), true); - break; - case OverVariableType.ParticleSystem: - y += EditorGUIUtility.singleLineHeight + spacing; - val.particleSystem = (ParticleSystem)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.particleSystem, typeof(ParticleSystem), true); - break; - case OverVariableType.AudioSource: - y += EditorGUIUtility.singleLineHeight + spacing; - val.audioSource = (AudioSource)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.audioSource, typeof(AudioSource), true); - break; - case OverVariableType.AudioClip: - y += EditorGUIUtility.singleLineHeight + spacing; - val.audioClip = (AudioClip)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.audioClip, typeof(AudioClip), true); - break; - case OverVariableType.Video: - y += EditorGUIUtility.singleLineHeight + spacing; - val.videoPlayer = (VideoPlayer)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.videoPlayer, typeof(VideoPlayer), true); - break; - case OverVariableType.ImageStreamer: - y += EditorGUIUtility.singleLineHeight + spacing; - val.imageStreamer = (ImageStreamer)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.imageStreamer, typeof(ImageStreamer), true); - break; - case OverVariableType.Animator: - y += EditorGUIUtility.singleLineHeight + spacing; - val.animator = (Animator)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.animator, typeof(Animator), true); - break; - case OverVariableType.Light: - y += EditorGUIUtility.singleLineHeight + spacing; - val.light = (Light)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.light, typeof(Light), true); - break; - - case OverVariableType.NavMeshAgent: - y += EditorGUIUtility.singleLineHeight + spacing; - val.navMeshAgent = (NavMeshAgent)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.navMeshAgent, typeof(NavMeshAgent), true); - break; - case OverVariableType.Text: - y += EditorGUIUtility.singleLineHeight + spacing; - val.text = (Text)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.text, typeof(Text), true); - break; - case OverVariableType.TextTMP: - y += EditorGUIUtility.singleLineHeight + spacing; - val.textTMP = (TextMeshProUGUI)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.textTMP, typeof(TextMeshProUGUI), true); - break; - case OverVariableType.TextTMP_3D: - y += EditorGUIUtility.singleLineHeight + spacing; - val.textTMP_3D = (TextMeshPro)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.textTMP_3D, typeof(TextMeshPro), true); - break; - case OverVariableType.Image: - y += EditorGUIUtility.singleLineHeight + spacing; - val.image = (Image)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.image, typeof(Image), true); - break; - case OverVariableType.RawImage: - y += EditorGUIUtility.singleLineHeight + spacing; - val.rawImage = (RawImage)EditorGUI.ObjectField(new Rect(x, y, width, height), "value:", val.rawImage, typeof(RawImage), true); - break; - case OverVariableType.Color: - y += EditorGUIUtility.singleLineHeight + spacing; - label.text = "value:"; - val.color = EditorGUI.ColorField(new Rect(x, y, width, height), label, val.color, true, true, false); - break; - case OverVariableType.List: - y += EditorGUIUtility.singleLineHeight + spacing; - val.list = (OverList)EditorGUI.ObjectField(new Rect(x, y, width, height), "container:", val.list, typeof(OverList), true); - break; - case OverVariableType.JSON: - y += EditorGUIUtility.singleLineHeight + spacing; - val.json = EditorGUI.TextArea(new Rect(x, y, width, height), val.json); - break; - default: break; - } - } - - if (EditorGUI.EndChangeCheck()) - { - property.serializedObject.ApplyModifiedProperties(); - EditorUtility.SetDirty(property.serializedObject.targetObject); - - // Make sure to always update the enum - currentElementSelected = (int)val.type; - } - else - { - if (currentElementSelected < 0) - { - currentElementSelected = (int)val.type; - } - } - - if (property.serializedObject.ApplyModifiedProperties() || (Event.current.type == EventType.ValidateCommand && Event.current.commandName == "UndoRedoPerformed")) - { - if (overscript != null) - { - overscript.ApplyVariableChangesTo(val, overscript.OverGraph); - } - else - { - OverScriptManager.Main.ApplyVariableChangesTo(val); - } - } - } - } - - [CustomPropertyDrawer(typeof(OverGraphVariableListAttribute))] - public class OverGraphVariableListDrawer : PropertyDrawer - { - float top = 5; - float bottom = 5; - float spacing = 5; - - public override float GetPropertyHeight(SerializedProperty property, GUIContent label) - { - float heigth = top + EditorGUIUtility.singleLineHeight + bottom; - - object obj = property.GetTargetObjectOfProperty(); - OverGraphVariableData val = obj as OverGraphVariableData; - - //guid - heigth += EditorGUIUtility.singleLineHeight + spacing; - return heigth; - } - - public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label) - { - float x = rect.x; - float y = rect.y; - - float width = rect.width; - float height = EditorGUIUtility.singleLineHeight; - - object obj = property.GetTargetObjectOfProperty(); - OverGraphVariableData val = obj as OverGraphVariableData; - - if (!string.IsNullOrEmpty(val.GUID)) - { - EditorGUI.LabelField(new Rect(x, y, width, height), val.GUID); - y += EditorGUIUtility.singleLineHeight + spacing; - } - - EditorGUI.LabelField(new Rect(x, y, width / 2, height), val.name); - val.type = (OverVariableType)EditorGUI.EnumPopup(new Rect(x + width / 2, y, width / 2, height), val.type); - } - } - -} diff --git a/OVER Unity SDK Package/OVER Unity SDK/External Resources/BlueGraph/Editor/NodeReflection.cs b/OVER Unity SDK Package/OVER Unity SDK/External Resources/BlueGraph/Editor/NodeReflection.cs index 1d3fd3e..6ade4f0 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/External Resources/BlueGraph/Editor/NodeReflection.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/External Resources/BlueGraph/Editor/NodeReflection.cs @@ -481,6 +481,9 @@ public static List SearchProviders /// public static NodeReflectionData GetNodeType(Type type) { + if (type == null) + return null; + var types = GetNodeTypes(); types.TryGetValue(type.FullName, out NodeReflectionData result); return result; diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime Resources/Over Assets/OvrAsset.prefab b/OVER Unity SDK Package/OVER Unity SDK/Runtime Resources/Over Assets/OvrAsset.prefab index 6b03295..cd5d189 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime Resources/Over Assets/OvrAsset.prefab +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime Resources/Over Assets/OvrAsset.prefab @@ -636,7 +636,6 @@ MonoBehaviour: data: variables: [] subLists: [] - ghostVariables: [] errors: [] localSaveFilePath: --- !u!1 &8298435356923346455 @@ -688,7 +687,6 @@ MonoBehaviour: data: variables: [] subLists: [] - ghostVariables: [] --- !u!1 &9075372817350038568 GameObject: m_ObjectHideFlags: 0 diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverGraph.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverGraph.cs index a92e779..f9e8f17 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverGraph.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverGraph.cs @@ -34,7 +34,7 @@ namespace OverSDK.VisualScripting { - public class OverExecutionFlowData + public class OverExecutionFlowData { public string scritpGUID; public JSONNode others; @@ -44,6 +44,7 @@ public class OverExecutionFlowData public class OverGraphVariableData { public string GUID; + public int sublistIndex; public string name; public OverVariableType type; public bool isGlobal; @@ -56,43 +57,283 @@ public OverGraphVariableData Clone() name = name, type = type, isGlobal = isGlobal, + sublistIndex = sublistIndex, }; } public OverVariableData ToScriptData() { - return new OverVariableData() - { - GUID = GUID, - name = name, - type = type, - isGlobal = isGlobal - }; + return new OverVariableData(GUID, name, type, isGlobal, sublistIndex); } } - /// - /// Data class holding values relative to the Graph, more specifically local variables used by the graph - /// + [Serializable] + public class OverGraphSubListData + { + public string groupName = "Sub List Group"; + public List variables = new List(); + } + [Serializable] public class OverGraphData { - [OverGraphVariableList] public List variables = new List(); - private Dictionary variableDict = new Dictionary(); - public Dictionary VariableDict + public List variables = new List(); + + public enum VariableListType { None = 0, Added, Removed } + + public event Action OnVariablesListChanged; + + public List SubLists { get => subLists; private set => subLists = value; } + [SerializeField] private List subLists = new List(); + + // ? The property is for debug only + public SerializableDictionary LookupDictionary { get => lookupDictionary; private set => lookupDictionary = value; } + private SerializableDictionary lookupDictionary = new SerializableDictionary(); + + public int TotalVariablesCount => SubLists.Sum(subList => subList.variables.Count); + + public OverGraphData() { } + + // Used for backwards-compatibility + public void UpdateOldVariableList() { - get + if (variables.Count > 0) + { + OverGraphSubListData newSublist = new OverGraphSubListData(); + SubLists.Add(newSublist); + + foreach (var item in variables) + { + newSublist.variables.Add(item); + lookupDictionary.Add(item.GUID, SubLists.Count - 1); + } + + variables.Clear(); + } + } + + public void RebuildAndNotofyList() + { + RebuildLookupDictionary(); + } + + public void AddNewVariableToSubList(OverGraphVariableData newVariable, bool rebuildAndNotify) + { + //const int FIRST_INDEX = 0; + OverGraphSubListData subListData = GetOrCreateSubListData(newVariable.sublistIndex); + + subListData.variables.Add(newVariable); + + if (rebuildAndNotify) + { + RebuildLookupDictionary(); + OnVariablesListChanged?.Invoke(VariableListType.Added, newVariable); + } + } + + public void AddNewVariableToSubList(OverGraphVariableData newVariable, int subListIndex) + { + if (!ContainsVariable(newVariable) && subListIndex < SubLists.Count) + { + SubLists[subListIndex].variables.Add(newVariable); + + RebuildLookupDictionary(); + + OnVariablesListChanged?.Invoke(VariableListType.Added, newVariable); + } + } + public void AddOrReplaceNewVariableToSubList(OverGraphVariableData newVariable, int subListIndex) + { + if (!ContainsVariable(newVariable) && subListIndex < SubLists.Count) + { + SubLists[subListIndex].variables.Add(newVariable); + + RebuildLookupDictionary(); + + OnVariablesListChanged?.Invoke(VariableListType.Added, newVariable); + } + else { - variableDict = new Dictionary(); - foreach (OverGraphVariableData data in variables) + for (int i = 0; i < SubLists[subListIndex].variables.Count; i++) { - variableDict.Add(data.GUID, data); + OverGraphVariableData item = SubLists[subListIndex].variables[i]; + if (item.GUID == newVariable.GUID) + { + SubLists[subListIndex].variables[i] = newVariable; + break; + } } - return variableDict; } + } + + public bool RemoveVariableFromSubList(string variableGUID) + { + int sublistIndex = GetSubListIndex(variableGUID); + + if (sublistIndex < 0) + return false; + + int elementsRemoved = SubLists[sublistIndex].variables.RemoveAll(x => x.GUID.Contains(variableGUID)); + + return elementsRemoved > 0; + } + + public bool EditVariable(OverGraphVariableData variableToEdit) + { + bool foundVariable = GetVariableIndex(variableToEdit.GUID, out int sublistIndex, out int variableIndex); + + if (foundVariable) + { + SubLists[sublistIndex].variables[variableIndex] = variableToEdit; + + return true; + } + + return false; + } + + + public void RebuildLookupDictionary() + { + lookupDictionary.Clear(); // Clear the existing dictionary to rebuild it + + for (int sublistIndex = 0; sublistIndex < SubLists.Count; sublistIndex++) + { + var sublist = SubLists[sublistIndex]; + foreach (var variable in sublist.variables) + { + lookupDictionary[variable.GUID] = sublistIndex; + } + } + } + + public List GetVariablesList() + { + List listToReturn = new List(); + + foreach (OverGraphSubListData variableList in SubLists) + { + listToReturn.AddRange(variableList.variables); + } + + return listToReturn; + } + + private OverGraphSubListData GetOrCreateSubListData(int sublistIndex) + { + // Ensure the