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Thank you for sharing such a great code!
I want to obtain a high-quality face geometry, as shown in Figure 5 in the paper. However, I found that the code did not give a method to obtain high-quality shapes. I tried to take 64 * 64 * 3 normal maps given by the volume rendering, but it was very low-resolution.
How do you get the high-quality shape you displayed in the paper?
Have a nice day.
The text was updated successfully, but these errors were encountered:
Hi!
Thank you for sharing such a great code!
I want to obtain a high-quality face geometry, as shown in Figure 5 in the paper. However, I found that the code did not give a method to obtain high-quality shapes. I tried to take
64 * 64 * 3
normal maps given by the volume rendering, but it was very low-resolution.How do you get the high-quality shape you displayed in the paper?
Have a nice day.
The text was updated successfully, but these errors were encountered: