From b4efaecf440dc4d68c9fb1f49da0e44e07a9bb73 Mon Sep 17 00:00:00 2001 From: Ac!d <75574821+Acid-Citric@users.noreply.github.com> Date: Thu, 16 May 2024 11:59:28 +0200 Subject: [PATCH] Update Armor.txt --- ZScript/Items/Armor.txt | 50 ++++++++++++++++++++++++++++------------- 1 file changed, 34 insertions(+), 16 deletions(-) diff --git a/ZScript/Items/Armor.txt b/ZScript/Items/Armor.txt index 0cf3544..241addf 100644 --- a/ZScript/Items/Armor.txt +++ b/ZScript/Items/Armor.txt @@ -8,10 +8,9 @@ Class ArmoredHelmet : BasicArmorPickup +INVENTORY.AUTOACTIVATE Inventory.Icon "HELMA0"; - Armor.SavePercent 66.665; + Armor.SavePercent 55; Armor.SaveAmount 25; - Armor.MaxFullAbsorb 5; - + Armor.MaxFullAbsorb 10; } override bool Use(bool pickup) { @@ -44,9 +43,9 @@ Class ArmoredHelmet_BasicArmor : BasicArmorPickup Default { Inventory.Icon "HELMA0"; - Armor.SavePercent 66.665; + Armor.SavePercent 55; Armor.SaveAmount 25; - Armor.MaxFullAbsorb 5; + Armor.MaxFullAbsorb 10; } } @@ -55,10 +54,10 @@ Class ArmoredHelmet_ArmorBonus : BasicArmorBonus Default { Inventory.Icon "HELMA0"; - Armor.SavePercent 66.665; + Armor.SavePercent 55; Armor.SaveAmount 25; - Armor.MaxSaveAmount 200; - Armor.MaxFullAbsorb 5; + Armor.MaxSaveAmount 100; + Armor.MaxFullAbsorb 10; } } @@ -91,7 +90,7 @@ Class FlakJacket : CustomInventory States { Spawn: - VEST A -1; + FLAK A -1; Stop; } } @@ -100,10 +99,10 @@ Class FlakJacket_BasicArmor : BasicArmorPickup { Default { - Inventory.Icon "VESTA0"; - Armor.SavePercent 66.665; + Inventory.Icon "FLAKA0"; + Armor.SavePercent 85; Armor.SaveAmount 75; - Armor.MaxFullAbsorb 25; + Armor.MaxFullAbsorb 60; } } @@ -111,10 +110,29 @@ Class FlakJacket_ArmorBonus : BasicArmorBonus { Default { - Inventory.Icon "VESTA0"; - Armor.SavePercent 66.665; + Inventory.Icon "FLAKA0"; + Armor.SavePercent 85; Armor.SaveAmount 75; - Armor.MaxSaveAmount 200; - Armor.MaxFullAbsorb 25; + Armor.MaxSaveAmount 100; + Armor.MaxFullAbsorb 60; + } +} + +Class DogTag_ArmorBonus : BasicArmorBonus +{ + Default + { + Inventory.PickupMessage "Dog Tag"; + Inventory.Icon "DTAGA0"; + Armor.SavePercent 55; + Armor.SaveAmount 1; + Armor.MaxSaveAmount 100; + Armor.MaxFullAbsorb 10; + } + States + { + Spawn: + DTAG A -1; + Stop; } }