diff --git a/src/Executables/Game/World/Map.cs b/src/Executables/Game/World/Map.cs index ab91ba88..d16dbe97 100644 --- a/src/Executables/Game/World/Map.cs +++ b/src/Executables/Game/World/Map.cs @@ -328,12 +328,7 @@ private MonsterEntity SpawnMonster(uint id, SpawnPoint spawnPoint) monster.Rotation = RandomNumberGenerator.GetInt32(0, 360); } - EventSystem.EnqueueEvent(() => - { - _world.SpawnEntity(monster); - return 0; - }, spawnPoint.RespawnTime * 1000); - + _world.SpawnEntity(monster); return monster; }