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Xors3D[decls].pbi
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Xors3D[decls].pbi
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; *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-*
; Xors3D's low-level declarations.
; Converted in 2012 by Guevara-chan.
; *=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-*
Define *Library_ = OpenLibrary(#PB_Any, "xors3d.dll")
Prototype.L _xCreateLine3D_(fromX.F, fromY.F, fromZ.F, toX.F, toY.F, toZ.F, red.L, green.L, blue.L, alpha.L, useZBuffer.L)
Global xCreateLine3D_._xCreateLine3D_ = GetFunction(*Library_, "_xCreateLine3D@44")
Prototype.L _xCreateLine3D(fromX.F, fromY.F, fromZ.F, toX.F, toY.F, toZ.F, red.L, green.L, blue.L, alpha.L, useZBuffer.L)
Global xCreateLine3D._xCreateLine3D = GetFunction(*Library_, "xCreateLine3D")
Prototype.L _xLine3DOrigin_(line3d.L, x.F, y.F, z.F, isGlobal.L)
Global xLine3DOrigin_._xLine3DOrigin_ = GetFunction(*Library_, "_xLine3DOrigin@20")
Prototype.L _xLine3DOrigin(line3d.L, x.F, y.F, z.F, isGlobal.L)
Global xLine3DOrigin._xLine3DOrigin = GetFunction(*Library_, "xLine3DOrigin")
Prototype.L _xLine3DAddNode_(line3d.L, x.F, y.F, z.F, isGlobal.L)
Global xLine3DAddNode_._xLine3DAddNode_ = GetFunction(*Library_, "_xLine3DAddNode@20")
Prototype.L _xLine3DAddNode(line3d.L, x.F, y.F, z.F, isGlobal.L)
Global xLine3DAddNode._xLine3DAddNode = GetFunction(*Library_, "xLine3DAddNode")
Prototype.L _xLine3DColor(line3d.L, red.L, green.L, blue.L, alpha.L)
Global xLine3DColor._xLine3DColor = GetFunction(*Library_, "_xLine3DColor@20")
Prototype.L _xLine3DUseZBuffer(line3d.L, state.L)
Global xLine3DUseZBuffer._xLine3DUseZBuffer = GetFunction(*Library_, "_xLine3DUseZBuffer@8")
Prototype.F _xLine3DOriginX_(line3d.L, isGlobal.L)
Global xLine3DOriginX_._xLine3DOriginX_ = GetFunction(*Library_, "_xLine3DOriginX@8")
Prototype.F _xLine3DOriginX(line3d.L, isGlobal.L)
Global xLine3DOriginX._xLine3DOriginX = GetFunction(*Library_, "xLine3DOriginX")
Prototype.F _xLine3DOriginY_(line3d.L, isGlobal.L)
Global xLine3DOriginY_._xLine3DOriginY_ = GetFunction(*Library_, "_xLine3DOriginY@8")
Prototype.F _xLine3DOriginY(line3d.L, isGlobal.L)
Global xLine3DOriginY._xLine3DOriginY = GetFunction(*Library_, "xLine3DOriginY")
Prototype.F _xLine3DOriginZ_(line3d.L, isGlobal.L)
Global xLine3DOriginZ_._xLine3DOriginZ_ = GetFunction(*Library_, "_xLine3DOriginZ@8")
Prototype.F _xLine3DOriginZ(line3d.L, isGlobal.L)
Global xLine3DOriginZ._xLine3DOriginZ = GetFunction(*Library_, "xLine3DOriginZ")
Prototype.L _xLine3DNodesCount(line3d.L)
Global xLine3DNodesCount._xLine3DNodesCount = GetFunction(*Library_, "_xLine3DNodesCount@4")
Prototype.L _xLine3DNodePosition_(line3d.L, index.L, x.F, y.F, z.F, isGlobal.L)
Global xLine3DNodePosition_._xLine3DNodePosition_ = GetFunction(*Library_, "_xLine3DNodePosition@24")
Prototype.L _xLine3DNodePosition(line3d.L, index.L, x.F, y.F, z.F, isGlobal.L)
Global xLine3DNodePosition._xLine3DNodePosition = GetFunction(*Library_, "xLine3DNodePosition")
Prototype.F _xLine3DNodeX_(line3d.L, index.L, isGlobal.L)
Global xLine3DNodeX_._xLine3DNodeX_ = GetFunction(*Library_, "_xLine3DNodeX@12")
Prototype.F _xLine3DNodeX(line3d.L, index.L, isGlobal.L)
Global xLine3DNodeX._xLine3DNodeX = GetFunction(*Library_, "xLine3DNodeX")
Prototype.F _xLine3DNodeY_(line3d.L, index.L, isGlobal.L)
Global xLine3DNodeY_._xLine3DNodeY_ = GetFunction(*Library_, "_xLine3DNodeY@12")
Prototype.F _xLine3DNodeY(line3d.L, index.L, isGlobal.L)
Global xLine3DNodeY._xLine3DNodeY = GetFunction(*Library_, "xLine3DNodeY")
Prototype.F _xLine3DNodeZ_(line3d.L, index.L, isGlobal.L)
Global xLine3DNodeZ_._xLine3DNodeZ_ = GetFunction(*Library_, "_xLine3DNodeZ@12")
Prototype.F _xLine3DNodeZ(line3d.L, index.L, isGlobal.L)
Global xLine3DNodeZ._xLine3DNodeZ = GetFunction(*Library_, "xLine3DNodeZ")
Prototype.L _xLine3DRed(line3d.L)
Global xLine3DRed._xLine3DRed = GetFunction(*Library_, "_xLine3DRed@4")
Prototype.L _xLine3DGreen(line3d.L)
Global xLine3DGreen._xLine3DGreen = GetFunction(*Library_, "_xLine3DGreen@4")
Prototype.L _xLine3DBlue(line3d.L)
Global xLine3DBlue._xLine3DBlue = GetFunction(*Library_, "_xLine3DBlue@4")
Prototype.L _xLine3DAlpha(line3d.L)
Global xLine3DAlpha._xLine3DAlpha = GetFunction(*Library_, "_xLine3DAlpha@4")
Prototype.L _xGetLine3DUseZBuffer(line3d.L)
Global xGetLine3DUseZBuffer._xGetLine3DUseZBuffer = GetFunction(*Library_, "_xGetLine3DUseZBuffer@4")
Prototype.L _xDeleteLine3DNode(line3d.L, index.L)
Global xDeleteLine3DNode._xDeleteLine3DNode = GetFunction(*Library_, "_xDeleteLine3DNode@8")
Prototype.L _xClearLine3D(line3d.L)
Global xClearLine3D._xClearLine3D = GetFunction(*Library_, "_xClearLine3D@4")
Prototype.L _xLoadBrush_(path.P-Ascii, flags.L, xScale.F, yScale.F)
Global xLoadBrush_._xLoadBrush_ = GetFunction(*Library_, "_xLoadBrush@16")
Prototype.L _xLoadBrush(path.P-Ascii, flags.L, xScale.F, yScale.F)
Global xLoadBrush._xLoadBrush = GetFunction(*Library_, "xLoadBrush")
Prototype.L _xCreateBrush_(red.F, green.F, blue.F)
Global xCreateBrush_._xCreateBrush_ = GetFunction(*Library_, "_xCreateBrush@12")
Prototype.L _xCreateBrush(red.F, green.F, blue.F)
Global xCreateBrush._xCreateBrush = GetFunction(*Library_, "xCreateBrush")
Prototype.L _xFreeBrush(brush.L)
Global xFreeBrush._xFreeBrush = GetFunction(*Library_, "_xFreeBrush@4")
Prototype.L _xGetBrushTexture_(brush.L, index.L)
Global xGetBrushTexture_._xGetBrushTexture_ = GetFunction(*Library_, "_xGetBrushTexture@8")
Prototype.L _xGetBrushTexture(brush.L, index.L)
Global xGetBrushTexture._xGetBrushTexture = GetFunction(*Library_, "xGetBrushTexture")
Prototype.L _xBrushColor(brush.L, red.L, green.L, blue.L)
Global xBrushColor._xBrushColor = GetFunction(*Library_, "_xBrushColor@16")
Prototype.L _xBrushAlpha(brush.L, alpha.F)
Global xBrushAlpha._xBrushAlpha = GetFunction(*Library_, "_xBrushAlpha@8")
Prototype.L _xBrushShininess(brush.L, shininess.F)
Global xBrushShininess._xBrushShininess = GetFunction(*Library_, "_xBrushShininess@8")
Prototype.L _xBrushBlend(brush.L, blend.L)
Global xBrushBlend._xBrushBlend = GetFunction(*Library_, "_xBrushBlend@8")
Prototype.L _xBrushFX(brush.L, FX.L)
Global xBrushFX._xBrushFX = GetFunction(*Library_, "_xBrushFX@8")
Prototype.L _xBrushTexture_(brush.L, texture.L, frame.L, index.L)
Global xBrushTexture_._xBrushTexture_ = GetFunction(*Library_, "_xBrushTexture@16")
Prototype.L _xBrushTexture(brush.L, texture.L, frame.L, index.L)
Global xBrushTexture._xBrushTexture = GetFunction(*Library_, "xBrushTexture")
Prototype.I _xGetBrushName(brush.L)
Global xGetBrushName_._xGetBrushName = GetFunction(*Library_, "_xGetBrushName@4")
Macro xGetBrushName(brush) : PeekS(xGetBrushName_(brush), -1, #PB_Ascii) : EndMacro
Prototype.L _xBrushName(brush.L, name.P-Ascii)
Global xBrushName._xBrushName = GetFunction(*Library_, "_xBrushName@8")
Prototype.F _xGetBrushAlpha(brush.L)
Global xGetBrushAlpha._xGetBrushAlpha = GetFunction(*Library_, "_xGetBrushAlpha@4")
Prototype.L _xGetBrushBlend(brush.L)
Global xGetBrushBlend._xGetBrushBlend = GetFunction(*Library_, "_xGetBrushBlend@4")
Prototype.L _xGetBrushRed(brush.L)
Global xGetBrushRed._xGetBrushRed = GetFunction(*Library_, "_xGetBrushRed@4")
Prototype.L _xGetBrushGreen(brush.L)
Global xGetBrushGreen._xGetBrushGreen = GetFunction(*Library_, "_xGetBrushGreen@4")
Prototype.L _xGetBrushBlue(brush.L)
Global xGetBrushBlue._xGetBrushBlue = GetFunction(*Library_, "_xGetBrushBlue@4")
Prototype.L _xGetBrushFX(brush.L)
Global xGetBrushFX._xGetBrushFX = GetFunction(*Library_, "_xGetBrushFX@4")
Prototype.F _xGetBrushShininess(brush.L)
Global xGetBrushShininess._xGetBrushShininess = GetFunction(*Library_, "_xGetBrushShininess@4")
Prototype.L _xCameraFogMode(camera.L, mode.L)
Global xCameraFogMode._xCameraFogMode = GetFunction(*Library_, "_xCameraFogMode@8")
Prototype.L _xCameraFogColor(camera.L, red.L, green.L, blue.L)
Global xCameraFogColor._xCameraFogColor = GetFunction(*Library_, "_xCameraFogColor@16")
Prototype.L _xCameraFogRange(camera.L, nearRange.F, farRange.F)
Global xCameraFogRange._xCameraFogRange = GetFunction(*Library_, "_xCameraFogRange@12")
Prototype.L _xCameraClsColor_(camera.L, red.L, green.L, blue.L, alpha.L)
Global xCameraClsColor_._xCameraClsColor_ = GetFunction(*Library_, "_xCameraClsColor@20")
Prototype.L _xCameraClsColor(camera.L, red.L, green.L, blue.L, alpha.L)
Global xCameraClsColor._xCameraClsColor = GetFunction(*Library_, "xCameraClsColor")
Prototype.L _xCameraProjMode(camera.L, mode.L)
Global xCameraProjMode._xCameraProjMode = GetFunction(*Library_, "_xCameraProjMode@8")
Prototype.L _xCameraClsMode(camera.L, clearColor.L, clearZBuffer.L)
Global xCameraClsMode._xCameraClsMode = GetFunction(*Library_, "_xCameraClsMode@12")
Prototype.L _xSphereInFrustum(camera.L, x.F, y.F, z.F, radii.F)
Global xSphereInFrustum._xSphereInFrustum = GetFunction(*Library_, "_xSphereInFrustum@20")
Prototype.L _xCameraClipPlane(camera.L, index.L, enabled.L, a.F, b.F, c.F, d.F)
Global xCameraClipPlane._xCameraClipPlane = GetFunction(*Library_, "_xCameraClipPlane@28")
Prototype.L _xCameraRange(camera.L, nearRange.F, farRange.F)
Global xCameraRange._xCameraRange = GetFunction(*Library_, "_xCameraRange@12")
Prototype.L _xCameraViewport(camera.L, x.L, y.L, width.L, height.L)
Global xCameraViewport._xCameraViewport = GetFunction(*Library_, "_xCameraViewport@20")
Prototype.L _xCameraCropViewport(camera.L, x.L, y.L, width.L, height.L)
Global xCameraCropViewport._xCameraCropViewport = GetFunction(*Library_, "_xCameraCropViewport@20")
Prototype.L _xCreateCamera_(parent.L)
Global xCreateCamera_._xCreateCamera_ = GetFunction(*Library_, "_xCreateCamera@4")
Prototype.L _xCreateCamera(parent.L)
Global xCreateCamera._xCreateCamera = GetFunction(*Library_, "xCreateCamera")
Prototype.L _xCameraProject(camera.L, x.F, y.F, z.F)
Global xCameraProject._xCameraProject = GetFunction(*Library_, "_xCameraProject@16")
Prototype.L _xCameraProject2D(camera.L, x.L, y.L, zDistance.F)
Global xCameraProject2D._xCameraProject2D = GetFunction(*Library_, "_xCameraProject2D@16")
Prototype.F _xProjectedX()
Global xProjectedX._xProjectedX = GetFunction(*Library_, "_xProjectedX@0")
Prototype.F _xProjectedY()
Global xProjectedY._xProjectedY = GetFunction(*Library_, "_xProjectedY@0")
Prototype.F _xProjectedZ()
Global xProjectedZ._xProjectedZ = GetFunction(*Library_, "_xProjectedZ@0")
Prototype.L _xGetViewMatrix(camera.L)
Global xGetViewMatrix._xGetViewMatrix = GetFunction(*Library_, "_xGetViewMatrix@4")
Prototype.L _xGetProjectionMatrix(camera.L)
Global xGetProjectionMatrix._xGetProjectionMatrix = GetFunction(*Library_, "_xGetProjectionMatrix@4")
Prototype.L _xCameraZoom(camera.L, zoom.F)
Global xCameraZoom._xCameraZoom = GetFunction(*Library_, "_xCameraZoom@8")
Prototype.L _xGetViewProjMatrix(camera.L)
Global xGetViewProjMatrix._xGetViewProjMatrix = GetFunction(*Library_, "_xGetViewProjMatrix@4")
Prototype.L _xCollisions(srcType.L, destType.L, collideMethod.L, response.L)
Global xCollisions._xCollisions = GetFunction(*Library_, "_xCollisions@16")
Prototype.L _xClearCollisions()
Global xClearCollisions._xClearCollisions = GetFunction(*Library_, "_xClearCollisions@0")
Prototype.L _xResetEntity(entity.L)
Global xResetEntity._xResetEntity = GetFunction(*Library_, "_xResetEntity@4")
Prototype.L _xEntityRadius_(entity.L, xRadius.F, yRadius.F)
Global xEntityRadius_._xEntityRadius_ = GetFunction(*Library_, "_xEntityRadius@12")
Prototype.L _xEntityRadius(entity.L, xRadius.F, yRadius.F)
Global xEntityRadius._xEntityRadius = GetFunction(*Library_, "xEntityRadius")
Prototype.L _xEntityBox(entity.L, x.F, y.F, z.F, width.F, height.F, depth.F)
Global xEntityBox._xEntityBox = GetFunction(*Library_, "_xEntityBox@28")
Prototype.L _xEntityType_(entity.L, typeID.L, recurse.L)
Global xEntityType_._xEntityType_ = GetFunction(*Library_, "_xEntityType@12")
Prototype.L _xEntityType(entity.L, typeID.L, recurse.L)
Global xEntityType._xEntityType = GetFunction(*Library_, "xEntityType")
Prototype.L _xEntityCollided(entity.L, typeID.L)
Global xEntityCollided._xEntityCollided = GetFunction(*Library_, "_xEntityCollided@8")
Prototype.L _xCountCollisions(entity.L)
Global xCountCollisions._xCountCollisions = GetFunction(*Library_, "_xCountCollisions@4")
Prototype.F _xCollisionX(entity.L, index.L)
Global xCollisionX._xCollisionX = GetFunction(*Library_, "_xCollisionX@8")
Prototype.F _xCollisionY(entity.L, index.L)
Global xCollisionY._xCollisionY = GetFunction(*Library_, "_xCollisionY@8")
Prototype.F _xCollisionZ(entity.L, index.L)
Global xCollisionZ._xCollisionZ = GetFunction(*Library_, "_xCollisionZ@8")
Prototype.F _xCollisionNX(entity.L, index.L)
Global xCollisionNX._xCollisionNX = GetFunction(*Library_, "_xCollisionNX@8")
Prototype.F _xCollisionNY(entity.L, index.L)
Global xCollisionNY._xCollisionNY = GetFunction(*Library_, "_xCollisionNY@8")
Prototype.F _xCollisionNZ(entity.L, index.L)
Global xCollisionNZ._xCollisionNZ = GetFunction(*Library_, "_xCollisionNZ@8")
Prototype.F _xCollisionTime(entity.L, index.L)
Global xCollisionTime._xCollisionTime = GetFunction(*Library_, "_xCollisionTime@8")
Prototype.L _xCollisionEntity(entity.L, index.L)
Global xCollisionEntity._xCollisionEntity = GetFunction(*Library_, "_xCollisionEntity@8")
Prototype.L _xCollisionSurface(entity.L, index.L)
Global xCollisionSurface._xCollisionSurface = GetFunction(*Library_, "_xCollisionSurface@8")
Prototype.L _xCollisionTriangle(entity.L, index.L)
Global xCollisionTriangle._xCollisionTriangle = GetFunction(*Library_, "_xCollisionTriangle@8")
Prototype.L _xGetEntityType(entity.L)
Global xGetEntityType._xGetEntityType = GetFunction(*Library_, "_xGetEntityType@4")
Prototype.L _xRenderPostEffect(poly.L)
Global xRenderPostEffect._xRenderPostEffect = GetFunction(*Library_, "_xRenderPostEffect@4")
Prototype.L _xCreatePostEffectPoly(camera.L, mode.L)
Global xCreatePostEffectPoly._xCreatePostEffectPoly = GetFunction(*Library_, "_xCreatePostEffectPoly@8")
Prototype.L _xGetFunctionAddress(name.P-Ascii)
Global xGetFunctionAddress._xGetFunctionAddress = GetFunction(*Library_, "_xGetFunctionAddress@4")
Prototype.L _xLoadFXFile(path.P-Ascii)
Global xLoadFXFile._xLoadFXFile = GetFunction(*Library_, "_xLoadFXFile@4")
Prototype.L _xFreeEffect(effect.L)
Global xFreeEffect._xFreeEffect = GetFunction(*Library_, "_xFreeEffect@4")
Prototype.L _xSetEntityEffect_(entity.L, effect.L, index.L)
Global xSetEntityEffect_._xSetEntityEffect_ = GetFunction(*Library_, "_xSetEntityEffect@12")
Prototype.L _xSetEntityEffect(entity.L, effect.L, index.L)
Global xSetEntityEffect._xSetEntityEffect = GetFunction(*Library_, "xSetEntityEffect")
Prototype.L _xSetSurfaceEffect_(surface.L, effect.L, index.L)
Global xSetSurfaceEffect_._xSetSurfaceEffect_ = GetFunction(*Library_, "_xSetSurfaceEffect@12")
Prototype.L _xSetSurfaceEffect(surface.L, effect.L, index.L)
Global xSetSurfaceEffect._xSetSurfaceEffect = GetFunction(*Library_, "xSetSurfaceEffect")
Prototype.L _xSetBonesArrayName_(entity.L, arrayName.P-Ascii, layer.L)
Global xSetBonesArrayName_._xSetBonesArrayName_ = GetFunction(*Library_, "_xSetBonesArrayName@12")
Prototype.L _xSetBonesArrayName(entity.L, arrayName.P-Ascii, layer.L)
Global xSetBonesArrayName._xSetBonesArrayName = GetFunction(*Library_, "xSetBonesArrayName")
Prototype.L _xSurfaceBonesArrayName_(surface.L, arrayName.P-Ascii, layer.L)
Global xSurfaceBonesArrayName_._xSurfaceBonesArrayName_ = GetFunction(*Library_, "_xSurfaceBonesArrayName@12")
Prototype.L _xSurfaceBonesArrayName(surface.L, arrayName.P-Ascii, layer.L)
Global xSurfaceBonesArrayName._xSurfaceBonesArrayName = GetFunction(*Library_, "xSurfaceBonesArrayName")
Prototype.L _xSetEffectInt_(entity.L, name.P-Ascii, value.L, layer.L)
Global xSetEffectInt_._xSetEffectInt_ = GetFunction(*Library_, "_xSetEffectInt@16")
Prototype.L _xSetEffectInt(entity.L, name.P-Ascii, value.L, layer.L)
Global xSetEffectInt._xSetEffectInt = GetFunction(*Library_, "xSetEffectInt")
Prototype.L _xSurfaceEffectInt_(surface.L, name.P-Ascii, value.L, layer.L)
Global xSurfaceEffectInt_._xSurfaceEffectInt_ = GetFunction(*Library_, "_xSurfaceEffectInt@16")
Prototype.L _xSurfaceEffectInt(surface.L, name.P-Ascii, value.L, layer.L)
Global xSurfaceEffectInt._xSurfaceEffectInt = GetFunction(*Library_, "xSurfaceEffectInt")
Prototype.L _xSetEffectFloat_(entity.L, name.P-Ascii, value.F, layer.L)
Global xSetEffectFloat_._xSetEffectFloat_ = GetFunction(*Library_, "_xSetEffectFloat@16")
Prototype.L _xSetEffectFloat(entity.L, name.P-Ascii, value.F, layer.L)
Global xSetEffectFloat._xSetEffectFloat = GetFunction(*Library_, "xSetEffectFloat")
Prototype.L _xSurfaceEffectFloat_(surface.L, name.P-Ascii, value.F, layer.L)
Global xSurfaceEffectFloat_._xSurfaceEffectFloat_ = GetFunction(*Library_, "_xSurfaceEffectFloat@16")
Prototype.L _xSurfaceEffectFloat(surface.L, name.P-Ascii, value.F, layer.L)
Global xSurfaceEffectFloat._xSurfaceEffectFloat = GetFunction(*Library_, "xSurfaceEffectFloat")
Prototype.L _xSetEffectBool_(entity.L, name.P-Ascii, value.L, layer.L)
Global xSetEffectBool_._xSetEffectBool_ = GetFunction(*Library_, "_xSetEffectBool@16")
Prototype.L _xSetEffectBool(entity.L, name.P-Ascii, value.L, layer.L)
Global xSetEffectBool._xSetEffectBool = GetFunction(*Library_, "xSetEffectBool")
Prototype.L _xSurfaceEffectBool_(surface.L, name.P-Ascii, value.L, layer.L)
Global xSurfaceEffectBool_._xSurfaceEffectBool_ = GetFunction(*Library_, "_xSurfaceEffectBool@16")
Prototype.L _xSurfaceEffectBool(surface.L, name.P-Ascii, value.L, layer.L)
