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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ColorCorrection"
run/main_scene="res://Scenes/Interior_TEST.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.png"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/initial_position_type=2
window/stretch/mode="viewport"
window/stretch/aspect="expand"
window/vsync/vsync_mode=0
[physics]
common/physics_interpolation=true
[rendering]
lights_and_shadows/use_physical_light_units=true
anti_aliasing/quality/msaa_3d=1
anti_aliasing/quality/screen_space_aa=1
anti_aliasing/quality/use_debanding=true