From 560e95f40f31c668ec77a3bfbf958c8e4e181c66 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?JasonXuDeveloper=20-=20=E5=82=91?= Date: Thu, 20 Apr 2023 22:41:00 +1000 Subject: [PATCH] update doc --- README.md | 2 +- README_zh_cn.md | 2 +- package.json | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index f5e9f655..14f9fceb 100644 --- a/README.md +++ b/README.md @@ -31,7 +31,7 @@ -# JENGINE v0.8.0f1 +# JENGINE v0.8.0f4 **JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated in runtime.** diff --git a/README_zh_cn.md b/README_zh_cn.md index 72f2e7b9..fd04b000 100644 --- a/README_zh_cn.md +++ b/README_zh_cn.md @@ -30,7 +30,7 @@ -# JENGINE v0.8.0f1 +# JENGINE v0.8.0f4 JEngine是针对Unity开发者设计的**开箱即用**的框架,封装了强大的功能,小白也能**快速上手**,**轻松制作**可以**热更新的游戏** diff --git a/package.json b/package.json index 6ec9c697..5a929846 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.jasonxudeveloper.jengine", - "version": "0.8.0f3", + "version": "0.8.0f4", "displayName": "JEngine", "description": "The solution that allows unity games update in runtime.", "license": "MIT",