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胡博你好,重力因子部分 evaluateError()无法重写,向您请教 #10
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@WangWenda98 这个我还没debug,编译应该是没问题的,但效果需要调参。 |
现在是编译都通不过,呜呜呜 |
@WangWenda98 有点奇怪,这段代码我没咋整理,比较混乱,你是不是打开了我原来已经注释的代码部分。 |
试着改过重力因子,但应该不是这个问题,因为我重新下载源码也是无法重写,现在估计是库冲突,或版本不对吧,因为写法是没问题的,之前验证过。 |
这个好像和GTSAM版本有关,我之前用的4.3版本就会出这个问题,之后重新装了4.2版本就没有这个问题了。4.3版本可以看一下这个:https://blog.csdn.net/nkc555/article/details/132523864 |
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evaluateError(const Pose3 &pose, boost::optional<Matrix &> H = boost::none) const override
但是,理论上写的没错,我感觉,不加这块可以编译通过,但运行会飘
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