Global xSurfaceEffectBool._xSurfaceEffectBool = GetFunction(*Library_, "xSurfaceEffectBool")
Prototype.L _xSetEffectVector_(entity.L, name.P-Ascii, x.F, y.F, z.F, w.F, layer.L)
Global xSetEffectVector_._xSetEffectVector_ = GetFunction(*Library_, "_xSetEffectVector@28")
Prototype.L _xSetEffectVector(entity.L, name.P-Ascii, x.F, y.F, z.F, w.F, layer.L)
Global xSetEffectVector._xSetEffectVector = GetFunction(*Library_, "xSetEffectVector")
Prototype.L _xSurfaceEffectVector_(surface.L, name.P-Ascii, x.F, y.F, z.F, w.F, layer.L)
Global xSurfaceEffectVector_._xSurfaceEffectVector_ = GetFunction(*Library_, "_xSurfaceEffectVector@28")
Prototype.L _xSurfaceEffectVector(surface.L, name.P-Ascii, x.F, y.F, z.F, w.F, layer.L)
Global xSurfaceEffectVector._xSurfaceEffectVector = GetFunction(*Library_, "xSurfaceEffectVector")
Prototype.L _xSetEffectVectorArray_(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectVectorArray_._xSetEffectVectorArray_ = GetFunction(*Library_, "_xSetEffectVectorArray@20")
Prototype.L _xSetEffectVectorArray(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectVectorArray._xSetEffectVectorArray = GetFunction(*Library_, "xSetEffectVectorArray")
Prototype.L _xSurfaceEffectVectorArray_(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectVectorArray_._xSurfaceEffectVectorArray_ = GetFunction(*Library_, "_xSurfaceEffectVectorArray@20")
Prototype.L _xSurfaceEffectVectorArray(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectVectorArray._xSurfaceEffectVectorArray = GetFunction(*Library_, "xSurfaceEffectVectorArray")
Prototype.L _xSurfaceEffectMatrixArray_(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectMatrixArray_._xSurfaceEffectMatrixArray_ = GetFunction(*Library_, "_xSurfaceEffectMatrixArray@20")
Prototype.L _xSurfaceEffectMatrixArray(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectMatrixArray._xSurfaceEffectMatrixArray = GetFunction(*Library_, "xSurfaceEffectMatrixArray")
Prototype.L _xSurfaceEffectFloatArray_(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectFloatArray_._xSurfaceEffectFloatArray_ = GetFunction(*Library_, "_xSurfaceEffectFloatArray@20")
Prototype.L _xSurfaceEffectFloatArray(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectFloatArray._xSurfaceEffectFloatArray = GetFunction(*Library_, "xSurfaceEffectFloatArray")
Prototype.L _xSurfaceEffectIntArray_(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectIntArray_._xSurfaceEffectIntArray_ = GetFunction(*Library_, "_xSurfaceEffectIntArray@20")
Prototype.L _xSurfaceEffectIntArray(surface.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSurfaceEffectIntArray._xSurfaceEffectIntArray = GetFunction(*Library_, "xSurfaceEffectIntArray")
Prototype.L _xSetEffectMatrixArray_(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectMatrixArray_._xSetEffectMatrixArray_ = GetFunction(*Library_, "_xSetEffectMatrixArray@20")
Prototype.L _xSetEffectMatrixArray(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectMatrixArray._xSetEffectMatrixArray = GetFunction(*Library_, "xSetEffectMatrixArray")
Prototype.L _xSetEffectFloatArray_(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectFloatArray_._xSetEffectFloatArray_ = GetFunction(*Library_, "_xSetEffectFloatArray@20")
Prototype.L _xSetEffectFloatArray(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectFloatArray._xSetEffectFloatArray = GetFunction(*Library_, "xSetEffectFloatArray")
Prototype.L _xSetEffectIntArray_(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectIntArray_._xSetEffectIntArray_ = GetFunction(*Library_, "_xSetEffectIntArray@20")
Prototype.L _xSetEffectIntArray(entity.L, name.P-Ascii, value.L, count.L, layer.L)
Global xSetEffectIntArray._xSetEffectIntArray = GetFunction(*Library_, "xSetEffectIntArray")
Prototype.L _xCreateBufferVectors(count.L)
Global xCreateBufferVectors._xCreateBufferVectors = GetFunction(*Library_, "_xCreateBufferVectors@4")
Prototype.L _xBufferVectorsSetElement(buffer.L, number.L, x.F, y.F, z.F, w.F)
Global xBufferVectorsSetElement._xBufferVectorsSetElement = GetFunction(*Library_, "_xBufferVectorsSetElement@24")
Prototype.L _xCreateBufferMatrix(count.L)
Global xCreateBufferMatrix._xCreateBufferMatrix = GetFunction(*Library_, "_xCreateBufferMatrix@4")
Prototype.L _xBufferMatrixSetElement(buffer.L, number.L, matrix.L)
Global xBufferMatrixSetElement._xBufferMatrixSetElement = GetFunction(*Library_, "_xBufferMatrixSetElement@12")
Prototype.L _xBufferMatrixGetElement(buffer.L, number.L)
Global xBufferMatrixGetElement._xBufferMatrixGetElement = GetFunction(*Library_, "_xBufferMatrixGetElement@8")
Prototype.L _xCreateBufferFloats(count.L)
Global xCreateBufferFloats._xCreateBufferFloats = GetFunction(*Library_, "_xCreateBufferFloats@4")
Prototype.L _xBufferFloatsSetElement(buffer.L, number.L, value.F)
Global xBufferFloatsSetElement._xBufferFloatsSetElement = GetFunction(*Library_, "_xBufferFloatsSetElement@12")
Prototype.F _xBufferFloatsGetElement(buffer.L, number.L)
Global xBufferFloatsGetElement._xBufferFloatsGetElement = GetFunction(*Library_, "_xBufferFloatsGetElement@8")
Prototype.L _xBufferDelete(buffer.L)
Global xBufferDelete._xBufferDelete = GetFunction(*Library_, "_xBufferDelete@4")
Prototype.L _xSetEffectMatrixWithElements_(entity.L, name.P-Ascii, m11.F, m12.F, m13.F, m14.F, m21.F, m22.F, m23.F, m24.F, m31.F, m32.F, m33.F, m34.F, m41.F, m42.F, m43.F, m44.F, layer.L)
Global xSetEffectMatrixWithElements_._xSetEffectMatrixWithElements_ = GetFunction(*Library_, "_xSetEffectMatrixWithElements@76")
Prototype.L _xSetEffectMatrixWithElements(entity.L, name.P-Ascii, m11.F, m12.F, m13.F, m14.F, m21.F, m22.F, m23.F, m24.F, m31.F, m32.F, m33.F, m34.F, m41.F, m42.F, m43.F, m44.F, layer.L)
Global xSetEffectMatrixWithElements._xSetEffectMatrixWithElements = GetFunction(*Library_, "xSetEffectMatrixWithElements")
Prototype.L _xSetEffectMatrix_(entity.L, name.P-Ascii, matrix.L, layer.L)
Global xSetEffectMatrix_._xSetEffectMatrix_ = GetFunction(*Library_, "_xSetEffectMatrix@16")
Prototype.L _xSetEffectMatrix(entity.L, name.P-Ascii, matrix.L, layer.L)
Global xSetEffectMatrix._xSetEffectMatrix = GetFunction(*Library_, "xSetEffectMatrix")
Prototype.L _xSurfaceEffectMatrix_(surface.L, name.P-Ascii, matrix.L, layer.L)
Global xSurfaceEffectMatrix_._xSurfaceEffectMatrix_ = GetFunction(*Library_, "_xSurfaceEffectMatrix@16")
Prototype.L _xSurfaceEffectMatrix(surface.L, name.P-Ascii, matrix.L, layer.L)
Global xSurfaceEffectMatrix._xSurfaceEffectMatrix = GetFunction(*Library_, "xSurfaceEffectMatrix")
Prototype.L _xSurfaceEffectMatrixWithElements_(surface.L, name.P-Ascii, m11.F, m12.F, m13.F, m14.F, m21.F, m22.F, m23.F, m24.F, m31.F, m32.F, m33.F, m34.F, m41.F, m42.F, m43.F, m44.F, layer.L)
Global xSurfaceEffectMatrixWithElements_._xSurfaceEffectMatrixWithElements_ = GetFunction(*Library_, "_xSurfaceEffectMatrixWithElements@76")
Prototype.L _xSurfaceEffectMatrixWithElements(surface.L, name.P-Ascii, m11.F, m12.F, m13.F, m14.F, m21.F, m22.F, m23.F, m24.F, m31.F, m32.F, m33.F, m34.F, m41.F, m42.F, m43.F, m44.F, layer.L)
Global xSurfaceEffectMatrixWithElements._xSurfaceEffectMatrixWithElements = GetFunction(*Library_, "xSurfaceEffectMatrixWithElements")
Prototype.L _xSetEffectEntityTexture_(entity.L, name.P-Ascii, index.L, layer.L)
Global xSetEffectEntityTexture_._xSetEffectEntityTexture_ = GetFunction(*Library_, "_xSetEffectEntityTexture@16")
Prototype.L _xSetEffectEntityTexture(entity.L, name.P-Ascii, index.L, layer.L)
Global xSetEffectEntityTexture._xSetEffectEntityTexture = GetFunction(*Library_, "xSetEffectEntityTexture")
Prototype.L _xSetEffectTexture_(entity.L, name.P-Ascii, texture.L, frame.L, layer.L, isRecursive.L)
Global xSetEffectTexture_._xSetEffectTexture_ = GetFunction(*Library_, "_xSetEffectTexture@24")
Prototype.L _xSetEffectTexture(entity.L, name.P-Ascii, texture.L, frame.L, layer.L, isRecursive.L)
Global xSetEffectTexture._xSetEffectTexture = GetFunction(*Library_, "xSetEffectTexture")
Prototype.L _xSurfaceEffectTexture_(surface.L, name.P-Ascii, texture.L, frame.L, layer.L)
Global xSurfaceEffectTexture_._xSurfaceEffectTexture_ = GetFunction(*Library_, "_xSurfaceEffectTexture@20")
Prototype.L _xSurfaceEffectTexture(surface.L, name.P-Ascii, texture.L, frame.L, layer.L)
Global xSurfaceEffectTexture._xSurfaceEffectTexture = GetFunction(*Library_, "xSurfaceEffectTexture")
Prototype.L _xSurfaceEffectMatrixSemantic_(surface.L, name.P-Ascii, value.L, layer.L)
Global xSurfaceEffectMatrixSemantic_._xSurfaceEffectMatrixSemantic_ = GetFunction(*Library_, "_xSurfaceEffectMatrixSemantic@16")
Prototype.L _xSurfaceEffectMatrixSemantic(surface.L, name.P-Ascii, value.L, layer.L)
Global xSurfaceEffectMatrixSemantic._xSurfaceEffectMatrixSemantic = GetFunction(*Library_, "xSurfaceEffectMatrixSemantic")