index is within the bounds of the list size + if (sublistIndex >= SubLists.Count) + { + int diff = (sublistIndex + 1) - SubLists.Count; + // Add new OverGraphSubListData to extend the list to the desired index + for (int i = 0; i < diff; i++) + { + SubLists.Add(new OverGraphSubListData()); + } + } + + // Return the OverGraphSubListData at the specified index + // This will return the newly added element if the index was previously out of bounds + return SubLists[sublistIndex]; + } + + public bool TryGetVariable(string variableGUID, out OverGraphVariableData foundVariable) + { + foundVariable = null; // Initialize the out parameter to null. + + // Attempt to get the index of the sublist containing the variable. + if (lookupDictionary.TryGetValue(variableGUID, out int index)) + { + // Ensure the index is within bounds of the SubLists. + if (index < SubLists.Count) + { + // Attempt to find the variable in the sub-list. + foundVariable = SubLists[index].variables.FirstOrDefault(x => x.GUID.Equals(variableGUID)); + + // Check if the variable was found. + return foundVariable != null; + } + } + + // Return false if the variable was not found. + return false; + } + + public bool ContainsVariable(OverGraphVariableData variableTocheck) + { + return lookupDictionary.ContainsKey(variableTocheck.GUID); + } + + public bool ContainsVariable(string variableGUID) + { + return lookupDictionary.ContainsKey(variableGUID); + } + + public List GetScriptList() + { + var listToReturn = new List(); + + foreach (var variableList in SubLists) + { + IEnumerable dataToAdd = variableList.variables.Select(item => item.ToScriptData()); + listToReturn.AddRange(dataToAdd); + } + + return listToReturn; + } + + /// + /// Check if a specific delegate is subscribed + /// + /// True if we are subscribed to OnVariablesListChanged event, otherwise false. + public bool IsDelegateSubscribed(Action delegateToCheck) + { + if (OnVariablesListChanged != null) + { + foreach (Delegate existingDelegate in OnVariablesListChanged.GetInvocationList()) + { + if (existingDelegate == (Delegate)delegateToCheck) + { + return true; + } + } + } + return false; + } + + public void ClearLists() + { + variables.Clear(); + SubLists.Clear(); + lookupDictionary.Clear(); + } + + public int GetSubListIndex(string variableGUID) + { + if (lookupDictionary.TryGetValue(variableGUID, out int variableIndex)) + { + return variableIndex; + } + + return -1; + } + + public bool GetVariableIndex(string variableGUID, out int sublistIndex, out int variableIndex) + { + variableIndex = -1; + sublistIndex = GetSubListIndex(variableGUID); + + if (sublistIndex < 0/* || SubLists.Count <= 0*/) + return false; + + variableIndex = SubLists[sublistIndex].variables.FindIndex(x => x.GUID.Equals(variableGUID)); + + return variableIndex >= 0; } } + /******************************** OverGraph **************************************/ + [CreateAssetMenu( menuName = "OVER Unity SDK/OverGraph", fileName = "New OverGraph" @@ -203,37 +444,6 @@ public void OnBehaviourFixedUpdate(OverScript script) public override void OnGraphValidate() { - List getNodes = GetGraphNodes(); - List setNodes = GetGraphNodes(); - - foreach(var get in getNodes) - { - if (!Data.VariableDict.ContainsKey(get.guid) && get.Type != OverVariableType.None) - { - Data.variables.Add(new OverGraphVariableData() - { - name = get.Name, - GUID = get.guid, - type = get.Type, - isGlobal = get.isGlobal - }); - } - } - - foreach (var set in setNodes) - { - if (!Data.VariableDict.ContainsKey(set.guid) && set.Type != OverVariableType.None) - { - Data.variables.Add(new OverGraphVariableData() - { - name = set.Name, - GUID = set.guid, - type = set.Type, - isGlobal = set.isGlobal - }); - } - } - base.OnGraphValidate(); } @@ -257,45 +467,110 @@ public void Execute(IExecutableOverNode root, OverExecutionFlowData data) } } - /// public void UpdateDataFromScript(OverScript script) { - this.Data.variables.Clear(); - this.Data.variables.AddRange(script.Data.variables.Select(item => item.ToGraphData())); + // Clear the variables of the graph + Data.ClearLists(); + Data.RebuildLookupDictionary(); + // Add all script variables to the graph + var dataToAdd = script.Data.GetGraphList(); + foreach (var data in dataToAdd) + { + int variableIndex = Data.GetSubListIndex(data.GUID); + if (variableIndex >= 0) + { + Data.AddNewVariableToSubList(data, variableIndex); + } + else + { + Data.AddNewVariableToSubList(data, rebuildAndNotify: true); + } + } + Data.RebuildLookupDictionary(); + + //Data.variables.AddRange(dataToAdd); + + // Togli tutte le variabili che nel grafo non sono presenti nello script //remove surplus - RemoveSurplusLocalVariables(script); + //RemoveSurplusLocalVariables(script); + + //Reset all globals as well. + UpdateDataFromManager(); + + //Notify to other scripts that use the same graph OverScriptManager scriptManager = OverScriptManager.Main; - string graphGuid = this.GUID; + string graphGuid = GUID; if (scriptManager != null) { - foreach(var overscript in scriptManager.managedScripts) + foreach (OverScript overscript in scriptManager.managedScripts) { - if(overscript.OverGraph.GUID == graphGuid && overscript.GUID != script.GUID) + if (overscript.OverGraph.GUID == graphGuid && overscript.GUID != script.GUID) { overscript.OnUpdateGraphData(Data); } } } + Data.RebuildLookupDictionary(); + + ValidateInternalNodes(); + } + + public void UpdateDataFromManager() + { + List managerData = OverScriptManager.Main.Data.GetGraphList(); + + //For all current Data remove those not present in managerData (GUID). + List toRemove = new List(); + foreach (var variable in Data.GetVariablesList()) + { + if (variable.isGlobal && !managerData.Any(x => x.GUID == variable.GUID && x.sublistIndex == variable.sublistIndex)) + { + toRemove.Add(variable); + } + } + foreach (var variable in toRemove) + { + Data.RemoveVariableFromSubList(variable.GUID); + } + //RebuildlookApp + Data.RebuildLookupDictionary(); + + // + foreach (var data in managerData) + { + int variableIndex = Data.GetSubListIndex(data.GUID); + if (variableIndex >= 0) + { + Data.AddOrReplaceNewVariableToSubList(data, variableIndex); + } + else + { + Data.AddNewVariableToSubList(data, rebuildAndNotify: true); + } + } + + Data.RebuildLookupDictionary(); ValidateInternalNodes(); } public void RemoveSurplusLocalVariables(OverScript script) { - var variablesToRemove = Data.variables - .Where(variable => !script.Data.VariableDict.ContainsKey(variable.GUID)) + var variableData = Data.GetVariablesList(); + var variablesToRemove = variableData + .Where(variable => !script.Data.ContainsVariable(variable.GUID)) .ToList(); foreach (var variable in variablesToRemove) { - Data.variables.Remove(variable); + Data.RemoveVariableFromSubList(variable.GUID); } } - public void ValidateInternalNodes() + private void ValidateInternalNodes() { List getNodes = GetGraphNodes(); List setNodes = GetGraphNodes(); @@ -304,12 +579,12 @@ public void ValidateInternalNodes() { if (node.Type == OverVariableType.None) { - Debug.LogError($"None Type not supported!\nSource: [GET] {node.Name} ({node.guid})\nTo fix this error you need to change the node type in OverScript.", this); + Debug.LogError($"[OVER] None Type not supported!\nSource: [GET] {node.Name} ({node.guid})\nTo fix this error you need to change the node type in OverScript.", this); node.Error = "[Error] None Type not supported!"; continue; } - if (Data.VariableDict.TryGetValue(node.guid, out var variable)) + if (Data.TryGetVariable(node.guid, out var variable)) { if (node.Name != variable.name) { @@ -318,13 +593,13 @@ public void ValidateInternalNodes() if (node.Type != variable.type) { - Debug.LogError($"Node Type change detected!\nSource:[GET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); + Debug.LogError($"[OVER] Node Type change detected!\nSource:[GET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); node.Error = "[Error] Type mismatch. You need to reimport this variable"; } } else { - if (OverScriptManager.Main.Data.VariableDict.TryGetValue(node.guid, out var globalVariable)) + if (OverScriptManager.Main.Data.TryGetVariable(node.guid, out var globalVariable)) { if (node.Name != globalVariable.name) { @@ -333,13 +608,13 @@ public void ValidateInternalNodes() if (node.Type != globalVariable.type) { - Debug.LogError($"Node Type change detected!\nSource: [GET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); + Debug.LogError($"[OVER] Node Type change detected!\nSource: [GET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); node.Error = "[Error] Type mismatch. You need to reimport this variable"; } } else { - Debug.LogError($"Node Removed!\nSource: [GET] {node.Name} ({node.guid})\nTo avoid inconsistencies erase this node from the OverGraph.", this); + Debug.LogError($"[OVER] Node Removed\nSource: [GET] {node.Name} ({node.guid})\nTo avoid inconsistencies erase this node from the OverGraph.", this); node.Error = "[Error] This node has been removed from the Graph (Node GUID mismatch)"; } } @@ -349,12 +624,12 @@ public void ValidateInternalNodes() { if (node.Type == OverVariableType.None) { - Debug.LogError($"None Type not supported!\nSource: [SET] {node.Name} ({node.guid})\nTo fix this error you need to change the node type in OverScript.", this); + Debug.LogError($"[OVER] None Type not supported!\nSource: [SET] {node.Name} ({node.guid})\nTo fix this error you need to change the node type in OverScript.", this); node.Error = "[Error] None Type not supported!"; continue; } - if (Data.VariableDict.TryGetValue(node.guid, out var variable)) + if (Data.TryGetVariable(node.guid, out var variable)) { if (node.Name != variable.name) { @@ -363,13 +638,13 @@ public void ValidateInternalNodes() if (node.Type != variable.type) { - Debug.LogError($"Node Type change detected!\nSource: [SET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); + Debug.LogError($"[OVER] Node Type change detected!\nSource: [SET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); node.Error = "[Error] Type mismatch. You need to reimport this variable"; } } else { - if(OverScriptManager.Main.Data.VariableDict.TryGetValue(node.guid, out var globalVariable)) + if (OverScriptManager.Main.Data.TryGetVariable(node.guid, out var globalVariable)) { if (node.Name != globalVariable.name) { @@ -378,13 +653,13 @@ public void ValidateInternalNodes() if (node.Type != globalVariable.type) { - Debug.LogError($"Node Type change detected!\nSource: [SET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); + Debug.LogError($"[OVER] Node Type change detected!\nSource: [SET] {node.Name} ({node.guid})\nTo fix this error you need to manually reimport it back.", this); node.Error = "[Error] Type mismatch. You need to reimport this variable"; } } else { - Debug.LogError($"Node Removed!\nSource: [SET] {node.Name} ({node.guid})\nTo avoid inconsistencies erase this node from the OverGraph.", this); + Debug.LogError($"[OVER] Node Removed!\nSource: [SET] {node.Name} ({node.guid})\nTo avoid inconsistencies erase this node from the OverGraph.", this); node.Error = "[Error] This node has been removed from the Graph (Node GUID mismatch)"; } } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScript.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScript.cs index 2bab8ed..ae46ce6 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScript.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScript.cs @@ -30,8 +30,6 @@ using System.Collections; using System.Collections.Generic; using System.Linq; -using System.Security.Cryptography; -using System.Text; using UnityEngine; using UnityEngine.AI; using UnityEngine.UI; @@ -73,7 +71,6 @@ public enum OverVariableType AudioClip = 53, ImageStreamer = 54, - //Button = 100, Text = 101, TextTMP = 102, TextTMP_3D = 106, @@ -130,6 +127,8 @@ public enum OverListDataType public class OverVariableData { public string GUID; + public int sublistIndex; + public string name; public OverVariableType type; @@ -160,14 +159,13 @@ public class OverVariableData public Light light; public NavMeshAgent navMeshAgent; - //public NavMeshObstacle navMeshObstacle; public AudioSource audioSource; public AudioClip audioClip; public VideoPlayer videoPlayer; public ImageStreamer imageStreamer; public Animator animator; - + public Text text; public TMPro.TextMeshProUGUI textTMP; public TMPro.TextMeshPro textTMP_3D; @@ -179,52 +177,69 @@ public class OverVariableData public OverList list; public string json; + public OverVariableData(int sublistIndex) + { + GUID = Guid.NewGuid().ToString(); + type = OverVariableType.Bool; + this.sublistIndex = sublistIndex; + } + public OverVariableData(string GUID, string name, OverVariableType type, bool isGlobal, int sublistIndex) + { + this.GUID = GUID; + this.sublistIndex = sublistIndex; + this.name = name; + this.type = type; + this.isGlobal = isGlobal; + } + public OverVariableData Clone() { - return new OverVariableData() - { - GUID = GUID, - name = name, - type = type, - isGlobal = isGlobal, - integerValue = integerValue, - floatValue = floatValue, - stringValue = stringValue, - boolValue = boolValue, - vector2Value = vector2Value, - vector3Value = vector3Value, - QuaternionValue = QuaternionValue, - transformValue = transformValue, - gameObject = gameObject, - renderer = renderer, - rectTransform = rectTransform, - lineRenderer = lineRenderer, - material = material, - particleSystem = particleSystem, - - audioSource = audioSource, - audioClip = audioClip, - videoPlayer = videoPlayer, - imageStreamer = imageStreamer, - animator = animator, - - rigidbodyValue = rigidbodyValue, - colliderValue = colliderValue, - characterController = characterController, - light = light, - - navMeshAgent = navMeshAgent, - //navMeshObstacle = navMeshObstacle, - - text = text, - textTMP = textTMP, - image = image, - rawImage = rawImage, - color = color, - - list = list, - json = json, - }; + OverVariableData overVariableData = new OverVariableData(0); + + overVariableData.GUID = GUID; + overVariableData.sublistIndex = sublistIndex; + overVariableData.name = name; + overVariableData.type = type; + overVariableData.isGlobal = isGlobal; + overVariableData.integerValue = integerValue; + overVariableData.floatValue = floatValue; + overVariableData.stringValue = stringValue; + overVariableData.boolValue = boolValue; + overVariableData.vector2Value = vector2Value; + overVariableData.vector3Value = vector3Value; + overVariableData.QuaternionValue = QuaternionValue; + overVariableData.transformValue = transformValue; + overVariableData.gameObject = gameObject; + overVariableData.renderer = renderer; + overVariableData.rectTransform = rectTransform; + overVariableData.lineRenderer = lineRenderer; + overVariableData.material = material; + overVariableData.particleSystem = particleSystem; + + overVariableData.audioSource = audioSource; + overVariableData.audioClip = audioClip; + overVariableData.videoPlayer = videoPlayer; + overVariableData.imageStreamer = imageStreamer; + overVariableData.animator = animator; + + overVariableData.rigidbodyValue = rigidbodyValue; + overVariableData.colliderValue = colliderValue; + overVariableData.characterController = characterController; + overVariableData.light = light; + + overVariableData.navMeshAgent = navMeshAgent; + + overVariableData.text = text; + overVariableData.textTMP = textTMP; + overVariableData.image = image; + overVariableData.rawImage = rawImage; + overVariableData.color = color; + + overVariableData.list = list; + overVariableData.json = json; + + return overVariableData; + } public OverGraphVariableData ToGraphData() @@ -232,6 +247,7 @@ public OverGraphVariableData ToGraphData() return new OverGraphVariableData() { GUID = GUID, + sublistIndex = sublistIndex, name = name, type = type, isGlobal = isGlobal @@ -239,141 +255,342 @@ public OverGraphVariableData ToGraphData() } } - /// - /// Class encapsulating OverScript related data (variables for now) - /// + [Serializable] + public class OverScriptSubListData + { + public string groupName = "Sub List Group"; + public List variables = new List(); + } + [Serializable] public class OverScriptData { - /// - /// List of variables, to be edited and displayed in Editor - /// - [OverVariableList] public List variables = new List(); + public enum VariableListType { None = 0, Added, Removed } + + // Old variables list, keep it for backwards-compatibility + [HideInInspector] public List variables = new List(); + + public event Action OnVariablesListChanged; + + public List SubLists { get => subLists; private set => subLists = value; } + [SerializeField] private List subLists = new List(); + + private SerializableDictionary lookupDictionary = new SerializableDictionary(); + + public int TotalVariablesCount => SubLists.Sum(subList => subList.variables.Count); + + public OverScriptData() { } /// - /// Dictionary of variables, useful for fast access of variables + /// Used for backwards-compatibility. /// - public Dictionary VariableDict + public int UpdateOldVariableDataList() { - get + int lastVariableCount = variables.Count; + if (lastVariableCount > 0) + { + OverScriptSubListData sublist; + if (SubLists.Count == 0) + sublist = new OverScriptSubListData(); + else + sublist = SubLists[0];//Prendo il primo sublist + + foreach (OverVariableData item in variables) + { + item.sublistIndex = 0; + sublist.variables.Add(item); + } + + if (SubLists.Count == 0) + SubLists.Add(sublist); + + //If not new not server update that is a class the sublist reference + + variables.Clear(); + + RebuildLookupDictionary(); + } + + return lastVariableCount; + } + public bool HasSomeOldVariable => variables != null && variables.Count > 0; + + + public void AddNewVariableToSubList(OverVariableData newVariable, bool rebuildAndNotify) + { + var subListData = GetOrCreateSubListData(newVariable.sublistIndex); + + subListData.variables.Add(newVariable); + + if (rebuildAndNotify) + { + RebuildLookupDictionary(); + OnVariablesListChanged?.Invoke(VariableListType.Added, newVariable); + } + } + + public void AddNewVariableToSubList(OverVariableData newVariable, int subListIndex) + { + if (!ContainsVariable(newVariable) && + subListIndex < SubLists.Count) + { + SubLists[subListIndex].variables.Add(newVariable); + + RebuildLookupDictionary(); + + OnVariablesListChanged?.Invoke(VariableListType.Added, newVariable); + } + } + + public void AddEmptyVariableAtSubList(int sublistIndex, bool isGlobal = false) + { + OverVariableData emptyVariable = new OverVariableData(sublistIndex); + emptyVariable.isGlobal = isGlobal; + + SubLists[sublistIndex].variables.Add(emptyVariable); + + RebuildLookupDictionary(); + + OnVariablesListChanged?.Invoke(VariableListType.Added, emptyVariable); + } + + + public void AddNewSubListWithEmptyVariable(bool isGlobal = false) + { + OverScriptSubListData newSublist = new OverScriptSubListData(); + + int newSublistIndex = SubLists.Count;//You don't need + one because it's an index + OverVariableData emptyVariable = new OverVariableData(newSublistIndex); + emptyVariable.isGlobal = isGlobal; + + newSublist.variables.Add(emptyVariable); + + SubLists.Add(newSublist); + lookupDictionary.Add(emptyVariable.GUID, SubLists.Count - 1); + + OnVariablesListChanged?.Invoke(VariableListType.Added, emptyVariable); + } + + public void RemoveElementAtSubList(int rootIndex, int childIndex) + { + if (rootIndex >= 0 && rootIndex < SubLists.Count) { - Dictionary variableDict = new Dictionary(); - foreach (var data in variables) + var sublist = SubLists[rootIndex]; + if (childIndex >= 0 && childIndex < sublist.variables.Count) { - if (string.IsNullOrEmpty(data.GUID) || variableDict.ContainsKey(data.GUID)) + // Remove the element from the sublist + OverVariableData variableToRemove = sublist.variables[childIndex]; + sublist.variables.RemoveAt(childIndex); + + // Remove the element's entry from the dictionary + lookupDictionary.Remove(variableToRemove.GUID); + + // Check if the sublist is now empty and remove it if so + if (sublist.variables.Count == 0) { - data.GUID = Guid.NewGuid().ToString(); + SubLists.RemoveAt(rootIndex); + ResetAllVariableSublistIndex(); + + // Since a sublist was removed, update the dictionary to reflect the new indices + RebuildLookupDictionary(); } - variableDict.Add(data.GUID, data); + + OnVariablesListChanged?.Invoke(VariableListType.Removed, variableToRemove); } - return variableDict; } } - [HideInInspector] public List subLists = new List(); - public Dictionary lookupDictionary = new Dictionary(); + public void RemoveSubListElement(int sublistIndex) + { + var listToRemove = SubLists[sublistIndex]; + + for (int i = 0; i < listToRemove.variables.Count; i++) + { + lookupDictionary.Remove(listToRemove.variables[i].GUID); + } + + // Trigger the event for all variables that will be removed + for (int i = 0; i < listToRemove.variables.Count; i++) + { + RemoveElementAtSubList(sublistIndex, i); + //OnVariablesListChanged?.Invoke(VariableListType.Removed, listToRemove.variables[i]); + } + + // Remove item from subLists + SubLists.RemoveAt(sublistIndex); + ResetAllVariableSublistIndex(); - public void AddToFullList(OverVariableData item) + UpdateDictionaryIndexes(sublistIndex); + } + + private void UpdateDictionaryIndexes(int removedSublistIndex) { - if (!lookupDictionary.ContainsKey(item)) + // Iterate over all sublists that come after the removed one + for (int i = removedSublistIndex; i < SubLists.Count; i++) { - variables.Add(item); - lookupDictionary[item] = variables.Count - 1; + var sublist = SubLists[i]; + foreach (var variable in sublist.variables) + { + // Decrement the index of each variable in the dictionary + if (lookupDictionary.ContainsKey(variable.GUID)) + { + lookupDictionary[variable.GUID]--; + } + else + { + Debug.LogError($"[Over] Variable not present in the dictionary."); + } + } } } - public void RemoveFromFullList(OverVariableData item) + public void ReorderSublist(int oldIndex, int newIndex) { - if (lookupDictionary.TryGetValue(item, out int index)) + Debug.Log("Not implemented"); + + if (false) { - // Remove item from fullList - variables.RemoveAt(index); + // Step 1: Reorder the sublist + var item = SubLists[oldIndex]; + SubLists.RemoveAt(oldIndex); + ResetAllVariableSublistIndex(); + SubLists.Insert(newIndex, item); + + // Step 2: Rebuild the lookup dictionary to reflect the new order + RebuildLookupDictionary(); + } + } - // Update indices in lookupDictionary - lookupDictionary.Remove(item); - for (int i = index; i < variables.Count; i++) + public void ResetAllVariableSublistIndex() + { + for (int i = 0; i < SubLists.Count; i++) + { + for (int j = 0; j < SubLists[i].variables.Count; j++) { - lookupDictionary[variables[i]] = i; + SubLists[i].variables[j].sublistIndex = i; } + } + } + + public void RebuildLookupDictionary() + { + lookupDictionary.Clear(); // Clear the existing dictionary to rebuild it - // Remove item from all sublists - foreach (var sublist in subLists) + for (int sublistIndex = 0; sublistIndex < SubLists.Count; sublistIndex++) + { + var sublist = SubLists[sublistIndex]; + foreach (var variable in sublist.variables) { - sublist.variables.Remove(item); + lookupDictionary[variable.GUID] = sublistIndex; } } } - public void AddSubList(OverScriptSubListData sublist) + public List GetVariablesList() { - // Ensure all elements in the sublist exist in the fullList - foreach (OverVariableData item in sublist.variables) + var listToReturn = new List(); + + foreach (var variableList in SubLists) { - AddToFullList(item); + listToReturn.AddRange(variableList.variables); } - subLists.Add(sublist); + + return listToReturn; } - public void RemoveSubList(OverScriptSubListData sublist) + private OverScriptSubListData GetOrCreateSubListData(int sublistIndex) { - subLists.Remove(sublist); + // Ensure the index is within the bounds of the list size + if (sublistIndex >= SubLists.Count) + { + // Add new OverScriptSubListData to extend the list to the desired index + SubLists.Add(new OverScriptSubListData()); + } + + // Return the OverScriptSubListData at the specified index + // This will return the newly added element if the index was previously out of bounds + return SubLists[sublistIndex]; } - public List GetFullList() + public bool TryGetVariable(string variableGUID, out OverVariableData foundVariable) { - return variables; + foundVariable = null; // Initialize