diff --git a/.gitignore b/.gitignore
index 0a34381..f4e15f5 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1 +1,3 @@
-.vs
\ No newline at end of file
+*.prefab
+*.asset
+*.meta
diff --git a/ChatController.cs b/ChatController.cs
index a309edb..4499ea2 100644
--- a/ChatController.cs
+++ b/ChatController.cs
@@ -10,8 +10,8 @@ public class ChatController : UdonSharpBehaviour
{
///The text input field for this controller.
public InputField input;
- ///The manager we want to handle chat events.
- public EventEmissionManager manager;
+ ///The receiver we want to handle chat events.
+ public EventReceiver receiver;
public string[] badWords;
private int maxMessageLength;
@@ -37,7 +37,7 @@ public void SendMessage()
string message = input.text;
if (badWordsFound(message) == false)
{
- manager.SendEvent("ChatMessage", message.Replace(",", "|"));
+ receiver.SendEvent("ChatMessage", message.Replace(",", "|"));
}
input.text = null;
diff --git a/UdonKeyboard/InWorldImmobilizeToggle.cs b/UdonKeyboard/InWorldImmobilizeToggle.cs
index c73b382..3e63c8f 100644
--- a/UdonKeyboard/InWorldImmobilizeToggle.cs
+++ b/UdonKeyboard/InWorldImmobilizeToggle.cs
@@ -23,7 +23,6 @@ public void PressKey()
}
Networking.LocalPlayer.Immobilize(true);
- keyEventListener.Freeze();
buttonImage.color = Color.blue;
toggle = true;
}
@@ -37,7 +36,6 @@ public void Deactivate()
}
buttonImage.color = Color.white;
- keyEventListener.Unfreeze();
toggle = false;
}
}
\ No newline at end of file
diff --git a/UdonKeyboard/KeyboardManager.cs b/UdonKeyboard/KeyboardManager.cs
index 2c736e5..b1815cf 100644
--- a/UdonKeyboard/KeyboardManager.cs
+++ b/UdonKeyboard/KeyboardManager.cs
@@ -125,7 +125,7 @@ public void Toggle()
if (Networking.LocalPlayer != null && !Networking.LocalPlayer.IsUserInVR())
{
- logger.Toggle();
+ logScreen.Toggle();
}
gameObject.SetActive(!gameObject.activeSelf);
diff --git a/UdonStringEvent/EventHandler.cs b/UdonStringEvent/EventHandler.cs
index 9d5e7f8..b0d9045 100644
--- a/UdonStringEvent/EventHandler.cs
+++ b/UdonStringEvent/EventHandler.cs
@@ -18,7 +18,7 @@ public class EventHandler : UdonSharpBehaviour
public void Handle()
{
string[] e = newEvent.Split(',');
- Debug.Log("Got an event named " + e[0] + " with payload " + newEvent + " - am owner? " + ownerOfGame);
+ Debug.Log("Got an event named " + e[0] + " with payload " + newEvent);
// Event type switch. Contains both state and view events. (Too many synced strings currently will break eventually.)
// TODO: Replace with a true event bus when network event payloads are added.