Prototype.L _xSetEffectMatrixSemantic_(entity.L, name.P-Ascii, value.L, layer.L)
Global xSetEffectMatrixSemantic_._xSetEffectMatrixSemantic_ = GetFunction(*Library_, "_xSetEffectMatrixSemantic@16")
Prototype.L _xSetEffectMatrixSemantic(entity.L, name.P-Ascii, value.L, layer.L)
Global xSetEffectMatrixSemantic._xSetEffectMatrixSemantic = GetFunction(*Library_, "xSetEffectMatrixSemantic")
Prototype.L _xDeleteSurfaceConstant_(surface.L, name.P-Ascii, layer.L)
Global xDeleteSurfaceConstant_._xDeleteSurfaceConstant_ = GetFunction(*Library_, "_xDeleteSurfaceConstant@12")
Prototype.L _xDeleteSurfaceConstant(surface.L, name.P-Ascii, layer.L)
Global xDeleteSurfaceConstant._xDeleteSurfaceConstant = GetFunction(*Library_, "xDeleteSurfaceConstant")
Prototype.L _xDeleteEffectConstant_(entity.L, name.P-Ascii, layer.L)
Global xDeleteEffectConstant_._xDeleteEffectConstant_ = GetFunction(*Library_, "_xDeleteEffectConstant@12")
Prototype.L _xDeleteEffectConstant(entity.L, name.P-Ascii, layer.L)
Global xDeleteEffectConstant._xDeleteEffectConstant = GetFunction(*Library_, "xDeleteEffectConstant")
Prototype.L _xClearSurfaceConstants_(surface.L, layer.L)
Global xClearSurfaceConstants_._xClearSurfaceConstants_ = GetFunction(*Library_, "_xClearSurfaceConstants@8")
Prototype.L _xClearSurfaceConstants(surface.L, layer.L)
Global xClearSurfaceConstants._xClearSurfaceConstants = GetFunction(*Library_, "xClearSurfaceConstants")
Prototype.L _xClearEffectConstants_(entity.L, layer.L)
Global xClearEffectConstants_._xClearEffectConstants_ = GetFunction(*Library_, "_xClearEffectConstants@8")
Prototype.L _xClearEffectConstants(entity.L, layer.L)
Global xClearEffectConstants._xClearEffectConstants = GetFunction(*Library_, "xClearEffectConstants")
Prototype.L _xSetEffectTechnique_(entity.L, name.P-Ascii, layer.L)
Global xSetEffectTechnique_._xSetEffectTechnique_ = GetFunction(*Library_, "_xSetEffectTechnique@12")
Prototype.L _xSetEffectTechnique(entity.L, name.P-Ascii, layer.L)
Global xSetEffectTechnique._xSetEffectTechnique = GetFunction(*Library_, "xSetEffectTechnique")
Prototype.L _xSurfaceTechnique_(surface.L, name.P-Ascii, layer.L)
Global xSurfaceTechnique_._xSurfaceTechnique_ = GetFunction(*Library_, "_xSurfaceTechnique@12")
Prototype.L _xSurfaceTechnique(surface.L, name.P-Ascii, layer.L)
Global xSurfaceTechnique._xSurfaceTechnique = GetFunction(*Library_, "xSurfaceTechnique")
Prototype.L _xValidateEffectTechnique(effect.L, name.P-Ascii)
Global xValidateEffectTechnique._xValidateEffectTechnique = GetFunction(*Library_, "_xValidateEffectTechnique@8")
Prototype.L _xSetEntityShaderLayer(entity.L, layer.L)
Global xSetEntityShaderLayer._xSetEntityShaderLayer = GetFunction(*Library_, "_xSetEntityShaderLayer@8")
Prototype.L _xGetEntityShaderLayer(entity.L)
Global xGetEntityShaderLayer._xGetEntityShaderLayer = GetFunction(*Library_, "_xGetEntityShaderLayer@4")
Prototype.L _xSetSurfaceShaderLayer(surface.L, layer.L)
Global xSetSurfaceShaderLayer._xSetSurfaceShaderLayer = GetFunction(*Library_, "_xSetSurfaceShaderLayer@8")
Prototype.L _xGetSurfaceShaderLayer(surface.L)
Global xGetSurfaceShaderLayer._xGetSurfaceShaderLayer = GetFunction(*Library_, "_xGetSurfaceShaderLayer@4")
Prototype.L _xSetFXInt(effect.L, name.P-Ascii, value.L)
Global xSetFXInt._xSetFXInt = GetFunction(*Library_, "_xSetFXInt@12")
Prototype.L _xSetFXFloat(effect.L, name.P-Ascii, value.F)
Global xSetFXFloat._xSetFXFloat = GetFunction(*Library_, "_xSetFXFloat@12")
Prototype.L _xSetFXBool(effect.L, name.P-Ascii, value.L)
Global xSetFXBool._xSetFXBool = GetFunction(*Library_, "_xSetFXBool@12")
Prototype.L _xSetFXVector_(effect.L, name.P-Ascii, x.F, y.F, z.F, w.F)
Global xSetFXVector_._xSetFXVector_ = GetFunction(*Library_, "_xSetFXVector@24")
Prototype.L _xSetFXVector(effect.L, name.P-Ascii, x.F, y.F, z.F, w.F)
Global xSetFXVector._xSetFXVector = GetFunction(*Library_, "xSetFXVector")
Prototype.L _xSetFXVectorArray(effect.L, name.P-Ascii, value.L, count.L)
Global xSetFXVectorArray._xSetFXVectorArray = GetFunction(*Library_, "_xSetFXVectorArray@16")
Prototype.L _xSetFXMatrixArray(effect.L, name.P-Ascii, value.L, count.L)
Global xSetFXMatrixArray._xSetFXMatrixArray = GetFunction(*Library_, "_xSetFXMatrixArray@16")
Prototype.L _xSetFXFloatArray(effect.L, name.P-Ascii, value.L, count.L)
Global xSetFXFloatArray._xSetFXFloatArray = GetFunction(*Library_, "_xSetFXFloatArray@16")
Prototype.L _xSetFXIntArray(effect.L, name.P-Ascii, value.L, count.L)
Global xSetFXIntArray._xSetFXIntArray = GetFunction(*Library_, "_xSetFXIntArray@16")
Prototype.L _xSetFXEntityMatrix(effect.L, name.P-Ascii, matrix.L)
Global xSetFXEntityMatrix._xSetFXEntityMatrix = GetFunction(*Library_, "_xSetFXEntityMatrix@12")
Prototype.L _xSetFXTexture_(effect.L, name.P-Ascii, texture.L, frame.L)
Global xSetFXTexture_._xSetFXTexture_ = GetFunction(*Library_, "_xSetFXTexture@16")
Prototype.L _xSetFXTexture(effect.L, name.P-Ascii, texture.L, frame.L)
Global xSetFXTexture._xSetFXTexture = GetFunction(*Library_, "xSetFXTexture")
Prototype.L _xSetFXMatrixSemantic(effect.L, name.P-Ascii, value.L)
Global xSetFXMatrixSemantic._xSetFXMatrixSemantic = GetFunction(*Library_, "_xSetFXMatrixSemantic@12")
Prototype.L _xDeleteFXConstant(effect.L, name.P-Ascii)
Global xDeleteFXConstant._xDeleteFXConstant = GetFunction(*Library_, "_xDeleteFXConstant@8")
Prototype.L _xClearFXConstants(effect.L)
Global xClearFXConstants._xClearFXConstants = GetFunction(*Library_, "_xClearFXConstants@4")
Prototype.L _xSetFXTechnique(effect.L, name.P-Ascii)
Global xSetFXTechnique._xSetFXTechnique = GetFunction(*Library_, "_xSetFXTechnique@8")
Prototype.L _xCreateEmitter_(psystem.L, parent.L)
Global xCreateEmitter_._xCreateEmitter_ = GetFunction(*Library_, "_xCreateEmitter@8")
Prototype.L _xCreateEmitter(psystem.L, parent.L)
Global xCreateEmitter._xCreateEmitter = GetFunction(*Library_, "xCreateEmitter")
Prototype.L _xEmitterEnable(emitter.L, state.L)
Global xEmitterEnable._xEmitterEnable = GetFunction(*Library_, "_xEmitterEnable@8")
Prototype.L _xEmitterEnabled(emitter.L)
Global xEmitterEnabled._xEmitterEnabled = GetFunction(*Library_, "_xEmitterEnabled@4")
Prototype.L _xEmitterGetPSystem(emitter.L)
Global xEmitterGetPSystem._xEmitterGetPSystem = GetFunction(*Library_, "_xEmitterGetPSystem@4")
Prototype.L _xEmitterAddParticle(emitter.L)
Global xEmitterAddParticle._xEmitterAddParticle = GetFunction(*Library_, "_xEmitterAddParticle@4")
Prototype.L _xEmitterFreeParticle(emitter.L, particle.L)
Global xEmitterFreeParticle._xEmitterFreeParticle = GetFunction(*Library_, "_xEmitterFreeParticle@8")
Prototype.L _xEmitterValidateParticle(emitter.L, particle.L)
Global xEmitterValidateParticle._xEmitterValidateParticle = GetFunction(*Library_, "_xEmitterValidateParticle@8")
Prototype.L _xEmitterCountParticles(emitter.L)
Global xEmitterCountParticles._xEmitterCountParticles = GetFunction(*Library_, "_xEmitterCountParticles@4")
Prototype.L _xEmitterGetParticle(emitter.L, index.L)
Global xEmitterGetParticle._xEmitterGetParticle = GetFunction(*Library_, "_xEmitterGetParticle@8")
Prototype.L _xEmitterAlive(emitter.L)
Global xEmitterAlive._xEmitterAlive = GetFunction(*Library_, "_xEmitterAlive@4")
Prototype.L _xExtractAnimSeq_(entity.L, firstFrame.L, lastFrame.L, sequence.L)
Global xExtractAnimSeq_._xExtractAnimSeq_ = GetFunction(*Library_, "_xExtractAnimSeq@16")
Prototype.L _xExtractAnimSeq(entity.L, firstFrame.L, lastFrame.L, sequence.L)
Global xExtractAnimSeq._xExtractAnimSeq = GetFunction(*Library_, "xExtractAnimSeq")
Prototype.L _xLoadAnimSeq(entity.L, path.P-Ascii)
Global xLoadAnimSeq._xLoadAnimSeq = GetFunction(*Library_, "_xLoadAnimSeq@8")
Prototype.L _xSetAnimSpeed_(entity.L, speed.F, rootBone.P-Ascii)
Global xSetAnimSpeed_._xSetAnimSpeed_ = GetFunction(*Library_, "_xSetAnimSpeed@12")
Prototype.L _xSetAnimSpeed(entity.L, speed.F, rootBone.P-Ascii)
Global xSetAnimSpeed._xSetAnimSpeed = GetFunction(*Library_, "xSetAnimSpeed")
Prototype.F _xAnimSpeed_(entity.L, rootBone.P-Ascii)
Global xAnimSpeed_._xAnimSpeed_ = GetFunction(*Library_, "_xAnimSpeed@8")
Prototype.F _xAnimSpeed(entity.L, rootBone.P-Ascii)
Global xAnimSpeed._xAnimSpeed = GetFunction(*Library_, "xAnimSpeed")
Prototype.L _xAnimating_(entity.L, rootBone.P-Ascii)
Global xAnimating_._xAnimating_ = GetFunction(*Library_, "_xAnimating@8")
Prototype.L _xAnimating(entity.L, rootBone.P-Ascii)
Global xAnimating._xAnimating = GetFunction(*Library_, "xAnimating")
Prototype.F _xAnimTime_(entity.L, rootBone.P-Ascii)
Global xAnimTime_._xAnimTime_ = GetFunction(*Library_, "_xAnimTime@8")
Prototype.F _xAnimTime(entity.L, rootBone.P-Ascii)
Global xAnimTime._xAnimTime = GetFunction(*Library_, "xAnimTime")
Prototype.L _xAnimate_(entity.L, mode.L, speed.F, sequence.L, translate.F, rootBone.P-Ascii)
Global xAnimate_._xAnimate_ = GetFunction(*Library_, "_xAnimate@24")
Prototype.L _xAnimate(entity.L, mode.L, speed.F, sequence.L, translate.F, rootBone.P-Ascii)
Global xAnimate._xAnimate = GetFunction(*Library_, "xAnimate")
Prototype.L _xAnimSeq_(entity.L, rootBone.P-Ascii)
Global xAnimSeq_._xAnimSeq_ = GetFunction(*Library_, "_xAnimSeq@8")
Prototype.L _xAnimSeq(entity.L, rootBone.P-Ascii)
Global xAnimSeq._xAnimSeq = GetFunction(*Library_, "xAnimSeq")
Prototype.F _xAnimLength_(entity.L, rootBone.P-Ascii)
Global xAnimLength_._xAnimLength_ = GetFunction(*Library_, "_xAnimLength@8")
Prototype.F _xAnimLength(entity.L, rootBone.P-Ascii)
Global xAnimLength._xAnimLength = GetFunction(*Library_, "xAnimLength")
Prototype.L _xSetAnimTime_(entity.L, time.F, sequence.L, rootBone.P-Ascii)
Global xSetAnimTime_._xSetAnimTime_ = GetFunction(*Library_, "_xSetAnimTime@16")
Prototype.L _xSetAnimTime(entity.L, time.F, sequence.L, rootBone.P-Ascii)
Global xSetAnimTime._xSetAnimTime = GetFunction(*Library_, "xSetAnimTime")
Prototype.L _xSetAnimFrame_(entity.L, frame.F, sequence.L, rootBone.P-Ascii)
Global xSetAnimFrame_._xSetAnimFrame_ = GetFunction(*Library_, "_xSetAnimFrame@16")
Prototype.L _xSetAnimFrame(entity.L, frame.F, sequence.L, rootBone.P-Ascii)
Global xSetAnimFrame._xSetAnimFrame = GetFunction(*Library_, "xSetAnimFrame")
Prototype.L _xEntityAutoFade(entity.L, nearRange.F, farRange.F)
Global xEntityAutoFade._xEntityAutoFade = GetFunction(*Library_, "_xEntityAutoFade@12")
Prototype.L _xEntityOrder(entity.L, order.L)
Global xEntityOrder._xEntityOrder = GetFunction(*Library_, "_xEntityOrder@8")
Prototype.L _xFreeEntity(entity.L)
Global xFreeEntity._xFreeEntity = GetFunction(*Library_, "_xFreeEntity@4")
Prototype.L _xCopyEntity_(entity.L, parent.L, cloneBuffers.L)
Global xCopyEntity_._xCopyEntity_ = GetFunction(*Library_, "_xCopyEntity@12")
Prototype.L _xCopyEntity(entity.L, parent.L, cloneBuffers.L)
Global xCopyEntity._xCopyEntity = GetFunction(*Library_, "xCopyEntity")
Prototype.L _xPaintEntity(entity.L, brush.L)
Global xPaintEntity._xPaintEntity = GetFunction(*Library_, "_xPaintEntity@8")
Prototype.L _xEntityShininess(entity.L, shininess.F)
Global xEntityShininess._xEntityShininess = GetFunction(*Library_, "_xEntityShininess@8")
Prototype.L _xEntityPickMode_(entity.L, mode.L, obscurer.L, recursive.L)
Global xEntityPickMode_._xEntityPickMode_ = GetFunction(*Library_, "_xEntityPickMode@16")
Prototype.L _xEntityPickMode(entity.L, mode.L, obscurer.L, recursive.L)
Global xEntityPickMode._xEntityPickMode = GetFunction(*Library_, "xEntityPickMode")
Prototype.L _xEntityTexture_(entity.L, texture.L, frame.L, index.L, isRecursive.L)
Global xEntityTexture_._xEntityTexture_ = GetFunction(*Library_, "_xEntityTexture@20")
Prototype.L _xEntityTexture(entity.L, texture.L, frame.L, index.L, isRecursive.L)
Global xEntityTexture._xEntityTexture = GetFunction(*Library_, "xEntityTexture")
Prototype.L _xEntityFX(entity.L, fx.L)
Global xEntityFX._xEntityFX = GetFunction(*Library_, "_xEntityFX@8")
Prototype.L _xGetParent(entity.L)
Global xGetParent._xGetParent = GetFunction(*Library_, "_xGetParent@4")
Prototype.L _xSetFrustumSphere(entity.L, x.F, y.F, z.F, radii.F)
Global xSetFrustumSphere._xSetFrustumSphere = GetFunction(*Library_, "_xSetFrustumSphere@20")
Prototype.L _xCalculateFrustumVolume(entity.L)
Global xCalculateFrustumVolume._xCalculateFrustumVolume = GetFunction(*Library_, "_xCalculateFrustumVolume@4")
Prototype.L _xEntityParent_(entity.L, parent.L, isGlobal.L)
Global xEntityParent_._xEntityParent_ = GetFunction(*Library_, "_xEntityParent@12")
Prototype.L _xEntityParent(entity.L, parent.L, isGlobal.L)
Global xEntityParent._xEntityParent = GetFunction(*Library_, "xEntityParent")
Prototype.L _xShowEntity(entity.L)
Global xShowEntity._xShowEntity = GetFunction(*Library_, "_xShowEntity@4")
Prototype.L _xHideEntity(entity.L)
Global xHideEntity._xHideEntity = GetFunction(*Library_, "_xHideEntity@4")
Prototype.L _xNameEntity(entity.L, name.P-Ascii)
Global xNameEntity._xNameEntity = GetFunction(*Library_, "_xNameEntity@8")
Prototype.L _xSetEntityQuaternion(entity.L, quaternion.L)
Global xSetEntityQuaternion._xSetEntityQuaternion = GetFunction(*Library_, "_xSetEntityQuaternion@8")
Prototype.L _xSetEntityMatrix(entity.L, matrix.L)
Global xSetEntityMatrix._xSetEntityMatrix = GetFunction(*Library_, "_xSetEntityMatrix@8")
Prototype.L _xEntityAlpha(entity.L, alpha.F)
Global xEntityAlpha._xEntityAlpha = GetFunction(*Library_, "_xEntityAlpha@8")
Prototype.L _xEntityColor(entity.L, red.L, green.L, blue.L)
Global xEntityColor._xEntityColor = GetFunction(*Library_, "_xEntityColor@16")
Prototype.L _xEntitySpecularColor(entity.L, red.L, green.L, blue.L)
Global xEntitySpecularColor._xEntitySpecularColor = GetFunction(*Library_, "_xEntitySpecularColor@16")
Prototype.L _xEntityAmbientColor(entity.L, red.L, green.L, blue.L)
Global xEntityAmbientColor._xEntityAmbientColor = GetFunction(*Library_, "_xEntityAmbientColor@16")
Prototype.L _xEntityEmissiveColor(entity.L, red.L, green.L, blue.L)
Global xEntityEmissiveColor._xEntityEmissiveColor = GetFunction(*Library_, "_xEntityEmissiveColor@16")
Prototype.L _xEntityBlend(entity.L, mode.L)
Global xEntityBlend._xEntityBlend = GetFunction(*Library_, "_xEntityBlend@8")
Prototype.L _xEntityAlphaRef(entity.L, value.L)
Global xEntityAlphaRef._xEntityAlphaRef = GetFunction(*Library_, "_xEntityAlphaRef@8")
Prototype.L _xEntityAlphaFunc(entity.L, value.L)
Global xEntityAlphaFunc._xEntityAlphaFunc = GetFunction(*Library_, "_xEntityAlphaFunc@8")
Prototype.L _xCreateInstance_(entity.L, parent.L)
Global xCreateInstance_._xCreateInstance_ = GetFunction(*Library_, "_xCreateInstance@8")
Prototype.L _xCreateInstance(entity.L, parent.L)
Global xCreateInstance._xCreateInstance = GetFunction(*Library_, "xCreateInstance")
Prototype.L _xFreezeInstances_(entity.L, enable.L)
Global xFreezeInstances_._xFreezeInstances_ = GetFunction(*Library_, "_xFreezeInstances@8")
Prototype.L _xFreezeInstances(entity.L, enable.L)
Global xFreezeInstances._xFreezeInstances = GetFunction(*Library_, "xFreezeInstances")
Prototype.L _xInstancingAvaliable()
Global xInstancingAvaliable._xInstancingAvaliable = GetFunction(*Library_, "_xInstancingAvaliable@0")
Prototype.L _xGetEntityWorld(entity.L)
Global xGetEntityWorld._xGetEntityWorld = GetFunction(*Library_, "_xGetEntityWorld@4")
Prototype.L _xSetEntityWorld(entity.L, world.L)
Global xSetEntityWorld._xSetEntityWorld = GetFunction(*Library_, "_xSetEntityWorld@8")
Prototype.L _xScaleEntity_(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xScaleEntity_._xScaleEntity_ = GetFunction(*Library_, "_xScaleEntity@20")
Prototype.L _xScaleEntity(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xScaleEntity._xScaleEntity = GetFunction(*Library_, "xScaleEntity")
Prototype.L _xPositionEntity_(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xPositionEntity_._xPositionEntity_ = GetFunction(*Library_, "_xPositionEntity@20")
Prototype.L _xPositionEntity(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xPositionEntity._xPositionEntity = GetFunction(*Library_, "xPositionEntity")
Prototype.L _xMoveEntity_(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xMoveEntity_._xMoveEntity_ = GetFunction(*Library_, "_xMoveEntity@20")
Prototype.L _xMoveEntity(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xMoveEntity._xMoveEntity = GetFunction(*Library_, "xMoveEntity")
Prototype.L _xTranslateEntity_(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xTranslateEntity_._xTranslateEntity_ = GetFunction(*Library_, "_xTranslateEntity@20")
Prototype.L _xTranslateEntity(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xTranslateEntity._xTranslateEntity = GetFunction(*Library_, "xTranslateEntity")
Prototype.L _xRotateEntity_(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xRotateEntity_._xRotateEntity_ = GetFunction(*Library_, "_xRotateEntity@20")
Prototype.L _xRotateEntity(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xRotateEntity._xRotateEntity = GetFunction(*Library_, "xRotateEntity")
Prototype.L _xTurnEntity_(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xTurnEntity_._xTurnEntity_ = GetFunction(*Library_, "_xTurnEntity@20")
Prototype.L _xTurnEntity(entity.L, x.F, y.F, z.F, isGlobal.L)
Global xTurnEntity._xTurnEntity = GetFunction(*Library_, "xTurnEntity")
Prototype.L _xPointEntity_(entity1.L, entity2.L, roll.F)
Global xPointEntity_._xPointEntity_ = GetFunction(*Library_, "_xPointEntity@12")
Prototype.L _xPointEntity(entity1.L, entity2.L, roll.F)
Global xPointEntity._xPointEntity = GetFunction(*Library_, "xPointEntity")
Prototype.L _xAlignToVector_(entity.L, x.F, y.F, z.F, axis.L, factor.F)
Global xAlignToVector_._xAlignToVector_ = GetFunction(*Library_, "_xAlignToVector@24")
Prototype.L _xAlignToVector(entity.L, x.F, y.F, z.F, axis.L, factor.F)
Global xAlignToVector._xAlignToVector = GetFunction(*Library_, "xAlignToVector")
Prototype.F _xEntityDistance(entity1.L, entity2.L)
Global xEntityDistance._xEntityDistance = GetFunction(*Library_, "_xEntityDistance@8")
Prototype.F _xGetMatElement(entity.L, row.L, col.L)
Global xGetMatElement._xGetMatElement = GetFunction(*Library_, "_xGetMatElement@12")
Prototype.I _xEntityClass(entity.L)
Global xEntityClass_._xEntityClass = GetFunction(*Library_, "_xEntityClass@4")
Macro xEntityClass(entity) : PeekS(xEntityClass_(entity), -1, #PB_Ascii) : EndMacro
Prototype.L _xGetEntityBrush(entity.L)
Global xGetEntityBrush._xGetEntityBrush = GetFunction(*Library_, "_xGetEntityBrush@4")
Prototype.F _xEntityX_(entity.L, isGlobal.L)
Global xEntityX_._xEntityX_ = GetFunction(*Library_, "_xEntityX@8")
Prototype.F _xEntityX(entity.L, isGlobal.L)
Global xEntityX._xEntityX = GetFunction(*Library_, "xEntityX")
Prototype.F _xEntityY_(entity.L, isGlobal.L)
Global xEntityY_._xEntityY_ = GetFunction(*Library_, "_xEntityY@8")
Prototype.F _xEntityY(entity.L, isGlobal.L)
Global xEntityY._xEntityY = GetFunction(*Library_, "xEntityY")
Prototype.F _xEntityZ_(entity.L, isGlobal.L)
Global xEntityZ_._xEntityZ_ = GetFunction(*Library_, "_xEntityZ@8")
Prototype.F _xEntityZ(entity.L, isGlobal.L)
Global xEntityZ._xEntityZ = GetFunction(*Library_, "xEntityZ")
Prototype.L _xEntityVisible(entity.L, destination.L)
Global xEntityVisible._xEntityVisible = GetFunction(*Library_, "_xEntityVisible@8")
Prototype.F _xEntityScaleX(entity.L)
Global xEntityScaleX._xEntityScaleX = GetFunction(*Library_, "_xEntityScaleX@4")
Prototype.F _xEntityScaleY(entity.L)
Global xEntityScaleY._xEntityScaleY = GetFunction(*Library_, "_xEntityScaleY@4")
Prototype.F _xEntityScaleZ(entity.L)
Global xEntityScaleZ._xEntityScaleZ = GetFunction(*Library_, "_xEntityScaleZ@4")
Prototype.F _xEntityRoll_(entity.L, isGlobal.L)
Global xEntityRoll_._xEntityRoll_ = GetFunction(*Library_, "_xEntityRoll@8")
Prototype.F _xEntityRoll(entity.L, isGlobal.L)
Global xEntityRoll._xEntityRoll = GetFunction(*Library_, "xEntityRoll")
Prototype.F _xEntityYaw_(entity.L, isGlobal.L)
Global xEntityYaw_._xEntityYaw_ = GetFunction(*Library_, "_xEntityYaw@8")
Prototype.F _xEntityYaw(entity.L, isGlobal.L)
Global xEntityYaw._xEntityYaw = GetFunction(*Library_, "xEntityYaw")
Prototype.F _xEntityPitch_(entity.L, isGlobal.L)
Global xEntityPitch_._xEntityPitch_ = GetFunction(*Library_, "_xEntityPitch@8")
Prototype.F _xEntityPitch(entity.L, isGlobal.L)
Global xEntityPitch._xEntityPitch = GetFunction(*Library_, "xEntityPitch")
Prototype.I _xEntityName(entity.L)
Global xEntityName_._xEntityName = GetFunction(*Library_, "_xEntityName@4")
Macro xEntityName(entity) : PeekS(xEntityName_(entity), -1, #PB_Ascii) : EndMacro
Prototype.L _xCountChildren(entity.L)
Global xCountChildren._xCountChildren = GetFunction(*Library_, "_xCountChildren@4")
Prototype.L _xGetChild(entity.L, index.L)
Global xGetChild._xGetChild = GetFunction(*Library_, "_xGetChild@8")
Prototype.L _xEntityInView(entity.L, camera.L)
Global xEntityInView._xEntityInView = GetFunction(*Library_, "_xEntityInView@8")
Prototype.L _xFindChild(entity.L, name.P-Ascii)
Global xFindChild._xFindChild = GetFunction(*Library_, "_xFindChild@8")
Prototype.L _xGetEntityMatrix(entity.L)
Global xGetEntityMatrix._xGetEntityMatrix = GetFunction(*Library_, "_xGetEntityMatrix@4")
Prototype.F _xGetEntityAlpha(entity.L)
Global xGetEntityAlpha._xGetEntityAlpha = GetFunction(*Library_, "_xGetEntityAlpha@4")
Prototype.L _xGetAlphaRef(entity.L)
Global xGetAlphaRef._xGetAlphaRef = GetFunction(*Library_, "_xGetAlphaRef@4")
Prototype.L _xGetAlphaFunc(entity.L)
Global xGetAlphaFunc._xGetAlphaFunc = GetFunction(*Library_, "_xGetAlphaFunc@4")
Prototype.L _xEntityRed(entity.L)
Global xEntityRed._xEntityRed = GetFunction(*Library_, "_xEntityRed@4")
Prototype.L _xEntityGreen(entity.L)
Global xEntityGreen._xEntityGreen = GetFunction(*Library_, "_xEntityGreen@4")
Prototype.L _xEntityBlue(entity.L)
Global xEntityBlue._xEntityBlue = GetFunction(*Library_, "_xEntityBlue@4")
Prototype.F _xGetEntityShininess(entity.L)
Global xGetEntityShininess._xGetEntityShininess = GetFunction(*Library_, "_xGetEntityShininess@4")
Prototype.L _xGetEntityBlend(entity.L)
Global xGetEntityBlend._xGetEntityBlend = GetFunction(*Library_, "_xGetEntityBlend@4")
Prototype.L _xGetEntityFX(entity.L)
Global xGetEntityFX._xGetEntityFX = GetFunction(*Library_, "_xGetEntityFX@4")
Prototype.L _xEntityHidden(entity.L)
Global xEntityHidden._xEntityHidden = GetFunction(*Library_, "_xEntityHidden@4")
Prototype.L _xEntitiesBBIntersect(entity1.L, entity2.L)
Global xEntitiesBBIntersect._xEntitiesBBIntersect = GetFunction(*Library_, "_xEntitiesBBIntersect@8")
Prototype.L _xMountPackFile_(path.P-Ascii, mountpoint.P-Ascii, password.P-Ascii)
Global xMountPackFile_._xMountPackFile_ = GetFunction(*Library_, "_xMountPackFile@12")
Prototype.L _xMountPackFile(path.P-Ascii, mountpoint.P-Ascii, password.P-Ascii)
Global xMountPackFile._xMountPackFile = GetFunction(*Library_, "xMountPackFile")
Prototype.L _xUnmountPackFile(packfile.L)
Global xUnmountPackFile._xUnmountPackFile = GetFunction(*Library_, "_xUnmountPackFile@4")
Prototype.L _xOpenFile(path.P-Ascii)
Global xOpenFile._xOpenFile = GetFunction(*Library_, "_xOpenFile@4")
Prototype.L _xReadFile(path.P-Ascii)
Global xReadFile._xReadFile = GetFunction(*Library_, "_xReadFile@4")
Prototype.L _xWriteFile(path.P-Ascii)
Global xWriteFile._xWriteFile = GetFunction(*Library_, "_xWriteFile@4")
Prototype.L _xCloseFile(file.L)
Global xCloseFile._xCloseFile = GetFunction(*Library_, "_xCloseFile@4")
Prototype.L _xFilePos(file.L)
Global xFilePos._xFilePos = GetFunction(*Library_, "_xFilePos@4")
Prototype.L _xSeekFile(file.L, offset.L)
Global xSeekFile._xSeekFile = GetFunction(*Library_, "_xSeekFile@8")
Prototype.L _xFileType(path.P-Ascii)
Global xFileType._xFileType = GetFunction(*Library_, "_xFileType@4")
Prototype.L _xFileSize(path.P-Ascii)
Global xFileSize._xFileSize = GetFunction(*Library_, "_xFileSize@4")
Prototype.L _xFileCreationTime(path.P-Ascii)
Global xFileCreationTime._xFileCreationTime = GetFunction(*Library_, "_xFileCreationTime@4")
Prototype.I _xFileCreationTimeStr(path.P-Ascii)
Global xFileCreationTimeStr_._xFileCreationTimeStr = GetFunction(*Library_, "_xFileCreationTimeStr@4")
Macro xFileCreationTimeStr(path) : PeekS(xFileCreationTimeStr_(path), -1, #PB_Ascii) : EndMacro
Prototype.L _xFileModificationTime(path.P-Ascii)
Global xFileModificationTime._xFileModificationTime = GetFunction(*Library_, "_xFileModificationTime@4")
Prototype.I _xFileModificationTimeStr(path.P-Ascii)
Global xFileModificationTimeStr_._xFileModificationTimeStr = GetFunction(*Library_, "_xFileModificationTimeStr@4")
Macro xFileModificationTimeStr(path) : PeekS(xFileModificationTimeStr_(path), -1, #PB_Ascii) : EndMacro
Prototype.L _xReadDir(path.P-Ascii)
Global xReadDir._xReadDir = GetFunction(*Library_, "_xReadDir@4")
Prototype.L _xCloseDir(handle.L)
Global xCloseDir._xCloseDir = GetFunction(*Library_, "_xCloseDir@4")
Prototype.I _xNextFile(handle.L)
Global xNextFile_._xNextFile = GetFunction(*Library_, "_xNextFile@4")
Macro xNextFile(handle) : PeekS(xNextFile_(handle), -1, #PB_Ascii) : EndMacro
Prototype.I _xCurrentDir()
Global xCurrentDir_._xCurrentDir = GetFunction(*Library_, "_xCurrentDir@0")
Macro xCurrentDir() : PeekS(xCurrentDir_(), -1, #PB_Ascii) : EndMacro
Prototype.L _xChangeDir(path.P-Ascii)
Global xChangeDir._xChangeDir = GetFunction(*Library_, "_xChangeDir@4")
Prototype.L _xCreateDir(path.P-Ascii)
Global xCreateDir._xCreateDir = GetFunction(*Library_, "_xCreateDir@4")
Prototype.L _xDeleteDir(path.P-Ascii)
Global xDeleteDir._xDeleteDir = GetFunction(*Library_, "_xDeleteDir@4")
Prototype.L _xCopyFile(pathSrc.P-Ascii, pathDest.P-Ascii)
Global xCopyFile._xCopyFile = GetFunction(*Library_, "_xCopyFile@8")
Prototype.L _xDeleteFile(path.P-Ascii)
Global xDeleteFile._xDeleteFile = GetFunction(*Library_, "_xDeleteFile@4")
Prototype.L _xEof(file.L)
Global xEof._xEof = GetFunction(*Library_, "_xEof@4")
Prototype.L _xReadByte(file.L)
Global xReadByte._xReadByte = GetFunction(*Library_, "_xReadByte@4")
Prototype.L _xReadShort(file.L)
Global xReadShort._xReadShort = GetFunction(*Library_, "_xReadShort@4")
Prototype.L _xReadInt(file.L)
Global xReadInt._xReadInt = GetFunction(*Library_, "_xReadInt@4")
Prototype.F _xReadFloat(file.L)
Global xReadFloat._xReadFloat = GetFunction(*Library_, "_xReadFloat@4")
Prototype.I _xReadString(file.L)
Global xReadString_._xReadString = GetFunction(*Library_, "_xReadString@4")
