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script.json
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{
"startup": {
"content": [
{
"text": "<div id='loading'>Starting ElderIA TP-DOS</div><br>",
"delay": 0.05,
"speaker": "Narrator"
},
{
"text": "Welcome to TP-DOS!<br>",
"delay": 3,
"speaker": "Narrator"
},
{
"text": "Current Date: UNKNOWN",
"delay": 0.5,
"speaker": "Narrator"
},
{
"text": "(INTERNAL CLOCK ERROR)",
"delay": 0.5,
"speaker": "Narrator"
},
{
"text": "<br>C:\\> cd CosmicCurve",
"delay": 1.5,
"speaker": "Narrator"
},
{
"text": "C:\\COSMICCURVE> run.exe",
"delay": 2,
"speaker": "Narrator"
},
{
"text": "<br><div id='loading'>Loading</div>",
"delay": 0.5,
"speaker": "Narrator"
},
{
"text": "<br> Welcome to: <br>",
"delay": 2,
"speaker": "Narrator"
},
{
"text": "<pre> :::::::: :::::::: :::::::: :::: :::: ::::::::::: :::::::: </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> :+: :+: :+: :+: :+: :+: +:+:+: :+:+:+ :+: :+: :+: </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> +:+ +:+ +:+ +:+ +:+ +:+:+ +:+ +:+ +:+ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> +#+ +#+ +:+ +#++:++#++ +#+ +:+ +#+ +#+ +#+ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> +#+ +#+ +#+ +#+ +#+ +#+ +#+ +#+ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> #+# #+# #+# #+# #+# #+# #+# #+# #+# #+# #+# </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ######## ######## ######## ### ### ########### ######## </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ▄████████ ███ ██▄ ▄████████ ▄█ █▄ ▄████████ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ███ ███ ███ ███ ███ ███ ███ ███ ███ ███ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ███ █▀ ███ ███ ███ ███ ███ ███ ███ █▀ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ███ ███ ███ ▄███▄▄▄▄██▀ ███ ███ ▄███▄▄▄ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ███ ███ ███ ▀▀███▀▀▀▀▀ ███ ███ ▀▀███▀▀▀ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ███ █▄ ███ ███ ▀███████████ ███ ███ ███ █▄ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ███ ███ ███ ███ ███ ███ ███ ███ ███ ███ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ████████▀ ████████▀ ███ ███ ▀██████▀ ██████████ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre> ███ ███ </pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<br>LOAD or NEW game?",
"delay": 1,
"speaker": "Narrator"
}
],
"buttons": [
{ "text": "Load Game", "id": "load" },
{ "text": "New Game", "id": "start" }
]
},
"load": {
"content": [
{
"text": "error: unable to load game",
"delay": 0,
"speaker": "Narrator"
}
],
"buttons": []
},
"start": {
"content": [
{
"text": "You find yourself in a place unlike any other;",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "you cannot remember how you got here.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "The floor beneath you is cold, and you feel lighter than before.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "Around you there is a <b>window</b> and a <b>door</b>.",
"delay": 2,
"speaker": "Narrator"
}
],
"buttons": [
{ "text": "Approach Window", "id": "window" },
{ "text": "Approach Door", "id": "door" }
]
},
"window": {
"content": [
{ "text": "You approach the window.", "delay": 1, "speaker": "Narrator" },
{
"text": "Looking through it, you see that you are on a space station",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "<pre>===================================================================================================</pre>",
"delay": 3,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> </b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> o </b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> o . </b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> </b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> . o </b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> </b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> * </b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ===</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> . ====###@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> * ====###@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> . ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ' |===============================================|@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> | 'Where am I...?' |@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> |===============================================|@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>|<b> ====###@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@</b>|</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "<pre>===================================================================================================</pre>",
"delay": 0.1,
"speaker": "Narrator"
},
{
"text": "orbiting a planet that you have never seen before.",
"delay": 2,
"speaker": "Narrator"
}
],
"buttons": [{ "text": "Approach Door", "id": "door" }]
},
"door": {
"content": [
{
"text": "You walk towards the door,",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "it opens automatically as you approach and closes behind you.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "This room looks like a cafeteria, but it is in disarray.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "At the far end of the room, someone sits at a table staring straight ahead.",
"delay": 1,
"speaker": "Narrator"
}
],
"buttons": [
{ "text": "Approach Stranger", "id": "stranger" },
{ "text": "Explore Cafeteria", "id": "cafeteria" }
]
},
"stranger": {
"content": [
{
"text": "The stranger looks at you blankly.",
"delay": 1,
"speaker": "Narrator"
}
],
"buttons": [
{ "text": "Ask: \"Who are you?\"", "id": "q1_1" },
{ "text": "Ask: \"What is going on here?\"", "id": "q2_1" }
]
},
"q1_1": {
"content": [
{ "text": "My name is Zack, ", "delay": 1, "speaker": "Zack" },
{
"text": "I've been on this station for years now.",
"delay": 1,
"speaker": "Zack"
}
],
"buttons": [
{ "text": "Ask: \"What is going on here?\"", "id": "q2_2" }
]
},
"q1_2": {
"content": [
{ "text": "My name is Zack, ", "delay": 1, "speaker": "Zack" },
{
"text": "I've been on this station for years now.",
"delay": 1,
"speaker": "Zack"
}
],
"buttons": [{ "text": "Leave", "id": "cafeteria_2" }]
},
"q2_1": {
"content": [
{
"text": "A civil war has broken out on the station.",
"delay": 1,
"speaker": "Zack"
},
{
"text": "Jeff has rallied the <b>Red Party</b> in a revolt against Carl and the <b>Blue Party</b>.",
"delay": 1,
"speaker": "Zack"
}
],
"buttons": [
{ "text": "Ask: \"Who are you?\"", "id": "q1_2" }
]
},
"q2_2": {
"content": [
{
"text": "A civil war has broken out on the station.",
"delay": 1,
"speaker": "Zack"
},
{
"text": "Jeff has rallied the <b>Red Party</b> in a revolt against Carl and the <b>Blue Party</b>.",
"delay": 1,
"speaker": "Zack"
}
],
"buttons": [{ "text": "Leave", "id": "cafeteria_2" }]
},
"cafeteria": {
"content": [
{
"text": "You walk around the cafeteria.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "It seems like a fight broke out here.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "There are markings on the walls:",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "one end of the room is marked with blue, and the other with red.",
"delay": 1,
"speaker": "Narrator"
}
],
"buttons": [{ "text": "Approach Stranger", "id": "stranger" }]
},
"cafeteria_2": {
"content": [
{
"text": "Without warning, a door is kicked open and several people enter the room.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "They are all carrying weapons and don't seem happy that you are there.",
"delay": 1,
"speaker": "Narrator"
},
{ "text": "That's the <b>Red Party</b>!", "delay": 2, "speaker": "Zack" },
{
"text": "Zack makes a break for it down a hallway.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "You are faced with a choice:",
"delay": 1,
"speaker": "Narrator"
}
],
"buttons": [
{ "text": "Follow Zack", "id": "end_1" },
{ "text": "Surrender to the Red Party", "id": "end_2" },
{ "text": "Run toward the Blue end of the cafeteria", "id": "end_3_1" }
]
},
"end_1": {
"content": [
{ "text": "Follow me!", "delay": 1, "speaker": "Zack" },
{
"text": "You chase after Zack, hearing the shouts and footsteps of the <b>Red Party</b> chasing you.",
"delay": 1,
"speaker": "Narrator"
}
],
"buttons": []
},
"end_2": {
"content": [
{ "text": "Stop!", "delay": 1, "speaker": "Jeff" },
{
"text": "You freeze and put your hands up.",
"delay": 5,
"speaker": "Narrator"
},
{ "text": "Ending 2", "delay": 5, "speaker": "Narrator" }
],
"buttons": []
},
"end_3_1": {
"content": [
{
"text": "You run across the cafeteria, hearing the shouts and footsteps of the <b>Red Party</b> chasing you.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "After running through a doorway on the blue side of the room,",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "the door closes behind you.",
"delay": 1,
"speaker": "Narrator"
},
{
"text": "You are surrounded by a different group of people.",
"delay": 1,
"speaker": "Narrator"
}
],
"buttons": [{ "text": "Ask: \"Who are you?\"", "id": "end_3_2" }]
},
"end_3_2": {
"content": [{ "text": "Ending 3", "delay": 5, "speaker": "Narrator" }],
"buttons": []
}
}