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FreeType font renderer #38
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DsoTsin
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Dec 17, 2016
DsoTsin
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Dec 17, 2016
DsoTsin
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Dec 17, 2016
[rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [render] update [docs] add readmes
DsoTsin
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Jan 11, 2017
[tools/shc] add docs for shader compiler [vk] * update vulkan rhi, still has memory leaks [vk] fix memory leaks on vulkan command context update third party with ci prebuilt init OpenGL RHI fix compiler warnings in "Core" [shc] update shader compiler * add serializable shader fundamentals #39 * refactor shader compiler interface [core/string] implement String * add sprintf function [ktl] fix DynArray with compiler typetraits * move dynarray test case to unit test proj * update samples Tomicyo committed 25 days ago [render] initialize font renderer #38 [rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [render] update [docs] add readmes TsinStudio committed on 3 Dec 2016 [sample] TexturedCube sample worked #13 [android] fix crash on textured cube [android] update RendererView TsinStudio committed with Tomicyo on 22 Nov 2016 [rhi/vk] add ShaderResourceView TsinStudio committed on 22 Nov 2016 [kawalog] implemented FileLogger and WebSocketLogger #37 [tools] add WebConsole web page #37 [log] add KawaLogModule #37 [rhi] texture upload implemented #13 * reduce parameters of resource transition interface * refactor on texture creation [core] add encoding utils (base64,sha1) * add WebSocket. * an 8K-buffered websocket implemented and applied in VulkanRHI [rhi] vkrhi texture sampler creation implemented. #13 [rhi] update texture copy impl [android] add cube sample build [project] update cmake file on android alexqzhou committed with TsinStudio on 7 Nov 2016 [android,core,asset] fix crash on spir_cross caused by invalid use of AAsset_getBuffer #35 [ut/cube & rhi/vk] update texture creation step * copy buffer to image/TODO * create image with data directly/TODO [vk] Decouple Core and RHI #33 [rhi&shrc] #28 minor refactor [android] fix crash caused by dead-lock occurred in native-activity #30 [android] use gnustil_shared instead #34 [rhi/vk] minor fix * vkswapchain clip param typo fix [unittest] add unit test for shader compiler Update CMakeLists.txt Update DXCompiler.cc [unittest] add unittest for android's VulkanRHI [shrc] GLSLCompiler updated [unittest/shrc] add vulkan-hlsl test case [core] finish module load issues [script] add v8 module support [core] move os facilities to Os.h [unittest] add textured cube [shrc] add bytecode-reflect function [shc] fix bug on android stl by replace stl with ktl [android] update SampleRHI [rhi] modulized vulkan rhi [rhi/vk] add subresource declaration [android] sample RHI worked on nexus 6p [rhi] need to implement gpu memory gabbage collection [vkrhi] fix inconsistent DSFormat with DepthImage and Attachment clean up add android appglue [android] add gradle-plugin:2.2 build support with cmake update sample triangle screenshot [android] add kaleido3d's native activity and RHISurfaceView [android] fix screen distortion on VkTriangleSample [android] minor refactor [android] fix gradle build Update .travis.yml disable travis ci on android [ktl] add more interface for DynArray [unittest/cube] update texture upload step [rhi] update rhi::ResourceState enums update Update .travis.yml update README.md [android] add "CPUMonitorView" [android] avoid crash by assetmanager [project] update build.gradle Tomicyo committed with TsinStudio on 8 Sep 2016
DsoTsin
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Jan 12, 2017
[tools/shc] add docs for shader compiler [vk] * update vulkan rhi, still has memory leaks [vk] fix memory leaks on vulkan command context update third party with ci prebuilt init OpenGL RHI fix compiler warnings in "Core" [shc] update shader compiler * add serializable shader fundamentals #39 * refactor shader compiler interface [core/string] implement String * add sprintf function [ktl] fix DynArray with compiler typetraits * move dynarray test case to unit test proj * update samples Tomicyo committed 25 days ago [render] initialize font renderer #38 [rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [render] update [docs] add readmes TsinStudio committed on 3 Dec 2016 [sample] TexturedCube sample worked #13 [android] fix crash on textured cube [android] update RendererView TsinStudio committed with Tomicyo on 22 Nov 2016 [rhi/vk] add ShaderResourceView TsinStudio committed on 22 Nov 2016 [kawalog] implemented FileLogger and WebSocketLogger #37 [tools] add WebConsole web page #37 [log] add KawaLogModule #37 [rhi] texture upload implemented #13 * reduce parameters of resource transition interface * refactor on texture creation [core] add encoding utils (base64,sha1) * add WebSocket. * an 8K-buffered websocket implemented and applied in VulkanRHI [rhi] vkrhi texture sampler creation implemented. #13 [rhi] update texture copy impl [android] add cube sample build [project] update cmake file on android alexqzhou committed with TsinStudio on 7 Nov 2016 [android,core,asset] fix crash on spir_cross caused by invalid use of AAsset_getBuffer #35 [ut/cube & rhi/vk] update texture creation step * copy buffer to image/TODO * create image with data directly/TODO [vk] Decouple Core and RHI #33 [rhi&shrc] #28 minor refactor [android] fix crash caused by dead-lock occurred in native-activity #30 [android] use gnustil_shared instead #34 [rhi/vk] minor fix * vkswapchain clip param typo fix [unittest] add unit test for shader compiler Update CMakeLists.txt Update DXCompiler.cc [unittest] add unittest for android's VulkanRHI [shrc] GLSLCompiler updated [unittest/shrc] add vulkan-hlsl test case [core] finish module load issues [script] add v8 module support [core] move os facilities to Os.h [unittest] add textured cube [shrc] add bytecode-reflect function [shc] fix bug on android stl by replace stl with ktl [android] update SampleRHI [rhi] modulized vulkan rhi [rhi/vk] add subresource declaration [android] sample RHI worked on nexus 6p [rhi] need to implement gpu memory gabbage collection [vkrhi] fix inconsistent DSFormat with DepthImage and Attachment clean up add android appglue [android] add gradle-plugin:2.2 build support with cmake update sample triangle screenshot [android] add kaleido3d's native activity and RHISurfaceView [android] fix screen distortion on VkTriangleSample [android] minor refactor [android] fix gradle build [ktl] add more interface for DynArray [unittest/cube] update texture upload step [rhi] update rhi::ResourceState enums [android] add "CPUMonitorView" [android] avoid crash by assetmanager [project] update build.gradle Tomicyo committed with TsinStudio on 8 Sep 2016
DsoTsin
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Feb 1, 2017
[vk] upload texture directly with linear tiling option update README.md
DsoTsin
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Feb 1, 2017
[vk] upload texture directly with linear tiling option update README.md [android] fix build error caused by freetype
DsoTsin
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Mar 15, 2017
add ios build iOS: add Info.plist generator [core/module] fix static linked module impl [core] impl query cpu usage [rhi/mtl] add display link to metal view [core/string] add hash function for String [ios] add notification to loop the renderer [rhi/mtl] correct ios pixel format on metal layer remove interfaces update ios plist_gen [rhi/mtl] update metal rhi [render] add font renderer #38 [vk] upload texture directly with linear tiling option [android] fix build error caused by freetype [and] fix android compilation [vk] load device procs at runtime [vk] fix memory leaks [render] add font shaders [vk] refactor [vk] fix bugs [vk] refactor finished fix include path in core headers [rhi/mtl] make format of render target consistent with fragment shader output [rhi/mtl] disable arc [rhi] replace `VertexInputLayout` with `VertexInputState` unify shader binding across vk and mtl [tools] add visualstudio visualizer [unittest]add hlsl shader for triangle unit test [rhi] add hlsl shader test case [vk/hlsl] fix hlsl textured cube sample [vk/hlsl] merge image & sampler combination [rhi/unittest] add compute particles unit test [core/unittest] update core unit test [vk] update vk function entry initializer [ktl/sp] fix dual-free error of ref count instance #42 [vk] refactored vulkan resource [interface] update RHI [win] add vs2017 support [ktl] add sharedptr ref count tracker #43 fix clang build error caused by 'typedef uint64 VkObject..'
DsoTsin
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Mar 18, 2017
add ios build iOS: add Info.plist generator [core/module] fix static linked module impl [core] impl query cpu usage [rhi/mtl] add display link to metal view [core/string] add hash function for String [ios] add notification to loop the renderer [rhi/mtl] correct ios pixel format on metal layer remove interfaces update ios plist_gen [rhi/mtl] update metal rhi [render] add font renderer #38 [vk] upload texture directly with linear tiling option [android] fix build error caused by freetype [and] fix android compilation [vk] load device procs at runtime [vk] fix memory leaks [render] add font shaders [vk] refactor [vk] fix bugs [vk] refactor finished fix include path in core headers [rhi/mtl] make format of render target consistent with fragment shader output [rhi/mtl] disable arc [rhi] replace `VertexInputLayout` with `VertexInputState` unify shader binding across vk and mtl [tools] add visualstudio visualizer [unittest]add hlsl shader for triangle unit test [rhi] add hlsl shader test case [vk/hlsl] fix hlsl textured cube sample [vk/hlsl] merge image & sampler combination [rhi/unittest] add compute particles unit test [core/unittest] update core unit test [vk] update vk function entry initializer [ktl/sp] fix dual-free error of ref count instance #42 [vk] refactored vulkan resource [interface] update RHI [win] add vs2017 support [ktl] add sharedptr ref count tracker #43 fix clang build error caused by 'typedef uint64 VkObject..'
DsoTsin
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Apr 22, 2017
…r RenderTarget is still buggy. (It's the bug of validation layer) [3rdparty] update project with steamsdk [unittest] add simple 'pbr' shader [cmake] add rc file for win32 [tools] update editor source [rhi/mtl] command context update add ios build iOS: add Info.plist generator [core/module] fix static linked module impl [core] impl query cpu usage [rhi/mtl] add display link to metal view [core/string] add hash function for String [ios] add notification to loop the renderer [rhi/mtl] correct ios pixel format on metal layer remove interfaces update ios plist_gen [rhi/mtl] update metal rhi [render] add font renderer #38 [vk] upload texture directly with linear tiling option [android] fix build error caused by freetype [and] fix android compilation [vk] load device procs at runtime [vk] fix memory leaks [render] add font shaders [vk] refactor [vk] fix bugs [vk] refactor finished fix include path in core headers [rhi/mtl] make format of render target consistent with fragment shader output [rhi/mtl] disable arc [rhi] replace `VertexInputLayout` with `VertexInputState` unify shader binding across vk and mtl [tools] add visualstudio visualizer [unittest]add hlsl shader for triangle unit test [rhi] add hlsl shader test case [vk/hlsl] fix hlsl textured cube sample [vk/hlsl] merge image & sampler combination [rhi/unittest] add compute particles unit test [core/unittest] update core unit test [vk] update vk function entry initializer [ktl/sp] fix dual-free error of ref count instance #42 [vk] refactored vulkan resource [interface] update RHI [win] add vs2017 support [ktl] add sharedptr ref count tracker #43 fix clang build error caused by 'typedef uint64 VkObject..' [rhi/mtl] update OSX metal RHI with new ShaderCompiler … [tools/shc] add docs for shader compiler [vk] * update vulkan rhi, still has memory leaks [vk] fix memory leaks on vulkan command context update third party with ci prebuilt init OpenGL RHI fix compiler warnings in "Core" [shc] update shader compiler * add serializable shader fundamentals #39 * refactor shader compiler interface [core/string] implement String * add sprintf function [ktl] fix DynArray with compiler typetraits * move dynarray test case to unit test proj * update samples Tomicyo committed 25 days ago [render] initialize font renderer #38 [rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [docs] add readmes TsinStudio committed on 3 Dec 2016 [sample] TexturedCube sample worked #13 [android] fix crash on textured cube [android] update RendererView TsinStudio committed with Tomicyo on 22 Nov 2016 [rhi/vk] add ShaderResourceView TsinStudio committed on 22 Nov 2016 [kawalog] implemented FileLogger and WebSocketLogger #37 [tools] add WebConsole web page #37 [log] add KawaLogModule #37 [rhi] texture upload implemented #13 * reduce parameters of resource transition interface * refactor on texture creation [core] add encoding utils (base64,sha1) * add WebSocket. * an 8K-buffered websocket implemented and applied in VulkanRHI [rhi] vkrhi texture sampler creation implemented. #13 [rhi] update texture copy impl [android] add