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sound listener behind camera #8

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HomerGaidarski opened this issue May 10, 2017 · 0 comments
Open

sound listener behind camera #8

HomerGaidarski opened this issue May 10, 2017 · 0 comments
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@HomerGaidarski
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If i shoot a wall, and then turn around, the volume suddenly increases, I think this is because the sound listener/mic is behind the camera, so turning 180 degrees after sound comes from the front gets you closer to the sound source, because the player plays in 3D, the camera is behind the player.

Fix by moving listening location to center of tank?

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