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Is your feature request related to a problem? Please describe.
Yes, deployment is manual
Describe the solution you'd like
Automation for deployment and upgrades
Describe alternatives you've considered
I think the big pain points now are:
how do we automate the creation of the webassembly from the godot engine? (right now we manually build that and git push to here).
how can I deploy both a staging env and a prod environment?
how do I automate builds to staging and "push button" promotion of staging to production for each component of the app?
Options to consider - Ansible, Operators, Helm 3, Tekton pipelines
Additional context
Ideally, we can keep this process entirely inside the OpenShift platform. Can we get godot in a container to automate the build our webassembly?
The text was updated successfully, but these errors were encountered:
Ran across these godot team maintained Dockerfiles which can be used to compile different Godot versions/platforms - which might come in handy for this issue.
Is your feature request related to a problem? Please describe.
Yes, deployment is manual
Describe the solution you'd like
Automation for deployment and upgrades
Describe alternatives you've considered
I think the big pain points now are:
Options to consider - Ansible, Operators, Helm 3, Tekton pipelines
Additional context
Ideally, we can keep this process entirely inside the OpenShift platform. Can we get godot in a container to automate the build our webassembly?
The text was updated successfully, but these errors were encountered: