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[Crash]: Processing Array from EI crashes the game on start. #1810

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xtended2l opened this issue Jan 12, 2025 · 0 comments
Open

[Crash]: Processing Array from EI crashes the game on start. #1810

xtended2l opened this issue Jan 12, 2025 · 0 comments
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Crash Game crash

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@xtended2l
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Possible Fixes

Yes

Modpack Version

2.22

What happened?

Starting from 2.22, the game now just crash on startup with this error:
java.lang.NoSuchMethodError: 'net.neoforged.neoforge.fluids.crafting.FluidIngredient aztech.modern_industrialization.machines.recipe.MachineRecipe$FluidInput.fluid()'

Processing Arrays from Extended Industrialization is what causing the ticking entity issue, found out by using Neruina.
The array is not causing ticking entity error when just built, but when you insert any MI machine into it.

Crash Log

https://gist.github.com/xtended2l/d2cff315b383ecef538955c8499a2fbe

Latest.Log

https://gist.github.com/xtended2l/412daa0c448480a55fc74e85db6d85c5

@xtended2l xtended2l added the Crash Game crash label Jan 12, 2025
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