Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

CR: 6.5.2 - forced encounters #2018

Open
dagguh opened this issue Nov 24, 2020 · 0 comments
Open

CR: 6.5.2 - forced encounters #2018

dagguh opened this issue Nov 24, 2020 · 0 comments

Comments

@dagguh
Copy link
Collaborator

dagguh commented Nov 24, 2020

To ​ENCOUNTER​ a piece of ice is to resolve an Encounter Ice Phase for that ice.

a. If an ability directs the Runner to encounter a piece of ice, resolve an Encounter Ice Phase but do not change the Runner’s position, if any. After the encounter, return to the effect that caused the encounter and proceed from there. This type of encounter outside the normal progression of a run is referred to as a​ FORCED ENCOUNTER​.

Example: If Shiro causes Chrysalis to be accessed, resolve the encounter with Chrysalis and then return to resolving subroutines on Shiro.

b. If a forced encounter occurs during a run, an instruction to end the run during that encounter is applied to both the encounter ice phase being resolved and the phase from which the additional encounter was initiated. If a forced encounter occurs outside of a run, an instruction to end the run simply aborts the encounter ice phase and returns the game to the effect that called for the encounter.

Example: The Twins forces the Runner to encounter a piece of ice again while they are passing it. If a subroutine directs the Corp to end the run during the extra encounter, both that encounter and the original Pass Ice phase are aborted, and the game proceeds to the Run Ends phase.

c. Note that being directed to encounter a piece of ice is not analogous to beingdirected to approach a piece of ice.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant