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SoftwareTracker.h
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#pragma once
/* Quantum Minigolf, a computer game illustrating quantum mechanics
Copyright (C) 2007 Friedemann Reinhard <friedemann.reinhard@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Tracker.h"
// SoftwareTracker - A class which implements a software-only golf club
// for all those who have not built the virtual reality version of the game
// It implements functions to hit the ball with the mouse
class SoftwareTracker:public Tracker
{
public:
SoftwareTracker (int w, int h, int ix, int iy, int rball,
float vmax, Renderer * renderer);
~SoftwareTracker (void);
void Init ();
// Draw the racket and have the user choose the ball velocity by point-and-click
void GetHit (float *v, float *phi);
// Animate the racket kicking the ball
void AnimateHit (Uint32 duration, float v, float phi);
};