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[!] gl_cmap shader compile log : 0:32(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES [!] gl_cmap shader compilation failed (cmap_simple.glsl) [w] Color map shader 'simple' failed to load, will use fallback [!] gl_cmap shader compile log : 0:32(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES [!] gl_cmap shader compilation failed (cmap_bicubic.glsl) [w] Color map shader 'bicubic' failed to load, will use fallback [+] Available device: 0:0 <GenuineIntel> pthread-Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz [w] CL Error (-1, /src/gr-fosphor-vm/lib/fosphor/cl.c:308): Unable to fetch device IDs for platform 1. Skipping. [+] Selected device: pthread-Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz [w] POCL detected, blacklisting CL 1.2 since it's buggy [!] CL Error (-38, /src/gr-fosphor-vm/lib/fosphor/cl.c:452): Unable to queue clear of waterfall image [!] CL Error (-38, /src/gr-fosphor-vm/lib/fosphor/cl.c:452): Unable to queue clear of waterfall image [!] CL Error (-38, /src/gr-fosphor-vm/lib/fosphor/cl.c:452): Unable to queue clear of waterfall image >>> Done (return code -11)
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