cube sample build [project] update cmake file on android alexqzhou committed with TsinStudio on 7 Nov 2016 [android,core,asset] fix crash on spir_cross caused by invalid use of AAsset_getBuffer #35 [ut/cube & rhi/vk] update texture creation step * copy buffer to image/TODO * create image with data directly/TODO [vk] Decouple Core and RHI #33 [rhi&shrc] #28 minor refactor [android] fix crash caused by dead-lock occurred in native-activity #30 [android] use gnustil_shared instead #34 [rhi/vk] minor fix * vkswapchain clip param typo fix [unittest] add unit test for shader compiler [unittest] add unittest for android's VulkanRHI [shrc] GLSLCompiler updated [unittest/shrc] add vulkan-hlsl test case [core] finish module load issues [script] add v8 module support [core] move os facilities to Os.h [unittest] add textured cube [shrc] add bytecode-reflect function [shc] fix bug on android stl by replace stl with ktl [android] update SampleRHI [rhi] modulized vulkan rhi [rhi/vk] add subresource declaration [android] sample RHI worked on nexus 6p [rhi] need to implement gpu memory gabbage collection [vkrhi] fix inconsistent DSFormat with DepthImage and Attachment clean up add android appglue [android] add gradle-plugin:2.2 build support with cmake update sample triangle screenshot [android] add kaleido3d's native activity and RHISurfaceView [android] fix screen distortion on VkTriangleSample [android] fix gradle build [ktl] add more interface for DynArray [unittest/cube] update texture upload step [rhi] update rhi::ResourceState enums [android] add "CPUMonitorView" [android] avoid crash by assetmanager [project] update build.gradle Tomicyo committed with TsinStudio on 8 Sep 2016
DsoTsin
pushed a commit
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Apr 24, 2017
the usage of SharedPtr under RenderTarget is still buggy. (It's the bug of validation layer) [3rdparty] update project with steamsdk [unittest] add simple 'pbr' shader [cmake] add rc file for win32 [tools] update editor source [rhi/mtl] command context update add ios build iOS: add Info.plist generator [core/module] fix static linked module impl [core] impl query cpu usage [rhi/mtl] add display link to metal view [core/string] add hash function for String [ios] add notification to loop the renderer [rhi/mtl] correct ios pixel format on metal layer remove interfaces update ios plist_gen [rhi/mtl] update metal rhi [render] add font renderer #38 [vk] upload texture directly with linear tiling option [android] fix build error caused by freetype [and] fix android compilation [vk] load device procs at runtime [vk] fix memory leaks [render] add font shaders [vk] refactor [vk] fix bugs [vk] refactor finished fix include path in core headers [rhi/mtl] make format of render target consistent with fragment shader output [rhi/mtl] disable arc [rhi] replace `VertexInputLayout` with `VertexInputState` unify shader binding across vk and mtl [tools] add visualstudio visualizer [unittest]add hlsl shader for triangle unit test [rhi] add hlsl shader test case [vk/hlsl] fix hlsl textured cube sample [vk/hlsl] merge image & sampler combination [rhi/unittest] add compute particles unit test [core/unittest] update core unit test [vk] update vk function entry initializer [ktl/sp] fix dual-free error of ref count instance #42 [vk] refactored vulkan resource [interface] update RHI [win] add vs2017 support [ktl] add sharedptr ref count tracker #43 fix clang build error caused by 'typedef uint64 VkObject..' [rhi/mtl] update OSX metal RHI with new ShaderCompiler … [tools/shc] add docs for shader compiler [vk] * update vulkan rhi, still has memory leaks [vk] fix memory leaks on vulkan command context update third party with ci prebuilt init OpenGL RHI fix compiler warnings in "Core" [shc] update shader compiler * add serializable shader fundamentals #39 * refactor shader compiler interface [core/string] implement String * add sprintf function [ktl] fix DynArray with compiler typetraits * move dynarray test case to unit test proj * update samples Tomicyo committed 25 days ago [render] initialize font renderer #38 [rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [docs] add readmes TsinStudio committed on 3 Dec 2016 [sample] TexturedCube sample worked #13 [android] fix crash on textured cube [android] update RendererView TsinStudio committed with Tomicyo on 22 Nov 2016 [rhi/vk] add ShaderResourceView TsinStudio committed on 22 Nov 2016 [kawalog] implemented FileLogger and WebSocketLogger #37 [tools] add WebConsole web page #37 [log] add KawaLogModule #37 [rhi] texture upload implemented #13 * reduce parameters of resource transition interface * refactor on texture creation [core] add encoding utils (base64,sha1) * add WebSocket. * an 8K-buffered websocket implemented and applied in VulkanRHI [rhi] vkrhi texture sampler creation implemented. #13 [rhi] update texture copy impl [android] add cube sample build [project] update cmake file on android alexqzhou committed with TsinStudio on 7 Nov 2016 [android,core,asset] fix crash on spir_cross caused by invalid use of AAsset_getBuffer #35 [ut/cube & rhi/vk] update texture creation step * copy buffer to image/TODO * create image with data directly/TODO [vk] Decouple Core and RHI #33 [rhi&shrc] #28 minor refactor [android] fix crash caused by dead-lock occurred in native-activity #30 [android] use gnustil_shared instead #34 [rhi/vk] minor fix * vkswapchain clip param typo fix [unittest] add unit test for shader compiler [unittest] add unittest for android's VulkanRHI [shrc] GLSLCompiler updated [unittest/shrc] add vulkan-hlsl test case [core] finish module load issues [script] add v8 module support [core] move os facilities to Os.h [unittest] add textured cube [shrc] add bytecode-reflect function [shc] fix bug on android stl by replace stl with ktl [android] update SampleRHI [rhi] modulized vulkan rhi [rhi/vk] add subresource declaration [android] sample RHI worked on nexus 6p [rhi] need to implement gpu memory gabbage collection [vkrhi] fix inconsistent DSFormat with DepthImage and Attachment clean up add android appglue [android] add gradle-plugin:2.2 build support with cmake update sample triangle screenshot [android] add kaleido3d's native activity and RHISurfaceView [android] fix screen distortion on VkTriangleSample [android] fix gradle build [ktl] add more interface for DynArray [unittest/cube] update texture upload step [rhi] update rhi::ResourceState enums [android] add "CPUMonitorView" [android] avoid crash by assetmanager [project] update build.gradle Tomicyo committed with TsinStudio on 8 Sep 2016
DsoTsin
pushed a commit
that referenced
this issue
Apr 30, 2017
[tool] init cpp reflector based on libclang [vk] eliminate vulkan validator warnings, the usage of SharedPtr under RenderTarget is still buggy. (It's the bug of validation layer) [3rdparty] update project with steamsdk [unittest] add simple 'pbr' shader [cmake] add rc file for win32 [tools] update editor source [rhi/mtl] command context update add ios build iOS: add Info.plist generator [core/module] fix static linked module impl [core] impl query cpu usage [rhi/mtl] add display link to metal view [core/string] add hash function for String [ios] add notification to loop the renderer [rhi/mtl] correct ios pixel format on metal layer remove interfaces update ios plist_gen [rhi/mtl] update metal rhi [render] add font renderer #38 [vk] upload texture directly with linear tiling option [android] fix build error caused by freetype [and] fix android compilation [vk] load device procs at runtime [vk] fix memory leaks [render] add font shaders [vk] refactor [vk] fix bugs [vk] refactor finished fix include path in core headers [rhi/mtl] make format of render target consistent with fragment shader output [rhi/mtl] disable arc [rhi] replace `VertexInputLayout` with `VertexInputState` unify shader binding across vk and mtl [tools] add visualstudio visualizer [unittest]add hlsl shader for triangle unit test [rhi] add hlsl shader test case [vk/hlsl] fix hlsl textured cube sample [vk/hlsl] merge image & sampler combination [rhi/unittest] add compute particles unit test [core/unittest] update core unit test [vk] update vk function entry initializer [ktl/sp] fix dual-free error of ref count instance #42 [vk] refactored vulkan resource [interface] update RHI [win] add vs2017 support [ktl] add sharedptr ref count tracker #43 fix clang build error caused by 'typedef uint64 VkObject..' [rhi/mtl] update OSX metal RHI with new ShaderCompiler … [tools/shc] add docs for shader compiler [vk] * update vulkan rhi, still has memory leaks [vk] fix memory leaks on vulkan command context update third party with ci prebuilt init OpenGL RHI fix compiler warnings in "Core" [shc] update shader compiler * add serializable shader fundamentals #39 * refactor shader compiler interface [core/string] implement String * add sprintf function [ktl] fix DynArray with compiler typetraits * move dynarray test case to unit test proj * update samples Tomicyo committed 25 days ago [render] initialize font renderer #38 [rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [docs] add readmes TsinStudio committed on 3 Dec 2016 [sample] TexturedCube sample worked #13 [android] fix crash on textured cube [android] update RendererView TsinStudio committed with Tomicyo on 22 Nov 2016 [rhi/vk] add ShaderResourceView TsinStudio committed on 22 Nov 2016 [kawalog] implemented FileLogger and WebSocketLogger #37 [tools] add WebConsole web page #37 [log] add KawaLogModule #37 [rhi] texture upload implemented #13 * reduce parameters of resource transition interface * refactor on texture creation [core] add encoding utils (base64,sha1) * add WebSocket. * an 8K-buffered websocket implemented and applied in VulkanRHI [rhi] vkrhi texture sampler creation implemented. #13 [rhi] update texture copy impl [android] add cube sample build [project] update cmake file on android alexqzhou committed with TsinStudio on 7 Nov 2016 [android,core,asset] fix crash on spir_cross caused by invalid use of AAsset_getBuffer #35 [ut/cube & rhi/vk] update texture creation step * copy buffer to image/TODO * create image with data directly/TODO [vk] Decouple Core and RHI #33 [rhi&shrc] #28 minor refactor [android] fix crash caused by dead-lock occurred in native-activity #30 [android] use gnustil_shared instead #34 [rhi/vk] minor fix * vkswapchain clip param typo fix [unittest] add unit test for shader compiler [unittest] add unittest for android's VulkanRHI [shrc] GLSLCompiler updated [unittest/shrc] add vulkan-hlsl test case [core] finish module load issues [script] add v8 module support [core] move os facilities to Os.h [unittest] add textured cube [shrc] add bytecode-reflect function [shc] fix bug on android stl by replace stl with ktl [android] update SampleRHI [rhi] modulized vulkan rhi [rhi/vk] add subresource declaration [android] sample RHI worked on nexus 6p [rhi] need to implement gpu memory gabbage collection [vkrhi] fix inconsistent DSFormat with DepthImage and Attachment clean up add android appglue [android] add gradle-plugin:2.2 build support with cmake update sample triangle screenshot [android] add kaleido3d's native activity and RHISurfaceView [android] fix screen distortion on VkTriangleSample [android] fix gradle build [ktl] add more interface for DynArray [unittest/cube] update texture upload step [rhi] update rhi::ResourceState enums [android] add "CPUMonitorView" [android] avoid crash by assetmanager [project] update build.gradle Tomicyo committed with TsinStudio on 8 Sep 2016
Tomicyo
added a commit
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Jul 4, 2017
[core] customize new op [rhi] update enums (c-friendly) [tools] add rhi generator from project sappheirous [core] add thread debugging name [core] fix thread lambda object leak [unit test] update unit test with new thread [core/math] add sh interfaces [core/math] add perlin noise [vk] need more inference on the resource barrier and render pass [rhi/unit test] add MultiThreadRendering(secondaryCmd) case [project] fix 32bit build issues [rhi/unit test] add new unit test on DepthStencilAttachment [unit test] add Compute Sample with HLSL Shaders [rhi/util] fix hash code error TsinStudio committed with Tomicyo on 1 May [rhi] [vk] apply the 'Metal' style interface to issue rhi commands [tool] init cpp reflector based on libclang [vk] eliminate vulkan validator warnings, the usage of SharedPtr under RenderTarget is still buggy. (It's the bug of validation layer) [3rdparty] update project with steamsdk [unittest] add simple 'pbr' shader [cmake] add rc file for win32 [tools] update editor source [rhi/mtl] command context update add ios build iOS: add Info.plist generator [core/module] fix static linked module impl [core] impl query cpu usage [rhi/mtl] add display link to metal view [core/string] add hash function for String [ios] add notification to loop the renderer [rhi/mtl] correct ios pixel format on metal layer remove interfaces update ios plist_gen [rhi/mtl] update metal rhi [render] add font renderer #38 [vk] upload texture directly with linear tiling option [android] fix build error caused by freetype [and] fix android compilation [vk] load device procs at runtime [vk] fix memory leaks [render] add font shaders [vk] refactor [vk] fix bugs [vk] refactor finished fix include path in core headers [rhi/mtl] make format of render target consistent with fragment shader output [rhi/mtl] disable arc [rhi] replace `VertexInputLayout` with `VertexInputState` unify shader binding across vk and mtl [tools] add visualstudio visualizer [unittest]add hlsl shader for triangle unit test [rhi] add hlsl shader test case [vk/hlsl] fix hlsl textured cube sample [vk/hlsl] merge image & sampler combination [rhi/unittest] add compute particles unit test [core/unittest] update core unit test [vk] update vk function entry initializer [ktl/sp] fix dual-free error of ref count instance #42 [vk] refactored vulkan resource [interface] update RHI [win] add vs2017 support [ktl] add sharedptr ref count tracker #43 fix clang build error caused by 'typedef uint64 VkObject..' [rhi/mtl] update OSX metal RHI with new ShaderCompiler [tools/shc] add docs for shader compiler [vk] * update vulkan rhi, still has memory leaks [vk] fix memory leaks on vulkan command context update third party with ci prebuilt init OpenGL RHI fix compiler warnings in "Core" [shc] update shader compiler * add serializable shader fundamentals #39 * refactor shader compiler interface [core/string] implement String * add sprintf function [ktl] fix DynArray with compiler typetraits * move dynarray test case to unit test proj * update samples Tomicyo committed 25 days ago [render] initialize font renderer #38 [rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [docs] add readmes TsinStudio committed on 3 Dec 2016 [sample] TexturedCube sample worked #13 [android] fix crash on textured cube [android] update RendererView TsinStudio committed with Tomicyo on 22 Nov 2016 [rhi/vk] add ShaderResourceView TsinStudio committed on 22 Nov 2016 [kawalog] implemented FileLogger and WebSocketLogger #37 [tools] add WebConsole web page #37 [log] add KawaLogModule #37 [rhi] texture upload implemented #13 * reduce parameters of resource transition interface * refactor on texture creation [core] add encoding utils (base64,sha1) * add WebSocket. * an 8K-buffered websocket implemented and applied in VulkanRHI [rhi] vkrhi texture sampler creation implemented. #13 [rhi] update texture copy impl [android] add cube sample build [project] update cmake file on android alexqzhou committed with TsinStudio on 7 Nov 2016 [android,core,asset] fix crash on spir_cross caused by invalid use of AAsset_getBuffer #35 [ut/cube & rhi/vk] update texture creation step * copy buffer to image/TODO * create image with data directly/TODO [vk] Decouple Core and RHI #33 [rhi&shrc] #28 minor refactor [android] fix crash caused by dead-lock occurred in native-activity #30 [android] use gnustil_shared instead #34 [rhi/vk] minor fix * vkswapchain clip param typo fix [unittest] add unit test for shader compiler [unittest] add unittest for android's VulkanRHI [shrc] GLSLCompiler updated [unittest/shrc] add vulkan-hlsl test case [core] finish module load issues [script] add v8 module support [core] move os facilities to Os.h [unittest] add textured cube [shrc] add bytecode-reflect function [shc] fix bug on android stl by replace stl with ktl [android] update SampleRHI [rhi] modulized vulkan rhi [rhi/vk] add subresource declaration [android] sample RHI worked on nexus 6p [rhi] need to implement gpu memory gabbage collection [vkrhi] fix inconsistent DSFormat with DepthImage and Attachment clean up add android appglue [android] add gradle-plugin:2.2 build support with cmake update sample triangle screenshot [android] add kaleido3d's native activity and RHISurfaceView [android] fix screen distortion on VkTriangleSample [android] fix gradle build [ktl] add more interface for DynArray [unittest/cube] update texture upload step [rhi] update rhi::ResourceState enums [android] add "CPUMonitorView" [android] avoid crash by assetmanager [project] update build.gradle Tomicyo committed with TsinStudio on 8 Sep 2016
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Jul 9, 2017
[core] customize new op [rhi] update enums (c-friendly) [tools] add rhi generator from project sappheirous [core] add thread debugging name [core] fix thread lambda object leak [unit test] update unit test with new thread [core/math] add sh interfaces [core/math] add perlin noise [vk] need more inference on the resource barrier and render pass [rhi/unit test] add MultiThreadRendering(secondaryCmd) case [project] fix 32bit build issues [rhi/unit test] add new unit test on DepthStencilAttachment [unit test] add Compute Sample with HLSL Shaders [rhi/util] fix hash code error TsinStudio committed with Tomicyo on 1 May [rhi] [vk] apply the 'Metal' style interface to issue rhi commands [tool] init cpp reflector based on libclang [vk] eliminate vulkan validator warnings, the usage of SharedPtr under RenderTarget is still buggy. (It's the bug of validation layer) [3rdparty] update project with steamsdk [unittest] add simple 'pbr' shader [cmake] add rc file for win32 [tools] update editor source [rhi/mtl] command context update add ios build iOS: add Info.plist generator [core/module] fix static linked module impl [core] impl query cpu usage [rhi/mtl] add display link to metal view [core/string] add hash function for String [ios] add notification to loop the renderer [rhi/mtl] correct ios pixel format on metal layer remove interfaces update ios plist_gen [rhi/mtl] update metal rhi [render] add font renderer #38 [vk] upload texture directly with linear tiling option [android] fix build error caused by freetype [and] fix android compilation [vk] load device procs at runtime [vk] fix memory leaks [render] add font shaders [vk] refactor [vk] fix bugs [vk] refactor finished fix include path in core headers [rhi/mtl] make format of render target consistent with fragment shader output [rhi/mtl] disable arc [rhi] replace `VertexInputLayout` with `VertexInputState` unify shader binding across vk and mtl [tools] add visualstudio visualizer [unittest]add hlsl shader for triangle unit test [rhi] add hlsl shader test case [vk/hlsl] fix hlsl textured cube sample [vk/hlsl] merge image & sampler combination [rhi/unittest] add compute particles unit test [core/unittest] update core unit test [vk] update vk function entry initializer [ktl/sp] fix dual-free error of ref count instance #42 [vk] refactored vulkan resource [interface] update RHI [win] add vs2017 support [ktl] add sharedptr ref count tracker #43 fix clang build error caused by 'typedef uint64 VkObject..' [rhi/mtl] update OSX metal RHI with new ShaderCompiler [tools/shc] add docs for shader compiler [vk] * update vulkan rhi, still has memory leaks [vk] fix memory leaks on vulkan command context update third party with ci prebuilt init OpenGL RHI fix compiler warnings in "Core" [shc] update shader compiler * add serializable shader fundamentals #39 * refactor shader compiler interface [core/string] implement String * add sprintf function [ktl] fix DynArray with compiler typetraits * move dynarray test case to unit test proj * update samples Tomicyo committed 25 days ago [render] initialize font renderer #38 [rhi] update vulkan rhi * wrap raw pointer with ref count based "SharedPtr" [rhi] add typedef on RHI object's ptr [ktl] update SharedPtr [core] update SharedPtr test case [unittest] add bundle test case [core|memory] add allocator [rhi/vk] minor refactor [core] add SharedPtr [tools/dcc] add camera export for maya plugin * minor refactor on maya plugin [project] fix typo error on RHI/Vulkan/CMakeLists.txt [unittest] refactor unit tests * mayadcc: fix export error on macos [core] refactor for ENV_VARS access [mac] add bundle package script * remove "Script" plugin * fix android build [sh] add shader translator * add circleci support * update ci config * [mac|ci] add 3rdparty dependency * fix mac build [docs] add readmes TsinStudio committed on 3 Dec 2016 [sample] TexturedCube sample worked #13 [android] fix crash on textured cube [android] update RendererView TsinStudio committed with Tomicyo on 22 Nov 2016 [rhi/vk] add ShaderResourceView TsinStudio committed on 22 Nov 2016 [kawalog] implemented FileLogger and WebSocketLogger #37 [tools] add WebConsole web page #37 [log] add KawaLogModule #37 [rhi] texture upload implemented #13 * reduce parameters of resource transition interface * refactor on texture creation [core] add encoding utils (base64,sha1) * add WebSocket. * an 8K-buffered websocket implemented and applied in VulkanRHI [rhi] vkrhi texture sampler creation implemented. #13 [rhi] update texture copy impl [android] add cube sample build [project] update cmake file on android alexqzhou committed with TsinStudio on 7 Nov 2016 [android,core,asset] fix crash on spir_cross caused by invalid use of AAsset_getBuffer #35 [ut/cube & rhi/vk] update texture creation step * copy buffer to image/TODO * create image with data directly/TODO [vk] Decouple Core and RHI #33 [rhi&shrc] #28 minor refactor [android] fix crash caused by dead-lock occurred in native-activity #30 [android] use gnustil_shared instead #34 [rhi/vk] minor fix * vkswapchain clip param typo fix [unittest] add unit test for shader compiler [unittest] add unittest for android's VulkanRHI [shrc] GLSLCompiler updated [unittest/shrc] add vulkan-hlsl test case [core] finish module load issues [script] add v8 module support [core] move os facilities to Os.h [unittest] add textured cube [shrc] add bytecode-reflect function [shc] fix bug on android stl by replace stl with ktl [android] update SampleRHI [rhi] modulized vulkan rhi [rhi/vk] add subresource declaration [android] sample RHI worked on nexus 6p [rhi] need to implement gpu memory gabbage collection [vkrhi] fix inconsistent DSFormat with DepthImage and Attachment clean up add android appglue [android] add gradle-plugin:2.2 build support with cmake update sample triangle screenshot [android] add kaleido3d's native activity and RHISurfaceView [android] fix screen distortion on VkTriangleSample [android] fix gradle build [ktl] add more interface for DynArray [unittest/cube] update texture upload step [rhi] update rhi::ResourceState enums
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