You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If i shoot a wall, and then turn around, the volume suddenly increases, I think this is because the sound listener/mic is behind the camera, so turning 180 degrees after sound comes from the front gets you closer to the sound source, because the player plays in 3D, the camera is behind the player.
Fix by moving listening location to center of tank?
The text was updated successfully, but these errors were encountered:
If i shoot a wall, and then turn around, the volume suddenly increases, I think this is because the sound listener/mic is behind the camera, so turning 180 degrees after sound comes from the front gets you closer to the sound source, because the player plays in 3D, the camera is behind the player.
Fix by moving listening location to center of tank?
The text was updated successfully, but these errors were encountered: