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ATM10 1.21 Mod Suggestions List #2
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https://www.curseforge.com/minecraft/mc-mods/geophilic would fit nicely with the strucure mod currently in the pack |
I'm a big fan of the Shuffle mod for random block placement, great for early game builds https://www.curseforge.com/minecraft/mc-mods/shuffle |
https://www.curseforge.com/minecraft/mc-mods/distant-horizons Distant horizon would be very nice |
https://www.curseforge.com/minecraft/mc-mods/shared-advancements It has a config option to enable global sharing on a server. |
Type of Suggestion: MODS Mods to add: Which Pack To Add To: ATM10 MC Version for Mod: 1.21 Why It Should Be Added:
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Bigger AE2 https://www.curseforge.com/minecraft/mc-mods/bigger-ae2/files/5457458 |
hey i saw you guys have added the distant horizon, thank you very much, but the distant horizon only works with pre-loaded chunks so it will need the chunky mod together so we can pre-generate the chunks and have the good looking likes in the videos of the distant horizon. https://www.curseforge.com/minecraft/mc-mods/chunky-pregenerator-forge/files |
display the launch time :) |
Most people would call this mod useless and while it might be not used as much as other mods I just really miss having the forcefield even though I never really needed it. https://www.curseforge.com/minecraft/mc-mods/mffs I really love ARS and you know it's not updated yet but when it does please please please add more compatibility for drygmy farms, I feel like drygmy's should get some light, I'm normally doing hostile or lootr or whatever tech mod but recently I thought it was cool that you could capture bosses in atm 9 and farm them, you can just reduce the loot chance if you think it's too op. also. https://www.curseforge.com/minecraft/mc-mods/snad-redstone-edition :) |
Hey Wiki would be a nice supplement to the in-game books and quests. |
THIS!!! the dragon fights in atm6 were legendary!!! |
https://www.curseforge.com/minecraft/mc-mods/pipe-connector/files/5502178 - Would be cool to help connect pipes underground |
https://www.curseforge.com/minecraft/mc-mods/biomes-o-plenty/files/5489686 - Currently there is no mod for biomes in atm 10 yet, so for example Biomes O' Plenty could be used. Also for some recipes, EMI needs JEI, currently the newest emi-1.1.9+1.21+neoforge ist working with jei-1.21-neoforge-19.0.0.14 |
I believe these to would fit nicely into your pack, gives a little more to players but will make it fun and adventurous. https://www.curseforge.com/minecraft/mc-mods/darkloot https://www.curseforge.com/minecraft/mc-mods/dark-enchanting |
Here is a couple suggestions, the very popular https://www.curseforge.com/minecraft/mc-mods/travelers-backpack/files/all?page=1&pageSize=20 |
Balkon's WeaponMod: Legacy: https://www.curseforge.com/minecraft/mc-mods/balkons-weaponmod-legacy Edit: Since version 1.21.4 also supports NeoForge >= 21.0.42-beta |
World Play Time https://www.curseforge.com/minecraft/mc-mods/world-play-time nice little mod to see how long you've played for on your world |
Mod: Extreme Reactors This mod allows you to make several energy reactors. This mainly facilitates the Mekanism mod where everything is around energy. |
Gobber just adds fun op ways to explore and the second is self explanatory. 🙂 https://www.curseforge.com/minecraft/mc-mods/gobber/files/all?page=1&pageSize=20 https://www.curseforge.com/minecraft/mc-mods/anvil-never-too-expensive |
BWM: Legacy has just been updated to support the newest NeoForge releases: #2 (comment) |
Crafting tweaks is a small but very useful mod. |
Earth Mobs |
Easy Piglins, by the same person as Easy Villagers. https://www.curseforge.com/minecraft/mc-mods/easy-piglins/files/5453520 |
https://www.curseforge.com/minecraft/mc-mods/chipped-express To autocraft Chipped Stuff with Ae2 And Or Create if it ever gets in this pack Edit: i tried it it does show jei recepies but u cant autocraft with stone cutter it also adds all chipped recepies to Bronze cutting machine from modern industrialization and it works with the machine i made a bug report on the author´s side maybe u could remove the stone cutter part but i dont know if the author allows editing the mod for public use |
https://www.curseforge.com/minecraft/mc-mods/immersive-portals-for-forge if there is already something similar in the pack pls tell me |
https://www.curseforge.com/minecraft/mc-mods/chalk As the name suggests, the chalk mod adds chalk that can be used to create markers in the world that are visible to all players. This could be useful when caving, for example. Although the occultism mod already adds chalk that can be used to create markers, the occultism chalk
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Forgematica for the creatively inept? |
Tesseract I remember back when tesseracts were the best |
https://www.curseforge.com/minecraft/mc-mods/moving-elevators What's better than small elevators? Big elevators. |
Please add Roost-Ultimate | https://legacy.curseforge.com/minecraft/mc-mods/roost-ultimate |
https://www.curseforge.com/minecraft/mc-mods/ae2-things-forge/files/all?page=1&pageSize=20 |
https://www.curseforge.com/minecraft/mc-mods/ae2-mega-things |
https://www.curseforge.com/minecraft/mc-mods/capabilityproxy |
We already have Entangled which does the same but is a more op version |
I'm pretty sure Entangled doesn't expose item and entity capabilities |
Tom's Peripherals |
I know it's been mentioned twice already here, but I wish Fargo's Talismans was in the pack. FTB Evolution has a nice questline for it, too. |
Configured makes the configuration of mods avaiable in the mods menu gui. Very useful for JEI |
That would be great, as I have to reconfigure AE's channel system EVERYTIME there's an update... I hate the channel system |
IF YOU SUGGEST A MOD, IT MUST BE UPDATED TO 1.21.1, BE THE CORRECT NEOFORGE VERSION, BE ON CURSEFORGE AND NOT ALREADY BE IN THE PACK
OTHERWISE, YOUR COMMENT WILL BE DELETED
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