Macro xReadString(file) : PeekS(xReadString_(file), -1, #PB_Ascii) : EndMacro
Prototype.I _xReadLine_(file.L, ls_flag.L)
Global xReadLine__._xReadLine_ = GetFunction(*Library_, "_xReadLine@8")
Macro xReadLine_(file,ls_flag) : PeekS(xReadLine__(file,ls_flag), -1, #PB_Ascii) : EndMacro
Prototype.L _xWriteByte(file.L, value.L)
Global xWriteByte._xWriteByte = GetFunction(*Library_, "_xWriteByte@8")
Prototype.L _xWriteShort(file.L, value.L)
Global xWriteShort._xWriteShort = GetFunction(*Library_, "_xWriteShort@8")
Prototype.L _xWriteInt(file.L, value.L)
Global xWriteInt._xWriteInt = GetFunction(*Library_, "_xWriteInt@8")
Prototype.L _xWriteFloat(file.L, value.F)
Global xWriteFloat._xWriteFloat = GetFunction(*Library_, "_xWriteFloat@8")
Prototype.L _xWriteString(file.L, value.P-Ascii)
Global xWriteString._xWriteString = GetFunction(*Library_, "_xWriteString@8")
Prototype.L _xWriteLine_(file.L, value.P-Ascii, ls_flag.L)
Global xWriteLine_._xWriteLine_ = GetFunction(*Library_, "_xWriteLine@12")
Prototype.L _xWriteLine(file.L, value.P-Ascii, ls_flag.L)
Global xWriteLine._xWriteLine = GetFunction(*Library_, "xWriteLine")
Prototype.L _xLoadFont_(name.P-Ascii, height.L, bold.L, italic.L, underline.L, fontface.P-Ascii)
Global xLoadFont_._xLoadFont_ = GetFunction(*Library_, "_xLoadFont@24")
Prototype.L _xLoadFont(name.P-Ascii, height.L, bold.L, italic.L, underline.L, fontface.P-Ascii)
Global xLoadFont._xLoadFont = GetFunction(*Library_, "xLoadFont")
Prototype.L _xText_(x.F, y.F, textString.P-Ascii, centerx.L, centery.L)
Global xText_._xText_ = GetFunction(*Library_, "_xText@20")
Prototype.L _xText(x.F, y.F, textString.P-Ascii, centerx.L, centery.L)
Global xText._xText = GetFunction(*Library_, "xText")
Prototype.L _xSetFont(font.L)
Global xSetFont._xSetFont = GetFunction(*Library_, "_xSetFont@4")
Prototype.L _xFreeFont(font.L)
Global xFreeFont._xFreeFont = GetFunction(*Library_, "_xFreeFont@4")
Prototype.L _xFontWidth()
Global xFontWidth._xFontWidth = GetFunction(*Library_, "_xFontWidth@0")
Prototype.L _xFontHeight()
Global xFontHeight._xFontHeight = GetFunction(*Library_, "_xFontHeight@0")
Prototype.L _xStringWidth(textString.P-Ascii)
Global xStringWidth._xStringWidth = GetFunction(*Library_, "_xStringWidth@4")
Prototype.L _xStringHeight(textString.P-Ascii)
Global xStringHeight._xStringHeight = GetFunction(*Library_, "_xStringHeight@4")
Prototype.L _xWinMessage(message.P-Ascii)
Global xWinMessage._xWinMessage = GetFunction(*Library_, "_xWinMessage@4")
Prototype.L _xGetMaxPixelShaderVersion()
Global xGetMaxPixelShaderVersion._xGetMaxPixelShaderVersion = GetFunction(*Library_, "_xGetMaxPixelShaderVersion@0")
Prototype.L _xLine(x1.L, y1.L, x2.L, y2.L)
Global xLine._xLine = GetFunction(*Library_, "_xLine@16")
Prototype.L _xRect_(x.L, y.L, width.L, height.L, solid.L)
Global xRect_._xRect_ = GetFunction(*Library_, "_xRect@20")
Prototype.L _xRect(x.L, y.L, width.L, height.L, solid.L)
Global xRect._xRect = GetFunction(*Library_, "xRect")
Prototype.L _xRectsOverlap(x1.L, y1.L, width1.L, height1.L, x2.L, y2.L, width2.L, height2.L)
Global xRectsOverlap._xRectsOverlap = GetFunction(*Library_, "_xRectsOverlap@32")
Prototype.L _xViewport(x.L, y.L, width.L, height.L)
Global xViewport._xViewport = GetFunction(*Library_, "_xViewport@16")
Prototype.L _xOval_(x.L, y.L, width.L, height.L, solid.L)
Global xOval_._xOval_ = GetFunction(*Library_, "_xOval@20")
Prototype.L _xOval(x.L, y.L, width.L, height.L, solid.L)
Global xOval._xOval = GetFunction(*Library_, "xOval")
Prototype.L _xOrigin(x.L, y.L)
Global xOrigin._xOrigin = GetFunction(*Library_, "_xOrigin@8")
Prototype.L _xGetMaxVertexShaderVersion()
Global xGetMaxVertexShaderVersion._xGetMaxVertexShaderVersion = GetFunction(*Library_, "_xGetMaxVertexShaderVersion@0")
Prototype.L _xGetMaxAntiAlias()
Global xGetMaxAntiAlias._xGetMaxAntiAlias = GetFunction(*Library_, "_xGetMaxAntiAlias@0")
Prototype.L _xGetMaxTextureFiltering()
Global xGetMaxTextureFiltering._xGetMaxTextureFiltering = GetFunction(*Library_, "_xGetMaxTextureFiltering@0")
Prototype.L _xSetAntiAliasType(typeID.L)
Global xSetAntiAliasType._xSetAntiAliasType = GetFunction(*Library_, "_xSetAntiAliasType@4")
Prototype.L _xAppTitle(title.P-Ascii)
Global xAppTitle._xAppTitle = GetFunction(*Library_, "_xAppTitle@4")
Prototype.L _xSetWND(window.L)
Global xSetWND._xSetWND = GetFunction(*Library_, "_xSetWND@4")
Prototype.L _xSetRenderWindow(window.L)
Global xSetRenderWindow._xSetRenderWindow = GetFunction(*Library_, "_xSetRenderWindow@4")
Prototype.L _xSetTopWindow(window.L)
Global xSetTopWindow._xSetTopWindow = GetFunction(*Library_, "_xSetTopWindow@4")
Prototype.L _xDestroyRenderWindow()
Global xDestroyRenderWindow._xDestroyRenderWindow = GetFunction(*Library_, "_xDestroyRenderWindow@0")
Prototype.L _xFlip()
Global xFlip._xFlip = GetFunction(*Library_, "_xFlip@0")
Prototype.L _xBackBuffer()
Global xBackBuffer._xBackBuffer = GetFunction(*Library_, "_xBackBuffer@0")
Prototype.L _xLockBuffer_(buffer.L)
Global xLockBuffer_._xLockBuffer_ = GetFunction(*Library_, "_xLockBuffer@4")
Prototype.L _xLockBuffer(buffer.L)
Global xLockBuffer._xLockBuffer = GetFunction(*Library_, "xLockBuffer")
Prototype.L _xUnlockBuffer_(buffer.L)
Global xUnlockBuffer_._xUnlockBuffer_ = GetFunction(*Library_, "_xUnlockBuffer@4")
Prototype.L _xUnlockBuffer(buffer.L)
Global xUnlockBuffer._xUnlockBuffer = GetFunction(*Library_, "xUnlockBuffer")
Prototype.L _xWritePixelFast_(x.L, y.L, argb.L, buffer.L)
Global xWritePixelFast_._xWritePixelFast_ = GetFunction(*Library_, "_xWritePixelFast@16")
Prototype.L _xWritePixelFast(x.L, y.L, argb.L, buffer.L)
Global xWritePixelFast._xWritePixelFast = GetFunction(*Library_, "xWritePixelFast")
Prototype.L _xReadPixelFast_(x.L, y.L, buffer.L)
Global xReadPixelFast_._xReadPixelFast_ = GetFunction(*Library_, "_xReadPixelFast@12")
Prototype.L _xReadPixelFast(x.L, y.L, buffer.L)
Global xReadPixelFast._xReadPixelFast = GetFunction(*Library_, "xReadPixelFast")
Prototype.L _xGetPixels_(buffer.L)
Global xGetPixels_._xGetPixels_ = GetFunction(*Library_, "_xGetPixels@4")
Prototype.L _xGetPixels(buffer.L)
Global xGetPixels._xGetPixels = GetFunction(*Library_, "xGetPixels")
Prototype.L _xSaveBuffer(buffer.L, path.P-Ascii)
Global xSaveBuffer._xSaveBuffer = GetFunction(*Library_, "_xSaveBuffer@8")
Prototype.L _xGetCurrentBuffer()
Global xGetCurrentBuffer._xGetCurrentBuffer = GetFunction(*Library_, "_xGetCurrentBuffer@0")
Prototype.L _xBufferWidth_(buffer.L)
Global xBufferWidth_._xBufferWidth_ = GetFunction(*Library_, "_xBufferWidth@4")
Prototype.L _xBufferWidth(buffer.L)
Global xBufferWidth._xBufferWidth = GetFunction(*Library_, "xBufferWidth")
Prototype.L _xBufferHeight_(buffer.L)
Global xBufferHeight_._xBufferHeight_ = GetFunction(*Library_, "_xBufferHeight@4")
Prototype.L _xBufferHeight(buffer.L)
Global xBufferHeight._xBufferHeight = GetFunction(*Library_, "xBufferHeight")
Prototype.L _xCatchTimestamp()
Global xCatchTimestamp._xCatchTimestamp = GetFunction(*Library_, "_xCatchTimestamp@0")
Prototype.F _xGetElapsedTime(timeStamp.L)
Global xGetElapsedTime._xGetElapsedTime = GetFunction(*Library_, "_xGetElapsedTime@4")
Prototype.L _xSetBuffer_(buffer.L)
Global xSetBuffer_._xSetBuffer_ = GetFunction(*Library_, "_xSetBuffer@4")
Prototype.L _xSetBuffer(buffer.L)
Global xSetBuffer._xSetBuffer = GetFunction(*Library_, "xSetBuffer")
Prototype.L _xSetMRT(buffer.L, frame.L, index.L)
Global xSetMRT._xSetMRT = GetFunction(*Library_, "_xSetMRT@12")
Prototype.L _xUnSetMRT()
Global xUnSetMRT._xUnSetMRT = GetFunction(*Library_, "_xUnSetMRT@0")
Prototype.L _xGetNumberRT()
Global xGetNumberRT._xGetNumberRT = GetFunction(*Library_, "_xGetNumberRT@0")
Prototype.L _xTextureBuffer_(texture.L, frame.L)
Global xTextureBuffer_._xTextureBuffer_ = GetFunction(*Library_, "_xTextureBuffer@8")
Prototype.L _xTextureBuffer(texture.L, frame.L)
Global xTextureBuffer._xTextureBuffer = GetFunction(*Library_, "xTextureBuffer")
Prototype.L _xLoadBuffer(buffer.L, path.P-Ascii)
Global xLoadBuffer._xLoadBuffer = GetFunction(*Library_, "_xLoadBuffer@8")
Prototype.L _xWritePixel_(x.L, y.L, argb.L, buffer.L)
Global xWritePixel_._xWritePixel_ = GetFunction(*Library_, "_xWritePixel@16")
Prototype.L _xWritePixel(x.L, y.L, argb.L, buffer.L)
Global xWritePixel._xWritePixel = GetFunction(*Library_, "xWritePixel")
Prototype.L _xCopyPixel(sx.L, sy.L, sourceBuffer.L, dx.L, dy.L, destinationBuffer.L)
Global xCopyPixel._xCopyPixel = GetFunction(*Library_, "_xCopyPixel@24")
Prototype.L _xCopyPixelFast(sx.L, sy.L, sourceBuffer.L, dx.L, dy.L, destinationBuffer.L)
Global xCopyPixelFast._xCopyPixelFast = GetFunction(*Library_, "_xCopyPixelFast@24")
Prototype.L _xCopyRect(sx.L, sy.L, sw.L, sh.L, dx.L, dy.L, sourceBuffer.L, destinationBuffer.L)