the out parameter to null. + + // Attempt to get the index of the sublist containing the variable. + if (lookupDictionary.TryGetValue(variableGUID, out int index)) + { + // Ensure the index is within bounds of the SubLists. + if (index < SubLists.Count) + { + // Attempt to find the variable in the sub-list. + foundVariable = SubLists[index].variables.FirstOrDefault(x => x.GUID.Equals(variableGUID)); + + // Check if the variable was found. + return foundVariable != null; + } + } + + // Return false if the variable was not found. + return false; + } + + public bool ContainsVariable(OverVariableData variableTocheck) + { + return lookupDictionary.ContainsKey(variableTocheck.GUID); } - public List GetSubLists() + public bool ContainsVariable(string variableGUID) { - return subLists; + return lookupDictionary.ContainsKey(variableGUID); } - // Method to add an element to a specific sublist - public bool AddToSubList(int sublistIndex, OverVariableData item) + public List GetGraphList() { - if (sublistIndex < 0 || sublistIndex >= subLists.Count) - return false; + List listToReturn = new List(); - if (!lookupDictionary.ContainsKey(item)) - AddToFullList(item); + foreach (var variableList in SubLists) + { + IEnumerable dataToAdd = variableList.variables.Select(item => item.ToGraphData()); + listToReturn.AddRange(dataToAdd); + } - subLists[sublistIndex].variables.Add(item); - return true; + return listToReturn; } - // Method to remove an element from a specific sublist - public bool RemoveFromSubList(int sublistIndex, OverVariableData item) + /// + /// Check if a specific delegate is subscribed + /// + /// True if we are subscribed to OnVariablesListChanged event, otherwise false. + public bool IsDelegateSubscribed(Action delegateToCheck) { - if (sublistIndex < 0 || sublistIndex >= subLists.Count) - return false; - - return subLists[sublistIndex].variables.Remove(item); + if (OnVariablesListChanged != null) + { + foreach (Delegate existingDelegate in OnVariablesListChanged.GetInvocationList()) + { + if (existingDelegate == (Delegate)delegateToCheck) + { + return true; + } + } + } + return false; } - } - [Serializable] - public class OverScriptSubListData - { - [OverVariableList] public List variables = new List(); + public void ClearLists() + { + SubLists.Clear(); + lookupDictionary.Clear(); + } } public class OverScript : MonoBehaviour { - /// - /// Script Uniques UUID - /// - [SerializeField][ReadOnly] public string GUID; - /// - /// OverGraph reference - /// + [ReadOnly] public string GUID; + [SerializeField][ReadOnly] OverGraph overGraph; public OverGraph OverGraph { get { return overGraph; } set { overGraph = value; OnOverGraphChanged(); } } - /// - /// Data - /// - [SerializeField] OverScriptData data; + [SerializeField] private OverScriptData data; public OverScriptData Data { get @@ -384,36 +601,50 @@ public OverScriptData Data set { data = value; } } - /// - /// List of GHOST variables, used for detecting changes - /// - [SerializeField][HideInInspector] List ghostVariables = new List(); - public bool MarkedAsDirty { get; set; } private bool isReloading = false; + private bool variableListChangInPending = false; + // MONOBEHAVIOURS private void OnValidate() { - RefreshVariables(); + CheckIfUpdateReferenceAndOldVariables(); + SetVariablesToGraph(); } void Awake() { + //Data.UpdateOldVariableList(); + Debug.Log("Awake OverScript"); + //updating mappings - if(OverScriptManager.Main != null) + if (string.IsNullOrEmpty(GUID)) + GUID = Guid.NewGuid().ToString(); + + if (OverScriptManager.Main != null) { - if (!OverScriptManager.Main.overDataMappings.ContainsKey(GUID) || - OverScriptManager.Main.overDataMappings[GUID].overGraphAsset.GUID == OverGraph.GUID) + if (!OverScriptManager.Main.overScriptsReferences.ContainsKey(GUID)) + { + OverScriptManager.Main.UpdateScriptReferences(); + UpdateOldVariableList(); + } + else if (OverScriptManager.Main.overScriptsReferences[GUID].overScript != this) // OverScriptManager.Main.overScriptsReferences[GUID].overGraphAsset.GUID == OverGraph.GUID) { GUID = Guid.NewGuid().ToString(); - OverScriptManager.Main.UpdateMappings(); + OverScriptManager.Main.UpdateScriptReferences(); + UpdateOldVariableList(); } - } - overGraph = overGraph.Clone(); - if (OverGraph != null && !OverScriptManager.Main.IsError) OverGraph.OnBehaviourAwake(this); + // Because Unity reselialize when changing play mode + Data.RebuildLookupDictionary(); + + overGraph = overGraph.Clone(); + + if (OverGraph != null && !OverScriptManager.Main.IsError) + OverGraph.OnBehaviourAwake(this); + } } void Start() @@ -435,10 +666,10 @@ void OnDestroy() { if (OverScriptManager.Main != null) { - OverScriptManager.Main.UpdateMappings(); - } + OverScriptManager.Main.UpdateScriptReferences(); - if (OverGraph != null && !OverScriptManager.Main.IsError) OverGraph.OnBehaviourDestroy(this); + if (OverGraph != null && !OverScriptManager.Main.IsError) OverGraph.OnBehaviourDestroy(this); + } } // Updates @@ -467,169 +698,160 @@ private void OnOverGraphChanged() Debug.LogError("No manager found! Create one first in order to use variables."); } - Data.variables.Clear(); - ghostVariables.Clear(); - ReloadGraph(); + ReloadVariableFormGraph(); } - void ReloadGraph() + private void ReloadVariableFormGraph() { isReloading = true; - if (OverGraph != null && string.IsNullOrEmpty(OverGraph.GUID)) + if (OverGraph != null && + string.IsNullOrEmpty(OverGraph.GUID)) { OverGraph.GUID = Guid.NewGuid().ToString(); } - HashSet globals = new HashSet(); - - if (OverScriptManager.Main != null) - { - OverScriptManager.Main.UpdateMappings(); - foreach (OverVariableData variableData in OverScriptManager.Main.Data.variables) - { - globals.Add(variableData.GUID); - } - } - if (OverGraph != null) { - //verify globals - List getNodes = OverGraph.GetGraphNodes(); - List setNodes = OverGraph.GetGraphNodes(); - - foreach (OverGetVariable overGet in getNodes) - { - if (overGet.isGlobal) - { - OverVariableData data = new OverVariableData() - { - GUID = overGet.guid, - name = overGet._name, - type = overGet.Type, - isGlobal = overGet.isGlobal - }; - - if (!globals.Contains(data.GUID)) - { - OverScriptManager.Main.Data.variables.Add(data); - } - } - } - - foreach (OverSetVariable overSet in setNodes) - { - if (overSet.isGlobal) - { - OverVariableData data = new OverVariableData() - { - GUID = overSet.guid, - name = overSet._name, - type = overSet.Type, - isGlobal = overSet.isGlobal - }; - - if (!globals.Contains(data.GUID)) - { - OverScriptManager.Main.Data.variables.Add(data); - } - } - } - - if (OverScriptManager.Main != null && globals.Count < OverScriptManager.Main.Data.variables.Count) - { - OverScriptManager.Main.RefreshGlobals(); - globals = new HashSet(OverScriptManager.Main.Data.variables.Select(x => x.GUID)); - } - //verify locals - List variableNodes = OverGraph.Data.variables; + List variableNodes = OverGraph.Data.GetVariablesList(); foreach (OverGraphVariableData variableNode in variableNodes) { OverVariableData data = variableNode.ToScriptData(); - if (!this.Data.VariableDict.ContainsKey(data.GUID) && !globals.Contains(data.GUID)) + if (!Data.ContainsVariable(data.GUID) && !data.isGlobal) { - this.Data.variables.Add(data); + Data.AddNewVariableToSubList(data, rebuildAndNotify: false); } } - ghostVariables = new List(Data.variables.Select(x => x.ToGraphData())); - + Data.RebuildLookupDictionary(); } isReloading = false; MarkedAsDirty = true; } - private void RefreshVariables() + private void SetVariablesToGraph(bool forceUpdate = false) { - // ! DO NOT REMOVE THIS! - Dictionary dict = Data.VariableDict; - - if (string.IsNullOrEmpty(GUID)) - GUID = Guid.NewGuid().ToString(); - - if (!isReloading && ghostVariables.Count != Data.variables.Count) + if (!isReloading && (variableListChangInPending || forceUpdate)) { + // Update graph variables using this script if (overGraph != null) + { overGraph.UpdateDataFromScript(this); - ghostVariables = new List(Data.variables.Select(x => x.ToGraphData())); + if (Data.TotalVariablesCount == 0) + overGraph.Data.ClearLists(); + } + + variableListChangInPending = false; //Che schifo } - if (overGraph != null && Data.variables.Count == 0) - overGraph.Data.variables.Clear(); + } - for (int i = 0; i < Data.variables.Count; i++) + private void CheckIfUpdateReferenceAndOldVariables() + { + if (string.IsNullOrEmpty(GUID)) + GUID = Guid.NewGuid().ToString(); + + if (OverScriptManager.Main != null) { - if (Data.variables[i].name != ghostVariables[i].name || - Data.variables[i].type != ghostVariables[i].type) + if (gameObject != null && !string.IsNullOrEmpty(gameObject.scene.name) && gameObject.scene.name.Equals(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name)) + { + //Sono sicuro non sia un prefab + if (!OverScriptManager.Main.overScriptsReferences.ContainsKey(GUID)) + { + OverScriptManager.Main.UpdateScriptReferences(); + UpdateOldVariableList();//Lo faccio solo in questo caso perche so che l'ha gia fatto altrimenti il manager + } + else if (OverScriptManager.Main.overScriptsReferences[GUID].overScript != this) // OverScriptManager.Main.overScriptsReferences[GUID].overGraphAsset.GUID == OverGraph.GUID) + { + GUID = Guid.NewGuid().ToString(); + + OverScriptManager.Main.UpdateScriptReferences(); + UpdateOldVariableList(); + } + else + { + if (Application.isEditor) + UpdateOldVariableList(forceRestoreOverScriptManager: true); + } + } + else { - ApplyVariableChangesTo(Data.variables[i], OverGraph); + if (Application.isEditor) + UpdateOldVariableList(forceRestoreOverScriptManager: true); } } - } + else + { + if (Application.isEditor) + UpdateOldVariableList(forceRestoreOverScriptManager: true); - public void OnUpdateGraphData(OverGraphData graphData) + } + } + public void UpdateOldVariableList(bool forceRestoreOverScriptManager = false) { - OverScriptData scriptData = new OverScriptData(); - - foreach (var data in graphData.variables) + if (Data.HasSomeOldVariable) { - if (Data.VariableDict.TryGetValue(data.GUID, out var variableData)) + if (gameObject != null && !string.IsNullOrEmpty(gameObject.scene.name) && gameObject.scene.name.Equals(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name)) { - variableData.name = data.name; - variableData.type = data.type; - scriptData.variables.Add(variableData.Clone()); + if (forceRestoreOverScriptManager) + OverScriptManager.Main.UpdateScriptReferences(); + + int result = Data.UpdateOldVariableDataList(); + + if (result > 0) + { + SetVariablesToGraph(forceUpdate: true); //Change graph variables + ReloadVariableFormGraph();//Reload from graph to align + Data.RebuildLookupDictionary(); + } } else { - scriptData.variables.Add(data.ToScriptData()); + Debug.Log("Some variables from an old version of OVER SDK found, please open this object in the scene to restore it"); } } + } - Data.variables = scriptData.variables; - ghostVariables = Data.variables.Select(x => x.ToGraphData()).ToList(); - MarkedAsDirty = true; + public void ClearData() + { + Data.ClearLists(); } - public void ApplyVariableChangesTo(OverVariableData variable, OverGraph graph) + public void OnUpdateGraphData(OverGraphData graphData) { - if (graph.Data.VariableDict.TryGetValue(variable.GUID, out var graphVariable)) + Data.ClearLists(); + + List variablesList = graphData.GetVariablesList(); + + foreach (OverGraphVariableData data in variablesList) { - graph.Data.variables[graph.Data.variables.IndexOf(graphVariable)] = variable.ToGraphData(); + if (data.isGlobal) + continue; + + if (!Data.TryGetVariable(data.GUID, out OverVariableData variableData)) + { + OverVariableData overVariableData = data.ToScriptData(); + Data.AddNewVariableToSubList(overVariableData, rebuildAndNotify: false); + } } - else + MarkedAsDirty = true; + } + + public void ApplyVariableChangesTo(OverVariableData variable, OverGraph graph) + { + bool hasChanged = graph.Data.EditVariable(variable.ToGraphData()); + if (hasChanged is false) { - graph.Data.variables.Add(variable.ToGraphData()); + graph.Data.AddNewVariableToSubList(variable.ToGraphData(), rebuildAndNotify: true); } - graph.RemoveSurplusLocalVariables(this); graph.UpdateDataFromScript(this); - ghostVariables = Data.variables.Select(x => x.ToGraphData()).ToList(); MarkedAsDirty = true; } @@ -637,5 +859,45 @@ public void SendWebRequest(IEnumerator webRequestCoroutine) { StartCoroutine(webRequestCoroutine); } + + public void UpdateVariableChangedSubscription(bool subscribe) + { + if (data != null) + { + bool isSubscribed = data.IsDelegateSubscribed(OverScriptData_OnVariablesListChanged); + + if (subscribe is true && + isSubscribed is false) + { + // Subscribe to the event + data.OnVariablesListChanged -= OverScriptData_OnVariablesListChanged; + data.OnVariablesListChanged += OverScriptData_OnVariablesListChanged; + } + else if (subscribe is false && + isSubscribed is true) + { + // Unsubscribe from the event + data.OnVariablesListChanged -= OverScriptData_OnVariablesListChanged; + } + } + } + + private void OverScriptData_OnVariablesListChanged(OverScriptData.VariableListType variableListType, OverVariableData overVariableData) + { + if (!isReloading && overGraph != null) + { + overGraph.UpdateDataFromScript(this); + // Not sure is needed + //overGraph.ValidateInternalNodes(); + } + else + { + variableListChangInPending = true; + } + + ApplyVariableChangesTo(overVariableData, OverGraph); + } + + } } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScriptManager.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScriptManager.cs index 8905c2f..df3a635 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScriptManager.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Main/OverScriptManager.cs @@ -31,12 +31,13 @@ using System.IO; using System.Linq; using System.Text; +using UnityEditor; using UnityEngine; namespace OverSDK.VisualScripting { [Serializable] - public class OverDataMapping + public class OverScriptReference { public OverScript overScript; public OverGraph overGraphAsset; @@ -73,12 +74,16 @@ public static OverScriptManager Main get { if (main == null) - main = (OverScriptManager)FindObjectOfType(typeof(OverScriptManager)); + { + OverScriptManager overScriptManager = (OverScriptManager)FindObjectOfType(typeof(OverScriptManager)); + if (overScriptManager != null && !overScriptManager.IsError) + main = overScriptManager; + } return main; } } - public Dictionary overDataMappings = new Dictionary(); + public Dictionary overScriptsReferences = new Dictionary(); [SerializeField] public List managedScripts = new List(); public bool IsError => errors.Count > 0; @@ -93,10 +98,8 @@ public OverScriptData Data set { data = value; } } - [SerializeField][HideInInspector] List ghostVariables = new List(); - [Header("Debug")] - [SerializeField] public List errors = new List(); + public List errors = new List(); public static Func GetEnvironmentIndex = null; @@ -105,31 +108,9 @@ public OverScriptData Data private void OnValidate() { - RefreshGlobals(); - } - - public void RefreshGlobals() - { - Dictionary dict = Data.VariableDict; - if (ghostVariables.Count != Data.variables.Count) - { - foreach (OverScript managed in managedScripts) - { - managed.OverGraph.ValidateInternalNodes(); - } - - ghostVariables = new List(Data.variables.Select(x => x.ToGraphData())); - } - } - - public void ApplyVariableChangesTo(OverVariableData variable) - { - foreach (OverScript managed in managedScripts) - { - managed.OverGraph.ValidateInternalNodes(); - } - - ghostVariables = new List(Data.variables.Select(x => x.ToGraphData())); + bool isInActualScene = gameObject != null && !string.IsNullOrEmpty(gameObject.scene.name) && gameObject.scene.name.Equals(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name); + if (isInActualScene) + ConvertOldVariablesToNewList(alsoMangedScript: false); } private void Awake() @@ -137,12 +118,21 @@ private void Awake() if (IsError) { DisplayErrors(); + if (main == this) + main = null; + Destroy(this); return; } - UpdateMappings(); + UpdateScriptReferences(); + + //After updating references to scripts + //Centralized because there may be variables in common between scripts + ConvertOldVariablesToNewList(); GetOrCreateInternalSaveFile(); + + Data.RebuildLookupDictionary(); } #if UNITY_EDITOR && !APP_MAIN @@ -150,13 +140,13 @@ private void Awake() private static void DidReloadScripts() { if (OverScriptManager.Main != null) - OverScriptManager.Main.UpdateMappings(); + OverScriptManager.Main.UpdateScriptReferences(); } #endif - public void UpdateMappings() + public void UpdateScriptReferences() { - overDataMappings.Clear(); + overScriptsReferences.Clear(); managedScripts.Clear(); errors.Clear(); @@ -174,7 +164,6 @@ public void UpdateMappings() } else { - //errors.Add(new ErrorScriptMessage(ScriptManagementError.MultipleScript, script)); script.GUID = Guid.NewGuid().ToString(); } } @@ -186,23 +175,25 @@ public void UpdateMappings() { if (script.OverGraph != null) { - OverDataMapping mapping = new OverDataMapping() + OverScriptReference reference = new OverScriptReference() { overGraphAsset = script.OverGraph, overScript = script }; - if (!overDataMappings.ContainsKey(mapping.overScript.GUID)) + if (!overScriptsReferences.ContainsKey(reference.overScript.GUID)) { - overDataMappings.Add(mapping.overScript.GUID, mapping); + overScriptsReferences.Add(reference.overScript.GUID, reference); managedScripts.Add(script); } else { - overDataMappings[mapping.overScript.GUID] = mapping; + overScriptsReferences[reference.overScript.GUID] = reference; } } } + + ConvertOldVariablesToNewList(alsoMangedScript: false); } public OverScript GetOverScript(string scriptGUID) @@ -294,5 +285,92 @@ public bool SaveInternalSaveFile(string key, string value) } return false; } + + public void UpdateVariableChangedSubscription(bool subscribe) + { + if (Data != null) + { + bool isSubscribed = Data.IsDelegateSubscribed(OverScriptData_OnVariablesListChanged); + + if (subscribe is true && + isSubscribed is false) + { + // Subscribe to the event + Data.OnVariablesListChanged -= OverScriptData_OnVariablesListChanged; + Data.OnVariablesListChanged += OverScriptData_OnVariablesListChanged; + } + else if (subscribe is false && + isSubscribed is true) + { + // Unsubscribe from the event + Data.OnVariablesListChanged -= OverScriptData_OnVariablesListChanged; + } + } + } + + private void OverScriptData_OnVariablesListChanged(OverScriptData.VariableListType variableListType, OverVariableData overVariableData) + { + foreach (var script in managedScripts) + { + if (script != null && script.OverGraph != null) + { + // Non so se servono entrambi, boh... buona fortuna nuovo responsabile dell'SDK + script.OverGraph.UpdateDataFromManager(); + //script.OverGraph.ValidateInternalNodes(); + } + } + } + public void ApplyVariableChangesTo(OverVariableData variable) + { + foreach (OverScript script in managedScripts) + { + if (script != null && script.OverGraph != null) + { + script.OverGraph.UpdateDataFromManager(); + } + } + } + + /******************** Managed scripts public ********************/ + + public void AddManagedScript(OverScript scriptToAdd) + { + if (!managedScripts.Contains(scriptToAdd)) + managedScripts.Add(scriptToAdd); + } + + public void RemoveManagedScript(OverScript scriptToAdd) => managedScripts.Remove(scriptToAdd); + + + + public void ConvertOldVariablesToNewList(bool alsoMangedScript = true) + { + // Manager variables + int totalVariablesConverted = Data.UpdateOldVariableDataList(); + // script.OverGraph.UpdateDataFromManager(); This is done automatically after + + if (alsoMangedScript) + { +#if UNITY_EDITOR + if (!Application.isPlaying) + EditorUtility.SetDirty(this); +#endif + + // Scripts variables + foreach (OverScript script in managedScripts) + { + script.UpdateOldVariableList(); +#if UNITY_EDITOR + if (!Application.isPlaying) + EditorUtility.SetDirty(script); +#endif + } +#if UNITY_EDITOR + if (!Application.isPlaying) + AssetDatabase.SaveAssets(); +#endif + } + } + } } \ No newline at end of file diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverOperations.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverOperations.cs index 4967ba8..2d0f996 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverOperations.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverOperations.cs @@ -165,7 +165,7 @@ public override object OnRequestNodeValue(Port port) } - [Node(Path = "Operations/Math/Binary", Name = "Addition", Icon = "OPERATIONS/MATH")] + [Node(Path = "Operations/Math/Binary", Name = "Sum", Icon = "OPERATIONS/MATH")] [Output("Result", Type = (typeof(System.Single)), Multiple = true)] public class OverMathSum : OverMathOperation { diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverQuaternionOperations.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverQuaternionOperations.cs index 5be2343..8ba0f7b 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverQuaternionOperations.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverQuaternionOperations.cs @@ -33,7 +33,7 @@ namespace OverSDK.VisualScripting [Tags("Common")] public abstract class OverQuaternionOperation : OverNode { } - [Node(Path = "Operations/Quaternion", Icon = "OPERATIONS/QUATERNION", Name = "Quaternion Exposer")] + [Node(Path = "Operations/Quaternion", Name = "Quaternion Exposer", Icon = "OPERATIONS/QUATERNION")] public class OverQuaternionExposer : OverQuaternionOperation { [Input("Quaternion")] public Quaternion quaternion; diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverStringOperations.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverStringOperations.cs index 01a2185..c6422d2 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverStringOperations.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverStringOperations.cs @@ -135,6 +135,11 @@ public override object OnRequestNodeValue(Port port) { return j; } + else + { + var overScript = OverScriptManager.Main.GetOverScript(sharedContext.scriptGUID); + Debug.LogError($"[Over] Cannot convert {_entity} to a int value.", overScript); + } return base.OnRequestNodeValue(port); } @@ -153,6 +158,11 @@ public override object OnRequestNodeValue(Port port) { return j; } + else + { + var overScript = OverScriptManager.Main.GetOverScript(sharedContext.scriptGUID); + Debug.LogError($"[Over] Cannot convert {_entity} to a float value.", overScript); + } return base.OnRequestNodeValue(port); } @@ -171,6 +181,11 @@ public override object OnRequestNodeValue(Port port) { return j; } + else + { + var overScript = OverScriptManager.Main.GetOverScript(sharedContext.scriptGUID); + Debug.LogError($"[Over] Cannot convert {_entity} to a boolean value.", overScript); + } return base.OnRequestNodeValue(port); } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverWebOperations.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverWebOperations.cs index fdd7063..a559732 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverWebOperations.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Common/OverWebOperations.cs @@ -107,7 +107,7 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) { - OverScript overScript = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript; + OverScript overScript = OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript; switch (type) { case OverWebServiceNodeRequestType.GET: @@ -144,7 +144,6 @@ public override object OnRequestNodeValue(Port port) private IEnumerator GetRequestAsync(string url, Dictionary header, UnityAction onComplete) { - Debug.Log(url); using (UnityWebRequest webRequest = UnityWebRequest.Get(url)) { if (header != null) @@ -218,22 +217,33 @@ private IEnumerator PostRequestAsync(string url, Dictionary head } } - [Node(Path = "Operations/Web", Icon = "OPERATIONS/WEB", Name = "Open Url")] + [Node(Path = "Operations/Web", Name = "Open Url", Icon = "OPERATIONS/WEB")] public class OverOpenURL : OverWebHandlerNode { [Input("URL")] public string url; + readonly string urlPattern = @"^https?:\/\/(?:www\.)?[a-zA-Z0-9][a-zA-Z0-9-]{1,61}[a-zA-Z0-9]\.(?:[a-zA-Z]{2,6}\.?){1,2}(?:\/[^\s]*)?