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Have the spawn only count if the mob was killed by a player... Currently all the mob spawners pretty much just disappear.... Spawn mobs, run away to de spawn them, on accident or purpose... come back.... the spawner disappear.
The text was updated successfully, but these errors were encountered:
General Info
Suggestion Description
Have the spawn only count if the mob was killed by a player... Currently all the mob spawners pretty much just disappear.... Spawn mobs, run away to de spawn them, on accident or purpose... come back.... the spawner disappear.
The text was updated successfully, but these errors were encountered: