Credits and Splash Screens changes? #104
DavidRieman
started this conversation in
Ideas
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Placeholder to discuss potential changes for credits and splash screens. @DrunkenImpGameStudio, I am curious for more details about where you'd like to go on this.
Initially I suspect these texts were separate files with the intent that either a dev could drop more in with the auxiliary FTP server (I'm not really a fan of this and it's disabled by default). Or to use a multi-line editor mode (when we add those, slated for 0.7 ATM) for online editing, which, however, we can eventually apply to the data regardless of whether they're a solo text file or DB-stored data.
Note a game implementation (or a reference implementation layer like WR&M) can override the default splash screen renderer with their own custom logic doing whatever they want without even touching Core code, by exporting a higher priority
RendererExports.SplashScreen
. I think we haven't done the same with the Credits rendering, but it would be a great idea to do so to enable that per-game customization axis.If you're suggesting Credits move to the DB though, I don't think I'm a fan of that yet. I like the Credits.txt being easily seen and modified through GitHub to help encourage people to easily update it and see the breadth of contributions we've had over the years. But we can discuss further.
Beta Was this translation helpful? Give feedback.
All reactions