Global xCopyRect._xCopyRect = GetFunction(*Library_, "_xCopyRect@32")
Prototype.L _xGraphicsBuffer()
Global xGraphicsBuffer._xGraphicsBuffer = GetFunction(*Library_, "_xGraphicsBuffer@0")
Prototype.L _xGetColor(x.L, y.L)
Global xGetColor._xGetColor = GetFunction(*Library_, "_xGetColor@8")
Prototype.L _xReadPixel_(x.L, y.L, buffer.L)
Global xReadPixel_._xReadPixel_ = GetFunction(*Library_, "_xReadPixel@12")
Prototype.L _xReadPixel(x.L, y.L, buffer.L)
Global xReadPixel._xReadPixel = GetFunction(*Library_, "xReadPixel")
Prototype.L _xGraphicsWidth_(isVirtual.L)
Global xGraphicsWidth_._xGraphicsWidth_ = GetFunction(*Library_, "_xGraphicsWidth@4")
Prototype.L _xGraphicsWidth(isVirtual.L)
Global xGraphicsWidth._xGraphicsWidth = GetFunction(*Library_, "xGraphicsWidth")
Prototype.L _xGraphicsHeight_(isVirtual.L)
Global xGraphicsHeight_._xGraphicsHeight_ = GetFunction(*Library_, "_xGraphicsHeight@4")
Prototype.L _xGraphicsHeight(isVirtual.L)
Global xGraphicsHeight._xGraphicsHeight = GetFunction(*Library_, "xGraphicsHeight")
Prototype.L _xGraphicsDepth()
Global xGraphicsDepth._xGraphicsDepth = GetFunction(*Library_, "_xGraphicsDepth@0")
Prototype.L _xColorAlpha()
Global xColorAlpha._xColorAlpha = GetFunction(*Library_, "_xColorAlpha@0")
Prototype.L _xColorRed()
Global xColorRed._xColorRed = GetFunction(*Library_, "_xColorRed@0")
Prototype.L _xColorGreen()
Global xColorGreen._xColorGreen = GetFunction(*Library_, "_xColorGreen@0")
Prototype.L _xColorBlue()
Global xColorBlue._xColorBlue = GetFunction(*Library_, "_xColorBlue@0")
Prototype.L _xClsColor_(red.L, green.L, blue.L, alpha.L)
Global xClsColor_._xClsColor_ = GetFunction(*Library_, "_xClsColor@16")
Prototype.L _xClsColor(red.L, green.L, blue.L, alpha.L)
Global xClsColor._xClsColor = GetFunction(*Library_, "xClsColor")
Prototype.L _xClearWorld_(entities.L, brushes.L, textures.L)
Global xClearWorld_._xClearWorld_ = GetFunction(*Library_, "_xClearWorld@12")
Prototype.L _xClearWorld(entities.L, brushes.L, textures.L)
Global xClearWorld._xClearWorld = GetFunction(*Library_, "xClearWorld")
Prototype.L _xColor_(red.L, green.L, blue.L, alpha.L)
Global xColor_._xColor_ = GetFunction(*Library_, "_xColor@16")
Prototype.L _xColor(red.L, green.L, blue.L, alpha.L)
Global xColor._xColor = GetFunction(*Library_, "xColor")
Prototype.L _xCls()
Global xCls._xCls = GetFunction(*Library_, "_xCls@0")
Prototype.L _xUpdateWorld_(speed.F)
Global xUpdateWorld_._xUpdateWorld_ = GetFunction(*Library_, "_xUpdateWorld@4")
Prototype.L _xUpdateWorld(speed.F)
Global xUpdateWorld._xUpdateWorld = GetFunction(*Library_, "xUpdateWorld")
Prototype.L _xRenderEntity_(camera.L, entity.L, tween.F)
Global xRenderEntity_._xRenderEntity_ = GetFunction(*Library_, "_xRenderEntity@12")
Prototype.L _xRenderEntity(camera.L, entity.L, tween.F)
Global xRenderEntity._xRenderEntity = GetFunction(*Library_, "xRenderEntity")
Prototype.L _xRenderWorld_(tween.F, renderShadows.L)
Global xRenderWorld_._xRenderWorld_ = GetFunction(*Library_, "_xRenderWorld@8")
Prototype.L _xRenderWorld(tween.F, renderShadows.L)
Global xRenderWorld._xRenderWorld = GetFunction(*Library_, "xRenderWorld")
Prototype.L _xSetAutoTB(flag.L)
Global xSetAutoTB._xSetAutoTB = GetFunction(*Library_, "_xSetAutoTB@4")
Prototype.L _xMaxClipPlanes()
Global xMaxClipPlanes._xMaxClipPlanes = GetFunction(*Library_, "_xMaxClipPlanes@0")
Prototype.L _xWireframe(state.L)
Global xWireframe._xWireframe = GetFunction(*Library_, "_xWireframe@4")
Prototype.L _xDither(state.L)
Global xDither._xDither = GetFunction(*Library_, "_xDither@4")
Prototype.L _xSetSkinningMethod(skinMethod.L)
Global xSetSkinningMethod._xSetSkinningMethod = GetFunction(*Library_, "_xSetSkinningMethod@4")
Prototype.L _xTrisRendered()
Global xTrisRendered._xTrisRendered = GetFunction(*Library_, "_xTrisRendered@0")
Prototype.L _xDIPCounter()
Global xDIPCounter._xDIPCounter = GetFunction(*Library_, "_xDIPCounter@0")
Prototype.L _xSurfRendered()
Global xSurfRendered._xSurfRendered = GetFunction(*Library_, "_xSurfRendered@0")
Prototype.L _xEntityRendered()
Global xEntityRendered._xEntityRendered = GetFunction(*Library_, "_xEntityRendered@0")
Prototype.L _xAmbientLight_(red.L, green.L, blue.L, world.L)
Global xAmbientLight_._xAmbientLight_ = GetFunction(*Library_, "_xAmbientLight@16")
Prototype.L _xAmbientLight(red.L, green.L, blue.L, world.L)
Global xAmbientLight._xAmbientLight = GetFunction(*Library_, "xAmbientLight")
Prototype.L _xGetFPS()
Global xGetFPS._xGetFPS = GetFunction(*Library_, "_xGetFPS@0")
Prototype.L _xAntiAlias(state.L)
Global xAntiAlias._xAntiAlias = GetFunction(*Library_, "_xAntiAlias@4")
Prototype.L _xSetTextureFiltering(filter.L)
Global xSetTextureFiltering._xSetTextureFiltering = GetFunction(*Library_, "_xSetTextureFiltering@4")
Prototype.L _xStretchRect(texture1.L, x1.L, y1.L, width1.L, height1.L, texture2.L, x2.L, y2.L, width2.L, height2.L, filter.L)
Global xStretchRect._xStretchRect = GetFunction(*Library_, "_xStretchRect@44")
Prototype.L _xStretchBackBuffer(texture.L, x.L, y.L, width.L, height.L, filter.L)
Global xStretchBackBuffer._xStretchBackBuffer = GetFunction(*Library_, "_xStretchBackBuffer@24")
Prototype.L _xGetDevice()
Global xGetDevice._xGetDevice = GetFunction(*Library_, "_xGetDevice@0")
Prototype.L _xReleaseGraphics()
Global xReleaseGraphics._xReleaseGraphics = GetFunction(*Library_, "_xReleaseGraphics@0")
Prototype.L _xShowPointer()
Global xShowPointer._xShowPointer = GetFunction(*Library_, "_xShowPointer@0")
Prototype.L _xHidePointer()
Global xHidePointer._xHidePointer = GetFunction(*Library_, "_xHidePointer@0")
Prototype.L _xCreateDSS(width.L, height.L)
Global xCreateDSS._xCreateDSS = GetFunction(*Library_, "_xCreateDSS@8")
Prototype.L _xDeleteDSS()
Global xDeleteDSS._xDeleteDSS = GetFunction(*Library_, "_xDeleteDSS@0")
Prototype.L _xGridColor(centerRed.L, centerGreen.L, centerBlue.L, gridRed.L, gridGreen.L, gridBlue.L)
Global xGridColor._xGridColor = GetFunction(*Library_, "_xGridColor@24")
Prototype.L _xDrawGrid(x.F, z.F, gridSize.L, range.L)
Global xDrawGrid._xDrawGrid = GetFunction(*Library_, "_xDrawGrid@16")
Prototype.L _xDrawBBox(draw.L, zOn.L, red.L, green.L, blue.L, alpha.L)
Global xDrawBBox._xDrawBBox = GetFunction(*Library_, "_xDrawBBox@24")
Prototype.L _xGraphics3D_(width.L, height.L, depth.L, mode.L, vsync.L)
Global xGraphics3D_._xGraphics3D_ = GetFunction(*Library_, "_xGraphics3D@20")
Prototype.L _xGraphics3D(width.L, height.L, depth.L, mode.L, vsync.L)
Global xGraphics3D._xGraphics3D = GetFunction(*Library_, "xGraphics3D")
Prototype.L _xGraphicsAspectRatio(aspectRatio.F)
Global xGraphicsAspectRatio._xGraphicsAspectRatio = GetFunction(*Library_, "_xGraphicsAspectRatio@4")
Prototype.L _xGraphicsBorderColor(red.L, green.L, blue.L)
Global xGraphicsBorderColor._xGraphicsBorderColor = GetFunction(*Library_, "_xGraphicsBorderColor@12")
Prototype.L _xGetRenderWindow()
Global xGetRenderWindow._xGetRenderWindow = GetFunction(*Library_, "_xGetRenderWindow@0")
Prototype.L _xKey(key.P-Ascii)
Global xKey._xKey = GetFunction(*Library_, "_xKey@4")
Prototype.L _xSetEngineSetting(parameter.P-Ascii, value.P-Ascii)
Global xSetEngineSetting._xSetEngineSetting = GetFunction(*Library_, "_xSetEngineSetting@8")
Prototype.I _xGetEngineSetting(parameter.P-Ascii)
Global xGetEngineSetting_._xGetEngineSetting = GetFunction(*Library_, "_xGetEngineSetting@4")
Macro xGetEngineSetting(parameter) : PeekS(xGetEngineSetting_(parameter), -1, #PB_Ascii) : EndMacro
Prototype.L _xHWInstancingAvailable()
Global xHWInstancingAvailable._xHWInstancingAvailable = GetFunction(*Library_, "_xHWInstancingAvailable@0")
Prototype.L _xShaderInstancingAvailable()
Global xShaderInstancingAvailable._xShaderInstancingAvailable = GetFunction(*Library_, "_xShaderInstancingAvailable@0")
Prototype.L _xSetShaderLayer(layer.L)
Global xSetShaderLayer._xSetShaderLayer = GetFunction(*Library_, "_xSetShaderLayer@4")
Prototype.L _xGetShaderLayer()
Global xGetShaderLayer._xGetShaderLayer = GetFunction(*Library_, "_xGetShaderLayer@0")
Prototype.L _xDrawMovementGizmo_(x.F, y.F, z.F, selectMask.L)
Global xDrawMovementGizmo_._xDrawMovementGizmo_ = GetFunction(*Library_, "_xDrawMovementGizmo@16")
Prototype.L _xDrawMovementGizmo(x.F, y.F, z.F, selectMask.L)
Global xDrawMovementGizmo._xDrawMovementGizmo = GetFunction(*Library_, "xDrawMovementGizmo")
Prototype.L _xDrawScaleGizmo_(x.F, y.F, z.F, selectMask.L, sx.F, sy.F, sz.F)
Global xDrawScaleGizmo_._xDrawScaleGizmo_ = GetFunction(*Library_, "_xDrawScaleGizmo@28")
Prototype.L _xDrawScaleGizmo(x.F, y.F, z.F, selectMask.L, sx.F, sy.F, sz.F)
Global xDrawScaleGizmo._xDrawScaleGizmo = GetFunction(*Library_, "xDrawScaleGizmo")
Prototype.L _xDrawRotationGizmo_(x.F, y.F, z.F, selectMask.L, pitch.F, yaw.F, roll.F)