$"; + public override IExecutableOverNode Execute(OverExecutionFlowData data) { string _url = GetInputValue("URL", url); - if(!string.IsNullOrEmpty(_url)) + if(!string.IsNullOrEmpty(_url) && ValidateURL(url)) { Application.OpenURL(_url); } + else + { + Debug.LogError($"[Over] Sorry, the link you provided cannot be opened because it does not appear to be a valid URL. Please check the link and try again."); + } return base.Execute(data); } - } + // Function to validate URL + public bool ValidateURL(string url) + { + return System.Text.RegularExpressions.Regex.IsMatch(url, urlPattern); + } + } } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/Navigation/OverNavigationNode.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/Navigation/OverNavigationNode.cs index 9b5f567..bf32404 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/Navigation/OverNavigationNode.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/Navigation/OverNavigationNode.cs @@ -92,7 +92,7 @@ public override object OnRequestNodeValue(Port port) } } - [Node(Path = "Component/Navigation/Handlers", Name = "Warp to", Icon = "COMPONENT/NAVIGATION")] + [Node(Path = "Component/Navigation/Handlers", Name = "Warp To", Icon = "COMPONENT/NAVIGATION")] [Output("Agent", typeof(NavMeshAgent), Multiple = true)] public class OverWarp : OverNavigationHandlerNode { @@ -147,6 +147,5 @@ public override object OnRequestNodeValue(Port port) return base.OnRequestNodeValue(port); } } - } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/OverObject.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/OverObject.cs index 751c637..dc2bafc 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/OverObject.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/OverObject.cs @@ -106,7 +106,7 @@ public override object OnRequestNodeValue(Port port) } } - [Node(Path = "Component/Object/Handlers", Name = "Create", Icon = "COMPONENT/OBJECT")] + [Node(Path = "Component/Object/Handlers", Name = "Instantiate", Icon = "COMPONENT/OBJECT")] public class OverInstantiateObject : OverObjectHandlerNode { [Input("Prefab")] public GameObject prefab; diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/UI/OverRectTransform.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/UI/OverRectTransform.cs index a2fb062..1713551 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/UI/OverRectTransform.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Components/UI/OverRectTransform.cs @@ -30,7 +30,7 @@ namespace OverSDK.VisualScripting { - public enum AnchorType { Position, Min, Max } + public enum AnchorType { AnchoredPosition, AnchoredMin, AnchoredMax } [Node(Path = "Component/UI/RectTransform", Name = "RectTransform Exposer", Icon = "COMPONENT/TRANSFORM")] [Tags("Component")] @@ -192,9 +192,9 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) switch (anchorType) { - case AnchorType.Position: _target.anchoredPosition = _anchor; break; - case AnchorType.Min: _target.anchorMin = _anchor; break; - case AnchorType.Max: _target.anchorMax = _anchor; break; + case AnchorType.AnchoredPosition: _target.anchoredPosition = _anchor; break; + case AnchorType.AnchoredMin: _target.anchorMin = _anchor; break; + case AnchorType.AnchoredMax: _target.anchorMax = _anchor; break; } return base.Execute(data); } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Data/OverJSONCast.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Data/OverJSONCast.cs new file mode 100644 index 0000000..c805283 --- /dev/null +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Data/OverJSONCast.cs @@ -0,0 +1,94 @@ +/** + * OVR Unity SDK License + * + * Copyright 2021 Over The Realty + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * 1. The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * 2. All copies of substantial portions of the Software may only be used in connection + * with services provided by OVR. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +using BlueGraph; +using OverSimpleJSON; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace OverSDK.VisualScripting +{ + public class OverJSONCast : MonoBehaviour + { + [Node(Path = "Utils/JSON", Name = "As String", Icon = "DATA/SIMPLE")] + [Tags("Utils")] + [Output("Value", typeof(string), Multiple = true)] + public class OverJSONAsString : OverNode + { + [Input("a")] public JSONNode a; + + public override object OnRequestNodeValue(Port port) + { + var _a = GetInputValue("a", a); + return _a.Value; + } + } + + [Node(Path = "Utils/JSON", Name = "As Bool", Icon = "DATA/SIMPLE")] + [Tags("Utils")] + [Output("Value", typeof(bool), Multiple = true)] + public class OverJSONAsBool : OverNode + { + [Input("a")] public JSONNode a; + + public override object OnRequestNodeValue(Port port) + { + var _a = GetInputValue("a", a); + return _a.AsBool; + } + } + + [Node(Path = "Utils/JSON", Name = "As Float", Icon = "DATA/SIMPLE")] + [Tags("Utils")] + [Output("Value", typeof(string), Multiple = true)] + public class OverJSONAsFloat : OverNode + { + [Input("a")] public JSONNode a; + + public override object OnRequestNodeValue(Port port) + { + var _a = GetInputValue("a", a); + return _a.AsFloat; + } + } + + [Node(Path = "Utils/JSON", Name = "As Int", Icon = "DATA/SIMPLE")] + [Tags("Utils")] + [Output("Value", typeof(int), Multiple = true)] + public class OverJSONAsInt : OverNode + { + [Input("a")] public JSONNode a; + + public override object OnRequestNodeValue(Port port) + { + var _a = GetInputValue("a", a); + return _a.AsInt; + } + } + } +} \ No newline at end of file diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Data/OverJSONCast.cs.meta b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Data/OverJSONCast.cs.meta new file mode 100644 index 0000000..22652c0 --- /dev/null +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Data/OverJSONCast.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: aff006d25f32a144a81847215646f72c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 2800000, guid: 1405a6e0f3e74af788a7dd52fba21645, type: 3} + userData: + assetBundleName: + assetBundleVariant: diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Events/OverEvent.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Events/OverEvent.cs index e56dbf3..3417f4e 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Events/OverEvent.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Events/OverEvent.cs @@ -49,10 +49,13 @@ public enum ButtonInteractionMode { Down, Up } [Node(Path = "Flow/Event", Name = "Button Clicked", Icon = "FLOW/EVENT")] public class OverOnButtonClicked : OverEventNode { - [Input("Button", Multiple = false)] public GameObject button; + [Input("Button", Multiple = false)] + public GameObject button; [Editable("Mode")] public ButtonInteractionMode interactionMode; + [Output("Has Clicked", Multiple = true)] public bool hasClicked; + private UnityAction buttonTriggerDelegate; public override void Deregister() @@ -125,9 +128,21 @@ public override void Register(OverExecutionFlowData flowData, Action specificEve void ButtonTriggered() { + hasClicked = interactionMode == ButtonInteractionMode.Down; + (Graph as OverGraph).Execute(GetNextExecutableNode(), flowData); } } + + public override object OnRequestNodeValue(Port port) + { + if (port.Name == "Has Clicked") + { + return hasClicked; + } + + return base.OnRequestNodeValue(port); + } } [Node(Path = "Flow/Event", Name = "Animation Event", Icon = "FLOW/EVENT")] @@ -178,7 +193,7 @@ public enum ColliderInteractionMode { Enter, Exit, Stay } [Node(Path = "Flow/Event", Name = "Trigger", Icon = "FLOW/EVENT")] public class OverOnTrigger : OverEventNode { - [Input("Target", Multiple = false)] public GameObject target; + [Input("Target", Multiple = false)] public Collider target; [Output("Other")] public Collider other; @@ -190,19 +205,39 @@ public class OverOnTrigger : OverEventNode public override void Register(OverExecutionFlowData flowData, Action specificEventToRegister = null) { + GameObject _target = null; + PropagateFlowData(flowData); - GameObject _target = GetInputValue("Target", target); + + // Retrocompatibility support + var port = GetPort("Target"); + if (port.Type == typeof(GameObject)) + { + _target = GetInputValue("Target"); + } + else + { + var _colliderTarget = GetInputValue("Target", target); + + if (_colliderTarget == null) + { + Debug.LogWarning($"The trigger node is not connected to anything. Disabled for now.", OverScriptManager.Main.GetOverScript(flowData.scritpGUID)); + return; + } + + _target = _colliderTarget.gameObject; + } if (_target == null) { - Debug.LogWarning($"The trigger node is not connected to anything. Disabled for now."); + Debug.LogWarning($"The trigger node is not connected to anything. Disabled for now.", OverScriptManager.Main.GetOverScript(flowData.scritpGUID)); return; } if (!_target.TryGetComponent(out Collider _targetCollider)) { - Debug.LogWarning($"Impossible to find a collider in the object assigned of the trigger. Adding a default one."); + Debug.LogWarning($"Impossible to find a collider in the object assigned of the trigger. Adding a default one.", _target); _targetCollider = _target.AddComponent(); } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverGetVariable.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverGetVariable.cs index 367935a..78be0cf 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverGetVariable.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverGetVariable.cs @@ -41,6 +41,9 @@ namespace OverSDK.VisualScripting public abstract class OverGetVariable : OverNode { public string guid; + + public int sublistIndex; + public string _name; public bool isGlobal; @@ -62,22 +65,13 @@ public class OverGetVariableInt : OverGetVariable public override OverVariableType Type => OverVariableType.Int; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.integerValue; + return varaibleFound.integerValue; } return 0; @@ -92,22 +86,13 @@ public class OverGetVariableFloat : OverGetVariable public override OverVariableType Type => OverVariableType.Float; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.floatValue; + return varaibleFound.floatValue; } return 0f; @@ -122,22 +107,13 @@ public class OverGetVariableBool : OverGetVariable public override OverVariableType Type => OverVariableType.Bool; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.boolValue; + return varaibleFound.boolValue; } return false; @@ -152,22 +128,13 @@ public class OverGetVariableString : OverGetVariable public override OverVariableType Type => OverVariableType.String; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.stringValue; + return varaibleFound.stringValue; } return ""; @@ -182,22 +149,13 @@ public class OverGetVariableVector2 : OverGetVariable public override OverVariableType Type => OverVariableType.Vector2; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.vector2Value; + return varaibleFound.vector2Value; } return Vector2.zero; @@ -212,22 +170,13 @@ public class OverGetVariableVector3 : OverGetVariable public override OverVariableType Type => OverVariableType.Vector3; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.vector3Value; + return varaibleFound.vector3Value; } return Vector3.zero; @@ -242,22 +191,13 @@ public class OverGetVariableQuaternion : OverGetVariable public override OverVariableType Type => OverVariableType.Quaternion; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.QuaternionValue; + return varaibleFound.QuaternionValue; } return Quaternion.identity; @@ -273,22 +213,13 @@ public class OverGetVariableTransform : OverGetVariable public override OverVariableType Type => OverVariableType.Transform; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.transformValue; + return varaibleFound.transformValue; } return null; @@ -305,22 +236,13 @@ public class OverGetVariableRectTransform : OverGetVariable public override OverVariableType Type => OverVariableType.RectTransform; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.rectTransform; + return varaibleFound.rectTransform; } return null; @@ -336,22 +258,13 @@ public class OverGetVariableRigidbody : OverGetVariable public override OverVariableType Type => OverVariableType.Rigidbody; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.rigidbodyValue; + return varaibleFound.rigidbodyValue; } return null; @@ -366,22 +279,13 @@ public class OverGetVariableCollider : OverGetVariable public override OverVariableType Type => OverVariableType.Collider; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.colliderValue; + return varaibleFound.colliderValue; } return null; @@ -396,22 +300,13 @@ public class OverGetVariableCharacterController : OverGetVariable public override OverVariableType Type => OverVariableType.CharacterController; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.characterController; + return varaibleFound.characterController; } return null; @@ -427,22 +322,13 @@ public class OverGetVariableGameObject : OverGetVariable public override OverVariableType Type => OverVariableType.Object; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.gameObject; + return varaibleFound.gameObject; } return null; @@ -459,22 +345,13 @@ public class OverGetVariableRenderer : OverGetVariable public override OverVariableType Type => OverVariableType.Renderer; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.renderer; + return varaibleFound.renderer; } return null; @@ -491,22 +368,13 @@ public class OverGetVariableLineRenderer : OverGetVariable public override OverVariableType Type => OverVariableType.LineRenderer; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.lineRenderer; + return varaibleFound.lineRenderer; } return null; @@ -521,22 +389,13 @@ public class OverGetVariableMaterial : OverGetVariable public override OverVariableType Type => OverVariableType.Material; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.material; + return varaibleFound.material; } return null; @@ -551,22 +410,13 @@ public class OverGetVariableParticleSystem : OverGetVariable public override OverVariableType Type => OverVariableType.ParticleSystem; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.particleSystem; + return varaibleFound.particleSystem; } return null; @@ -581,22 +431,13 @@ public class OverGetVariableAudioSource : OverGetVariable public override OverVariableType Type => OverVariableType.AudioSource; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.audioSource; + return varaibleFound.audioSource; } return null; @@ -612,22 +453,13 @@ public class OverGetVariableAudioClip : OverGetVariable public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.audioClip; + return varaibleFound.audioClip; } return null; @@ -643,22 +475,13 @@ public class OverGetVariableVideoPlayer : OverGetVariable public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.videoPlayer; + return varaibleFound.videoPlayer; } return null; @@ -674,22 +497,13 @@ public class OverGetVariableImageStreamer : OverGetVariable public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.imageStreamer; + return varaibleFound.imageStreamer; } return null; @@ -704,22 +518,13 @@ public class OverGetVariableAnimator : OverGetVariable public override OverVariableType Type => OverVariableType.Animator; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.animator; + return varaibleFound.animator; } return null; @@ -734,22 +539,13 @@ public class OverGetVariableLight : OverGetVariable public override OverVariableType Type => OverVariableType.Light; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.light; + return varaibleFound.light; } return null; @@ -765,28 +561,13 @@ public class OverGetVariableNavMeshAgent : OverGetVariable public override OverVariableType Type => OverVariableType.NavMeshAgent; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - else - { - Debug.LogWarning($"ATTENTION! Application is not in PLAY Mode, the values you see on screen may be incorrectly calculated."); - OverScript script = OverScriptManager.Main.managedScripts.Where(x => x.Data.VariableDict.ContainsKey(guid)).FirstOrDefault(); - variableDict = script.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.navMeshAgent; + return varaibleFound.navMeshAgent; } return null; @@ -839,22 +620,13 @@ public class OverGetVariableText : OverGetVariable public override OverVariableType Type => OverVariableType.Text; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.text; + return varaibleFound.text; } return null; @@ -870,22 +642,13 @@ public class OverGetVariableTextTMP : OverGetVariable public override OverVariableType Type => OverVariableType.TextTMP; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.textTMP; + return varaibleFound.textTMP; } return null; @@ -900,22 +663,13 @@ public class OverGetVariableTextTMP_3D : OverGetVariable public override OverVariableType Type => OverVariableType.TextTMP_3D; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.textTMP_3D; + return varaibleFound.textTMP_3D; } return null; @@ -930,22 +684,13 @@ public class OverGetVariableImage : OverGetVariable public override OverVariableType Type => OverVariableType.Image; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.image; + return varaibleFound.image; } return null; @@ -960,22 +705,13 @@ public class OverGetVariableRawImage : OverGetVariable public override OverVariableType Type => OverVariableType.RawImage; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.rawImage; + return varaibleFound.rawImage; } return null; @@ -990,22 +726,13 @@ public class OverGetVariableColor : OverGetVariable public override OverVariableType Type => OverVariableType.Color; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.color; + return varaibleFound.color; } return Color.white; @@ -1020,22 +747,13 @@ public class OverGetVariableOverDataList : OverGetVariable public override OverVariableType Type => OverVariableType.List; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return CreateListFromOverListData(variableData.list); + return CreateListFromOverListData(varaibleFound.list); } return null; @@ -1070,22 +788,13 @@ public class OverGetVariableOverDataOver : OverGetVariable public override OverVariableType Type => OverVariableType.List; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - return variableData?.list; + return varaibleFound.list; } return null; @@ -1100,24 +809,15 @@ public class OverGetVariableJSON : OverGetVariable public override OverVariableType Type => OverVariableType.JSON; public override object OnRequestNodeValue(Port port) { - Dictionary variableDict = new Dictionary(); - if (isGlobal) - { - variableDict = OverScriptManager.Main.Data.VariableDict; - } - else - { - if (!string.IsNullOrEmpty(sharedContext.scriptGUID)) - { - variableDict = OverScriptManager.Main.overDataMappings[sharedContext.scriptGUID].overScript.Data.VariableDict; - } - } + OverScriptData data = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[sharedContext.scriptGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (data.TryGetVariable(guid, out OverVariableData varaibleFound)) { - string jsonData = variableData.json; + string jsonData = varaibleFound.json; - if (variableData != null && + if (varaibleFound != null && !string.IsNullOrEmpty(jsonData) && !string.IsNullOrWhiteSpace(jsonData)) { diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverSetVariable.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverSetVariable.cs index cea8433..4e894f3 100644 --- a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverSetVariable.cs +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Nodes/Variables/OverSetVariable.cs @@ -40,6 +40,9 @@ namespace OverSDK.VisualScripting public abstract class OverSetVariable : OverExecutionFlowNode { public string guid; + + public int sublistIndex; + public string _name; public bool isGlobal; @@ -68,14 +71,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { int newVariable = (int)GetInputValue("Int", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.integerValue = newVariable; - _value = variableData.integerValue; + varaibleFound.integerValue = newVariable; + _value = varaibleFound.integerValue; } return base.Execute(data); @@ -101,14 +104,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { float newVariable = GetInputValue("Float", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.floatValue = newVariable; - _value = variableData.floatValue; + varaibleFound.floatValue = newVariable; + _value = varaibleFound.floatValue; } return base.Execute(data); @@ -134,14 +137,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { bool newVariable = GetInputValue("Bool", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.boolValue = newVariable; - _value = variableData.boolValue; + varaibleFound.boolValue = newVariable; + _value = varaibleFound.boolValue; } return base.Execute(data); @@ -167,14 +170,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { string newVariable = GetInputValue("String", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.stringValue = newVariable; - _value = variableData.stringValue; + varaibleFound.stringValue = newVariable; + _value = varaibleFound.stringValue; } return base.Execute(data); @@ -200,14 +203,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Vector2 newVariable = GetInputValue("Vector 2D", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.vector2Value = newVariable; - _value = variableData.vector2Value; + varaibleFound.vector2Value = newVariable; + _value = varaibleFound.vector2Value; } return base.Execute(data); @@ -233,14 +236,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Vector3 newVariable = GetInputValue("Vector 3D", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.vector3Value = newVariable; - _value = variableData.vector3Value; + varaibleFound.vector3Value = newVariable; + _value = varaibleFound.vector3Value; } return base.Execute(data); @@ -266,14 +269,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Quaternion newVariable = GetInputValue("Quaternion", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.QuaternionValue = newVariable; - _value = variableData.QuaternionValue; + varaibleFound.QuaternionValue = newVariable; + _value = varaibleFound.QuaternionValue; } return base.Execute(data); @@ -299,14 +302,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Transform newVariable = GetInputValue("Transform", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.transformValue = newVariable; - _value = variableData.transformValue; + varaibleFound.transformValue = newVariable; + _value = varaibleFound.transformValue; } return base.Execute(data); @@ -332,14 +335,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { RectTransform newVariable = GetInputValue("RectTransform", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.rectTransform = newVariable; - _value = variableData.rectTransform; + varaibleFound.rectTransform = newVariable; + _value = varaibleFound.rectTransform; } return base.Execute(data); @@ -365,14 +368,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Rigidbody newVariable = GetInputValue("Rigidbody", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.rigidbodyValue = newVariable; - _value = variableData.rigidbodyValue; + varaibleFound.rigidbodyValue = newVariable; + _value = varaibleFound.rigidbodyValue; } return base.Execute(data); @@ -398,14 +401,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Collider newVariable = GetInputValue("Collider", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.colliderValue = newVariable; - _value = variableData.colliderValue; + varaibleFound.colliderValue = newVariable; + _value = varaibleFound.colliderValue; } return base.Execute(data); @@ -431,14 +434,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { CharacterController newVariable = GetInputValue("CharacterController", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.characterController = newVariable; - _value = variableData.characterController; + varaibleFound.characterController = newVariable; + _value = varaibleFound.characterController; } return base.Execute(data); @@ -464,14 +467,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { GameObject newVariable = GetInputValue("GameObject", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.gameObject = newVariable; - _value = variableData.gameObject; + varaibleFound.gameObject = newVariable; + _value = varaibleFound.gameObject; } return base.Execute(data); @@ -497,14 +500,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Renderer newVariable = GetInputValue("Renderer", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.renderer = newVariable; - _value = variableData.renderer; + varaibleFound.renderer = newVariable; + _value = varaibleFound.renderer; } return base.Execute(data); @@ -530,14 +533,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { LineRenderer newVariable = GetInputValue("LineRenderer", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.lineRenderer = newVariable; - _value = variableData.lineRenderer; + varaibleFound.lineRenderer = newVariable; + _value = varaibleFound.lineRenderer; } return base.Execute(data); @@ -563,14 +566,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Material newVariable = GetInputValue("Material", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.material = newVariable; - _value = variableData.material; + varaibleFound.material = newVariable; + _value = varaibleFound.material; } return base.Execute(data); @@ -596,14 +599,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { ParticleSystem newVariable = GetInputValue("ParticleSystem", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.particleSystem = newVariable; - _value = variableData.particleSystem; + varaibleFound.particleSystem = newVariable; + _value = varaibleFound.particleSystem; } return base.Execute(data); @@ -629,14 +632,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { AudioSource newVariable = GetInputValue("AudioSource", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.audioSource = newVariable; - _value = variableData.audioSource; + varaibleFound.audioSource = newVariable; + _value = varaibleFound.audioSource; } return base.Execute(data); @@ -662,14 +665,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { AudioClip newVariable = GetInputValue("AudioClip", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.audioClip = newVariable; - _value = variableData.audioClip; + varaibleFound.audioClip = newVariable; + _value = varaibleFound.audioClip; } return base.Execute(data); @@ -695,14 +698,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { VideoPlayer newVariable = GetInputValue("VideoPlayer", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.videoPlayer = newVariable; - _value = variableData.videoPlayer; + varaibleFound.videoPlayer = newVariable; + _value = varaibleFound.videoPlayer; } return base.Execute(data); @@ -728,14 +731,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { ImageStreamer newVariable = GetInputValue("ImageStreamer", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.imageStreamer = newVariable; - _value = variableData.imageStreamer; + varaibleFound.imageStreamer = newVariable; + _value = varaibleFound.imageStreamer; } return base.Execute(data); @@ -761,14 +764,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Animator newVariable = GetInputValue("Animator", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.animator = newVariable; - _value = variableData.animator; + varaibleFound.animator = newVariable; + _value = varaibleFound.animator; } return base.Execute(data); @@ -795,14 +798,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Light newVariable = GetInputValue("Light", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.light = newVariable; - _value = variableData.light; + varaibleFound.light = newVariable; + _value = varaibleFound.light; } return base.Execute(data); @@ -828,14 +831,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { NavMeshAgent newVariable = GetInputValue("NavMeshAgent", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.navMeshAgent = newVariable; - _value = variableData.navMeshAgent; + varaibleFound.navMeshAgent = newVariable; + _value = varaibleFound.navMeshAgent; } return base.Execute(data); @@ -894,14 +897,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Text newVariable = GetInputValue("Text", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.text = newVariable; - _value = variableData.text; + varaibleFound.text = newVariable; + _value = varaibleFound.text; } return base.Execute(data); @@ -927,14 +930,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { TMPro.TextMeshProUGUI newVariable = GetInputValue("Text (TMP UGUI)", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.textTMP = newVariable; - _value = variableData.textTMP; + varaibleFound.textTMP = newVariable; + _value = varaibleFound.textTMP; } return base.Execute(data); @@ -960,14 +963,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { TMPro.TextMeshPro newVariable = GetInputValue("Text (TMP)", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.textTMP_3D = newVariable; - _value = variableData.textTMP_3D; + varaibleFound.textTMP_3D = newVariable; + _value = varaibleFound.textTMP_3D; } return base.Execute(data); @@ -993,14 +996,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Image newVariable = GetInputValue("Image", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.image = newVariable; - _value = variableData.image; + varaibleFound.image = newVariable; + _value = varaibleFound.image; } return base.Execute(data); @@ -1026,14 +1029,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { RawImage newVariable = GetInputValue("RawImage", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.rawImage = newVariable; - _value = variableData.rawImage; + varaibleFound.rawImage = newVariable; + _value = varaibleFound.rawImage; } return base.Execute(data); @@ -1060,14 +1063,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { Color newVariable = GetInputValue("Color", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.color = newVariable; - _value = variableData.color; + varaibleFound.color = newVariable; + _value = varaibleFound.color; } return base.Execute(data); @@ -1094,36 +1097,32 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { IList newVariable = GetInputValue("List", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - //variableData.list.GenericElements = newVariable; - - variableData.list.Elements = new System.Collections.Generic.List(); - foreach( var item in newVariable) + varaibleFound.list.Elements = new System.Collections.Generic.List(); + foreach (var item in newVariable) { OverListData d = new OverListData(); - d.type = (OverListDataType)variableData.list.Type; + d.type = (OverListDataType)varaibleFound.list.Type; d.SetValue(item); - variableData.list.Elements.Add(d); + varaibleFound.list.Elements.Add(d); } - IList result = OverList.GetList(OverList.ResolveType(variableData.list)); - foreach (var element in variableData.list.Elements) + IList result = OverList.GetList(OverList.ResolveType(varaibleFound.list)); + foreach (var element in varaibleFound.list.Elements) { - var item = element.GetValue((OverListDataType)variableData.list.Type); + var item = element.GetValue((OverListDataType)varaibleFound.list.Type); if (item != null) { result.Add(item); } } _value = result; - - //_value = variableData.list.GenericElements; } return base.Execute(data); @@ -1139,7 +1138,7 @@ public override object OnRequestNodeValue(Port port) [Output("Value", Type = typeof(OverList), Multiple = true)] public class OverSetVariableOverList : OverSetVariable { - [Input("Image")] public OverList newVariable; + [Input("List")] public OverList newVariable; protected OverList _value; public override object Value => _value; @@ -1149,14 +1148,14 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { OverList newVariable = GetInputValue("OverList", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData varaibleFound)) { - variableData.list = newVariable; - _value = variableData.list; + varaibleFound.list = newVariable; + _value = varaibleFound.list; } return base.Execute(data); @@ -1183,13 +1182,13 @@ public override IExecutableOverNode Execute(OverExecutionFlowData data) { JSONNode newVariable = GetInputValue("JSON", this.newVariable); - var variableDict = isGlobal - ? OverScriptManager.Main.Data.VariableDict - : OverScriptManager.Main.overDataMappings[data.scritpGUID].overScript.Data.VariableDict; + OverScriptData scriptData = isGlobal ? + OverScriptManager.Main.Data : + OverScriptManager.Main.overScriptsReferences[data.scritpGUID].overScript.Data; - if (variableDict.TryGetValue(guid, out var variableData)) + if (scriptData.TryGetVariable(guid, out OverVariableData variableFound)) { - variableData.json = newVariable.ToString(); + variableFound.json = newVariable.ToString(); _value = newVariable; } diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Utils/SerializableDictionary.cs b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Utils/SerializableDictionary.cs new file mode 100644 index 0000000..16fe0ce --- /dev/null +++ b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Utils/SerializableDictionary.cs @@ -0,0 +1,90 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace OverSDK +{ + [System.Serializable] + public class SerializableKeyValuePair + { + public TKey Key; + public TValue Value; + + public SerializableKeyValuePair(TKey key, TValue value) + { + Key = key; + Value = value; + } + } + + [System.Serializable] + public class SerializableDictionary : ISerializationCallbackReceiver + { + [SerializeField] private List> list = new List>(); + private Dictionary dictionary = new Dictionary(); + + public TValue this[TKey key] + { + get { return dictionary[key]; } + set { dictionary[key] = value; } + } + + public int Count + { + get { return dictionary.Count; } + } + + public IEnumerator> GetEnumerator() + { + return dictionary.GetEnumerator(); + } + + public void OnBeforeSerialize() + { + list.Clear(); + foreach (var kvp in dictionary) + { + list.Add(new SerializableKeyValuePair(kvp.Key, kvp.Value)); + } + } + + public void OnAfterDeserialize() + { + dictionary = new Dictionary(); + foreach (var kvp in list) + { + dictionary[kvp.Key] = kvp.Value; + } + } + + // Adds an element with the provided key and value to the dictionary. + public void Add(TKey key, TValue value) + { + dictionary.Add(key, value); + } + + // Removes all keys and values from the dictionary. + public void Clear() + { + dictionary.Clear(); + } + + // Determines whether the dictionary contains the specified key. + public bool ContainsKey(TKey key) + { + return dictionary.ContainsKey(key); + } + + // Gets the value associated with the specified key. + public bool TryGetValue(TKey key, out TValue value) + { + return dictionary.TryGetValue(key, out value); + } + + // Removes the value with the specified key from the dictionary. + public bool Remove(TKey key) + { + return dictionary.Remove(key); + } + } +} diff --git a/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Utils/SerializableDictionary.cs.meta b/OVER Unity SDK Package/OVER Unity SDK/Runtime/Over Visual Scripting/Utils/SerializableDictionary.cs.meta new 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m_FillMethod: 4 @@ -331,7 +328,6 @@ RectTransform: m_Children: - {fileID: 4646678185469127726} m_Father: {fileID: 0} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -447,7 +443,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7319618318266877223} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} @@ -482,8 +477,8 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} - m_Type: 1 + m_Sprite: {fileID: 21300000, guid: 76cea5abd1cc6a8469754cbdaa8d33f6, type: 3} + m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -567,7 +562,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2688060435315366690} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} 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m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} @@ -1235,7 +1224,7 @@ MonoBehaviour: serializedVersion: 2 rgba: 4294967295 m_fontSize: 72 - m_fontSizeBase: 36 + m_fontSizeBase: 53.8 m_fontWeight: 400 m_enableAutoSizing: 1 m_fontSizeMin: 18 @@ -1307,7 +1296,6 @@ RectTransform: m_Children: - {fileID: 7319618318266877223} m_Father: {fileID: 4168516084266528605} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -1359,7 +1347,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1800640269648044165} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} @@ -1396,8 +1383,9 @@ MonoBehaviour: m_Calls: [] m_text: You won! m_isRightToLeft: 0 - m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} - m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_fontAsset: {fileID: 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